607 lines
20 KiB
C++
607 lines
20 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PersistentGeomMan.cc,v 1.14 2000/06/09 12:56:44 morita Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// class G4PersistentGeomMan
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//
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// Implementation for concrete G4PersistentGeomMan.
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//
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// History:
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// 98.10.30 Y.Morita Splited from G4PersistencyManager
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#include <assert.h>
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#include "G4PersistentGeomMan.hh"
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// include files for forward declarations
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#include "HepODBMS/clustering/HepDbApplication.h"
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#include "G4VSolid.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4LogicalVolume.hh"
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#include "G4PVPhysicalVolume.hh"
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#include "G4PLogicalVolume.hh"
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#include "G4PVSolid.hh"
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#include "G4PGeometryObjectMap.hh"
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// other used classes
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#include "G4PBox.hh"
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#include "G4PCons.hh"
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#include "G4PPara.hh"
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#include "G4PSphere.hh"
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#include "G4PTorus.hh"
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#include "G4PTrap.hh"
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#include "G4PTrd.hh"
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#include "G4PTubs.hh"
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//#include "G4PEllipticalTube.hh"
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#include "G4PHype.hh"
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//#include "G4PPolycone.hh"
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//#include "G4PPolyhedra.hh"
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#include "G4PDisplacedSolid.hh"
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#include "G4PIntersectionSolid.hh"
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#include "G4PSubtractionSolid.hh"
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#include "G4PUnionSolid.hh"
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#include "G4BooleanSolid.hh"
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#include "G4DisplacedSolid.hh"
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#include "G4PPVPlacement.hh"
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#include "G4PPVReplica.hh"
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#include "G4PPVParameterised.hh"
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#include "G4ios.hh"
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G4PersistentGeomMan::G4PersistentGeomMan()
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: f_GeomMap(NULL), f_GeomMapScopeName("Geant4 Geometry Object Map")
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{;}
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G4PersistentGeomMan::~G4PersistentGeomMan()
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{;}
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//----------------------------------------------------------------------------
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G4bool G4PersistentGeomMan::Store( HepDbApplication* dbApp,
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const G4VPhysicalVolume* theWorld)
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{
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void* aWorld = (void*) theWorld;
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const G4String theGeometryName = "Geant4 geometry";
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// clear the recursive call counter
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f_nRecursive = 0;
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f_tRecursive = 0;
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// ----------------------- Objectivity Feature ----------------------- //
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// Look for the geometry object map in the database and create it
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// if it does not exist
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if ( ! f_GeomMap.lookupObj( f_DB, f_GeomMapScopeName, oocUpdate ) )
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{
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// Prepare lookup table for the geometry object tree
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f_GeomMap =
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new(f_container) G4PGeometryObjectMap( theGeometryName );
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// Add ScopeName to f_GeomMap for future reference (*Objy feature)
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if ( ! f_GeomMap.nameObj( f_DB, f_GeomMapScopeName ) )
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{
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G4cerr << "G4PersistentGeomMan::Store"
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<< " -- error in naming the geometry object map: "
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<< f_GeomMapScopeName << G4endl;
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return false;
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}
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}
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else
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{
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G4cerr << "G4PersistentGeomMan: Geometry alreday stored in the"
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<< "geometry database." << G4endl
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<< " Geometry not stored." << G4endl;
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return false;
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}
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// ----------------------- Objectivity Feature ----------------------- //
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// make the persistent world volume object from "theWorld"
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HepRef(G4PVPhysicalVolume) persWorld =
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MakePersistentObject( (G4VPhysicalVolume*)aWorld );
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if ( persWorld != NULL )
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{
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// set the persistent World Volume to f_GeomMap
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f_GeomMap->SetWorldVolume( persWorld );
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return true;
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}
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else
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{
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G4cerr << "G4PersistentGeomMan: Error in storing geometry." << G4endl;
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return false;
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}
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}
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G4bool G4PersistentGeomMan::Retrieve( HepDbApplication* dbApp,
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G4VPhysicalVolume*& theWorld)
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{
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theWorld = NULL;
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G4VMaterialMap* f_Materialmap = G4VMaterialMap::GetMaterialMap();
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if(f_verboseLevel>0)
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{
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if(!f_MaterialMap)
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G4cout << "G4PersistentGeomMan::Retrieve"
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<< " -- Material Map not provided by user code." << G4endl;
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}
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// ----------------------- Objectivity Feature ----------------------- //
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// Load the geometry object map from the database with read-only mode
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if ( ! f_GeomMap.lookupObj( f_DB, f_GeomMapScopeName, oocRead ) )
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{
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G4cerr << "G4PersistentGeomMan::Retrieve"
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<< " -- error in looking up the geometry object map: "
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<< f_GeomMapScopeName << G4endl;
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return false;
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}
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// ----------------------- Objectivity Feature ----------------------- //
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if ( f_GeomMap == NULL )
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{
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G4cerr << "G4PersistentGeomMan::Retrieve()"
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<< " -- error in searching the geometry object map: "
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<< f_GeomMapScopeName << G4endl;
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return false;
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}
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if(f_verboseLevel>2)
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G4cout << "G4PersistentGeomMan::Retrieve()"
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<< " -- f_GeomMap is loaded." << G4endl;
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// initialize the transient part of the geometry object map
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f_GeomMap->InitTransientMap();
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if(f_verboseLevel>2)
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G4cout << "G4PersistentGeomMan::Retrieve(G4VPhysicalVolume*)"
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<< " -- f_GeomMap is initialized." << G4endl;
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// loop through the number of solids in the database
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G4int nSolids = f_GeomMap->GetNoSolids();
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for(G4int i=0;i<nSolids;i++)
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{
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// load persistent solid object from DB
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HepRef(G4PVSolid) persSolid = f_GeomMap->GetPSolid(i);
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// make transient version of G4VSolid from the persistent solid
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G4VSolid* theSolid = MakeTransientObject(persSolid);
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}
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if(f_verboseLevel>2)
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G4cout << "G4PersistentGeomMan::Retrieve(G4VPhysicalVolume*)"
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<< " -- Transient Solid is created for nSolids:"
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<< nSolids << G4endl;
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// Locate the persistent world physics volume
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HepRef(G4PVPhysicalVolume) persWorld = f_GeomMap->GetWorldVolume();
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if ( persWorld == NULL )
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{
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G4cerr << "G4PersistentGeomMan::Retrieve"
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<< " -- geometry object map does not have world volume."
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<< G4endl;
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return false;
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}
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// start the recursive data member copy
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// to create the transient geometry object tree
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HepRef(G4PVPhysicalVolume) persMother = NULL;
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theWorld = MakeTransientObject( persWorld, persMother );
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if ( theWorld == NULL )
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{
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G4cerr << "G4PersistentGeomMan::Retrieve"
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<< " -- transient world volume is empty."
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<< G4endl;
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return false;
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}
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return true;
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}
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//----------------------------------------------------------------------------
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HepRef(G4PVPhysicalVolume) G4PersistentGeomMan::MakePersistentObject (
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G4VPhysicalVolume* thePhysVol )
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{
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// check the depth of the recursive call to this method
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if ( ++f_nRecursive > G4_PHYS_VOLUME_DEPTH_MAX )
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{
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G4cerr << "G4PersistentGeomMan::MakePersistentObject" <<
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" -- Physical Volume recursive depth reached to G4_PHYS_VOLUME_DEPTH_MAX."
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<< G4endl;
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return NULL;
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}
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if( f_verboseLevel>2 && f_nRecursive % 1000 == 0 )
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G4cout << "G4PersistentGeomMan: "
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<< "Physical Volume recursive depth is "
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<< f_nRecursive << G4endl;
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// check if the persistent version of thePhysVol exists
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HepRef(G4PVPhysicalVolume) persPhysVol = f_GeomMap->LookUp(thePhysVol);
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if ( persPhysVol == NULL )
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{
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// Get the Logical Volume in thePhysVol
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G4LogicalVolume* theLogVol = thePhysVol->GetLogicalVolume();
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// make the persistent logical volume object from "theLogVol"
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HepRef(G4PLogicalVolume) persLogVol =
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MakePersistentObject( theLogVol );
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#ifdef G4DEBUG
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assert( persLogVol != NULL );
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#endif
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// Construct the persistent version of thePhysVol for each type of volume
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switch (VolumeType(thePhysVol))
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{
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case kNormal:
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persPhysVol = new(f_container)
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G4PPVPlacement( thePhysVol, persLogVol);
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break;
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case kReplica:
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persPhysVol = new(f_container)
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G4PPVReplica( thePhysVol, persLogVol);
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break;
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case kParameterised:
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persPhysVol = new(f_container)
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G4PPVReplica( thePhysVol, persLogVol);
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// G4PPVParameterized( thePhysVol, persLogVol);
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break;
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}
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#ifdef G4DEBUG
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assert( persPhysVol != NULL );
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#endif
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// register persPhysVol to the geometry object lookup table
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f_GeomMap->Add( thePhysVol, persPhysVol );
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} // end of if f_GeomMap->LookUp(thePhysVol)
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return persPhysVol;
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}
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HepRef(G4PLogicalVolume) G4PersistentGeomMan::MakePersistentObject (
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G4LogicalVolume* theLogVol )
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{
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// check if the persistent version of theLogVol exists
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HepRef(G4PLogicalVolume) persLogVol = f_GeomMap->LookUp(theLogVol);
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if ( persLogVol == NULL )
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{
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// get the solid of the transient logical volume
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G4VSolid* theSolid = theLogVol->GetSolid();
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// make the persistent solid object from "theSolid"
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HepRef(G4PVSolid) persSolid = MakePersistentObject(theSolid);
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// Construct the persistent version of theLogVol
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persLogVol = new(f_container) G4PLogicalVolume(theLogVol, persSolid);
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#ifdef G4DEBUG
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assert( persLogVol != NULL );
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#endif
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// register persLogVol to the geometry object lookup table
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f_GeomMap->Add( theLogVol, persLogVol );
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// loop through the daughter physical volumes in theLogVol
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G4int nDaughters = theLogVol->GetNoDaughters();
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for(G4int i=0;i<nDaughters;i++)
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{
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// Get the i-th daughter physics volume
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G4VPhysicalVolume* dPhysVol = theLogVol->GetDaughter(i);
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// make the persistent physics volume object from "dPhysVol"
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HepRef(G4PVPhysicalVolume) persDaughterPhysVol =
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MakePersistentObject( dPhysVol );
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// add persistent daughter volume to the persistent logical volume
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if ( persDaughterPhysVol != NULL )
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persLogVol->AddDaughter( persDaughterPhysVol );
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} // end of for(G4int i=0;i<nDaughters;i++)
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} // end of if f_GeomMap->LookUp(theLogVol)
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return persLogVol;
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}
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HepRef(G4PVSolid) G4PersistentGeomMan::MakePersistentObject (
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G4VSolid* theSolid )
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{
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// check if the persistent version of theSolid exists
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HepRef(G4PVSolid) persSolid = f_GeomMap->LookUp(theSolid);
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if ( persSolid == NULL )
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{
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G4GeometryType theSolidType = theSolid->GetEntityType();
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if(f_verboseLevel>3)
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G4cout << "G4PersistentGeomMan::MakePersistentObject (G4VSolid) "
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<< "-- theSolidType is " << theSolidType << G4endl;
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// Construct persistent and concrete solid object
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// according to the entity type of theSolid
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// Pure CSG
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if ( theSolidType == "G4Box")
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persSolid = new(f_container) G4PBox ( (G4Box*)theSolid );
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else if ( theSolidType == "G4Cons")
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persSolid = new(f_container) G4PCons ( (G4Cons*)theSolid );
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else if ( theSolidType == "G4Para")
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persSolid = new(f_container) G4PPara ( (G4Para*)theSolid );
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else if ( theSolidType == "G4Sphere")
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persSolid = new(f_container) G4PSphere( (G4Sphere*)theSolid );
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else if ( theSolidType == "G4Torus")
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persSolid = new(f_container) G4PTorus ( (G4Torus*)theSolid );
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else if ( theSolidType == "G4Trap")
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persSolid = new(f_container) G4PTrap ( (G4Trap*)theSolid );
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else if ( theSolidType == "G4Trd")
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persSolid = new(f_container) G4PTrd ( (G4Trd*)theSolid );
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else if ( theSolidType == "G4Tubs")
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persSolid = new(f_container) G4PTubs ( (G4Tubs*)theSolid );
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// Specific CSG
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// else if ( theSolidType == "G4EllipticalTube")
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// persSolid = new(f_container) G4PEllipticalTube
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// ( (G4EllipticalTube*)theSolid );
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else if ( theSolidType == "G4Hype")
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persSolid = new(f_container) G4PHype
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( (G4Hype*)theSolid );
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// else if ( theSolidType == "G4Polycone")
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// persSolid = new(f_container) G4PPolycone
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// ( (G4Polycone*)theSolid );
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// else if ( theSolidType == "G4Polyhedra")
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// persSolid = new(f_container) G4PPolyhedra
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// ( (G4Polyhedra*)theSolid );
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// Boolian Solids
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else if ( theSolidType == "G4UnionSolid" ||
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theSolidType == "G4SubtractionSolid" ||
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theSolidType == "G4IntersectionSolid" )
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{
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// This is Boolean solid, so get the constituent solids
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G4BooleanSolid* boolSolid = (G4BooleanSolid*) theSolid;
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G4VSolid* aSolidA = boolSolid->GetConstituentSolid(0);
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G4VSolid* aSolidB = boolSolid->GetConstituentSolid(1);
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#ifdef G4DEBUG
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assert(aSolidA!=NULL);
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assert(aSolidB!=NULL);
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#endif
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HepRef(G4PVSolid) persSolidA = MakePersistentObject(aSolidA);
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HepRef(G4PVSolid) persSolidB = MakePersistentObject(aSolidB);
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const G4String solidName = theSolid->GetName();
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// Create persistent boolean solid according to its type
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if ( theSolidType == "G4UnionSolid")
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{
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persSolid = new(f_container)
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G4PUnionSolid( solidName, persSolidA, persSolidB);
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}
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else if ( theSolidType == "G4SubtractionSolid")
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{
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persSolid = new(f_container)
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G4PSubtractionSolid( solidName, persSolidA, persSolidB);
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}
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else if ( theSolidType == "G4IntersectionSolid")
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{
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persSolid = new(f_container)
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G4PIntersectionSolid( solidName, persSolidA, persSolidB);
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}
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}
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else if ( theSolidType == "G4DisplacedSolid")
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{
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// This is a displaced solid, so get the constituent solid and transform
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G4DisplacedSolid* dispSolid = (G4DisplacedSolid*) theSolid;
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G4VSolid* movedSolid = dispSolid->GetConstituentMovedSolid();
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#ifdef G4DEBUG
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assert(movedSolid!=NULL);
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#endif
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HepRef(G4PVSolid) persMovedSolid = MakePersistentObject(movedSolid);
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HepRef(G4PAffineTransform) pTransform = new(f_container)
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G4PAffineTransform( dispSolid->GetDirectTransform() );
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persSolid = new(f_container)
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G4PDisplacedSolid( persMovedSolid, pTransform );
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}
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#ifdef G4DEBUG
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else
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{
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G4cerr << " Warning (G4PersistentGeomMan): The solid type ("
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<< theSolidType << ") is not supported yet." << G4endl;
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}
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#endif
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// register persSolid to the geometry object lookup table
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if ( persSolid != NULL )
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f_GeomMap->Add( theSolid, persSolid );
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} // end of if f_GeomMap->LookUp(theSolid)
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return persSolid;
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}
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//----------------------------------------------------------------------------
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G4VPhysicalVolume* G4PersistentGeomMan::MakeTransientObject (
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HepRef(G4PVPhysicalVolume) persPhysVol,
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HepRef(G4PVPhysicalVolume) persMotherVol )
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{
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// check the depth of the recursive call to this method
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if ( ++f_tRecursive > G4_PHYS_VOLUME_DEPTH_MAX )
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{
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G4cerr << "G4PersistentGeomMan::MakeTransientObject" <<
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" -- Physical Volume recursive depth reached to G4_PHYS_VOLUME_DEPTH_MAX."
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<< G4endl;
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return NULL;
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}
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if( f_verboseLevel>2 && f_tRecursive % 1000 == 0 )
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G4cout << "G4PersistentGeomMan: "
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<< "Physical Volume recursive depth is "
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<< f_tRecursive << G4endl;
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// check if the transient version of persPhysVol exists
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G4VPhysicalVolume* thePhysVol = f_GeomMap->LookUp(persPhysVol);
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if ( thePhysVol == NULL )
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{
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// Get the Logical Volume in persPhysVol
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HepRef(G4PLogicalVolume) persLogVol = persPhysVol->GetLogicalVolume();
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// make the transient logical volume object from "persPhysVol"
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G4LogicalVolume* theLogVol =
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MakeTransientObject( persLogVol, persPhysVol );
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#ifdef G4DEBUG
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assert( theLogVol != NULL );
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#endif
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// Construct the transient version of persPhysVol
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G4VPhysicalVolume*
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thePhysVol = persPhysVol->MakeTransientObject(
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theLogVol, f_GeomMap->LookUp(persMotherVol) );
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#ifdef G4DEBUG
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assert( thePhysVol != NULL );
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#endif
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// register thePhysVol to the geometry object lookup table
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f_GeomMap->Add( persPhysVol, thePhysVol );
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} // end of if f_GeomMap->LookUp(persPhysVol)
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return thePhysVol;
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}
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G4LogicalVolume* G4PersistentGeomMan::MakeTransientObject (
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HepRef(G4PLogicalVolume) persLogVol,
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HepRef(G4PVPhysicalVolume) persMotherVol )
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{
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// check if the transient version of persLogVol exists
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G4LogicalVolume* theLogVol = f_GeomMap->LookUp(persLogVol);
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if ( theLogVol == NULL )
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{
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// get the solid of the persistent logical volume
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HepRef(G4PVSolid) persSolid = persLogVol->GetSolid();
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#ifdef G4DEBUG
|
|
assert( persSolid != NULL );
|
|
#endif
|
|
|
|
// check if the transient version of persSolid exists
|
|
G4VSolid* theSolid = f_GeomMap->LookUp(persSolid);
|
|
|
|
#ifdef G4DEBUG
|
|
if ( theSolid == NULL )
|
|
{
|
|
G4cerr << "G4PersistentGeomMan::MakeTransientObject" <<
|
|
" -- transient Solid not found for the persistent Solid" << G4endl;
|
|
}
|
|
#endif
|
|
|
|
// Lookup the material from name
|
|
G4Material* theMaterial = NULL;
|
|
if( f_MaterialMap )
|
|
{
|
|
theMaterial = f_MaterialMap->LookUp(persLogVol->GetMaterialName());
|
|
}
|
|
|
|
// Construct the persistent version of theLogVol with theSolid
|
|
theLogVol = persLogVol->MakeTransientObject(theSolid, theMaterial);
|
|
#ifdef G4DEBUG
|
|
assert( theLogVol != NULL );
|
|
#endif
|
|
|
|
// register theLogVol to the geometry object lookup table
|
|
f_GeomMap->Add( persLogVol, theLogVol );
|
|
|
|
// loop through the daughter physical volumes in persLogVol
|
|
G4int nDaughters = persLogVol->GetNoDaughters();
|
|
for(G4int i=0;i<nDaughters;i++)
|
|
{
|
|
// Get the i-th daughter physics volume
|
|
HepRef(G4PVPhysicalVolume) persDaughterPhysVol
|
|
= persLogVol->GetDaughter(i);
|
|
|
|
// make the transient physics volume object from "persDaughterPhysVol"
|
|
G4VPhysicalVolume* theDaughterPhysVol =
|
|
MakeTransientObject( persDaughterPhysVol, persMotherVol );
|
|
|
|
// add transient daughter volume to the transient logical volume
|
|
if ( theDaughterPhysVol != NULL )
|
|
theLogVol->AddDaughter( theDaughterPhysVol );
|
|
|
|
} // end of for(G4int i=0;i<nDaughters;i++)
|
|
|
|
} // end of if f_GeomMap->LookUp(persLogVol)
|
|
|
|
return theLogVol;
|
|
}
|
|
|
|
G4VSolid* G4PersistentGeomMan::MakeTransientObject (
|
|
HepRef(G4PVSolid) persSolid )
|
|
{
|
|
// check if the persistent version of theSolid exists
|
|
G4VSolid* transSolid = f_GeomMap->LookUp(persSolid);
|
|
if ( transSolid == NULL )
|
|
{
|
|
G4GeometryType theSolidType = persSolid->GetEntityType();
|
|
|
|
// Construct transient and concrete solid object
|
|
// according to the entity type of theSolid
|
|
if ( theSolidType == "G4UnionSolid" ||
|
|
theSolidType == "G4SubtractionSolid" ||
|
|
theSolidType == "G4IntersectionSolid" )
|
|
{
|
|
// This is Boolean solid, so get the constituent solids
|
|
HepRef(G4PBooleanSolid) boolSolid = (HepRef(G4PBooleanSolid)) persSolid;
|
|
HepRef(G4PVSolid) aSolidA = boolSolid->GetConstituentSolid(0);
|
|
HepRef(G4PVSolid) aSolidB = boolSolid->GetConstituentSolid(1);
|
|
#ifdef G4DEBUG
|
|
assert(aSolidA!=NULL);
|
|
assert(aSolidB!=NULL);
|
|
#endif
|
|
G4VSolid* transSolidA = MakeTransientObject(aSolidA);
|
|
G4VSolid* transSolidB = MakeTransientObject(aSolidB);
|
|
transSolid = boolSolid->MakeTransientBooleanSolid
|
|
(transSolidA, transSolidB);
|
|
}
|
|
else if ( theSolidType == "G4DisplacedSolid")
|
|
{
|
|
// This is a displaced solid, so get the constituent solid and
|
|
// its transform
|
|
HepRef(G4PDisplacedSolid) dispSolid =
|
|
(HepRef(G4PDisplacedSolid)) persSolid;
|
|
HepRef(G4PVSolid) movedSolid = dispSolid->GetConstituentMovedSolid();
|
|
#ifdef G4DEBUG
|
|
assert(movedSolid!=NULL);
|
|
#endif
|
|
G4VSolid* transMovedSolid = MakeTransientObject(movedSolid);
|
|
transSolid = dispSolid->MakeTransientDisplacedSolid( transMovedSolid );
|
|
}
|
|
else
|
|
{
|
|
// This is a simple solid
|
|
transSolid = persSolid->MakeTransientObject();
|
|
}
|
|
#ifdef G4DEBUG
|
|
assert( transSolid != NULL );
|
|
#endif
|
|
f_GeomMap->Add( persSolid, transSolid );
|
|
}
|
|
|
|
return transSolid;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|