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geant4/source/digits+hits/hits/include/G4THitsCollection.hh
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2016-06-08 16:03:00 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4THitsCollection.hh,v 1.7 2001/02/08 06:07:14 asaim Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
#ifndef G4THitsCollection_h
#define G4THitsCollection_h 1
#include "G4VHitsCollection.hh"
#include "G4Allocator.hh"
#include "globals.hh"
//#include "g4rw/tpordvec.h"
#include "g4std/vector"
// class description:
//
// This is a template class of hits collection and parametrized by
// The concrete class of G4VHit. This is a uniform collection for
// a particular concrete hit class objects.
// An intermediate layer class G4HitsCollection appeared in this
// header file is used just for G4Allocator, because G4Allocator
// cannot be instansiated with a template class. Thus G4HitsCollection
// class MUST NOT be directly used by the user.
class G4HitsCollection : public G4VHitsCollection
{
public:
G4HitsCollection();
G4HitsCollection(G4String detName,G4String colNam);
virtual ~G4HitsCollection();
int operator==(const G4HitsCollection &right) const;
protected:
void* theCollection;
};
extern G4Allocator<G4HitsCollection> anHCAllocator;
template <class T> class G4THitsCollection : public G4HitsCollection
{
public:
G4THitsCollection();
public: // with description
G4THitsCollection(G4String detName,G4String colNam);
// constructor.
public:
virtual ~G4THitsCollection();
int operator==(const G4THitsCollection<T> &right) const;
inline void *operator new(size_t);
inline void operator delete(void* anHC);
public: // with description
virtual void DrawAllHits();
virtual void PrintAllHits();
// These two methods invokes Draw() and Print() methods of all of
// hit objects stored in this collection, respectively.
public: // with description
inline T* operator[](size_t i) const
{ return (*((G4std::vector<T*>*)theCollection))[i]; }
// Returns a pointer to a concrete hit object.
inline G4std::vector<T*>* GetVector() const
{ return (G4std::vector<T*>*)theCollection; }
// Returns a collection vector.
inline int insert(T* aHit)
{
G4std::vector<T*>*theHitsCollection
= (G4std::vector<T*>*)theCollection;
theHitsCollection->push_back(aHit);
return theHitsCollection->size();
}
// Insert a hit object. Total number of hit objects stored in this
// collection is returned.
inline int entries() const
{
G4std::vector<T*>*theHitsCollection
= (G4std::vector<T*>*)theCollection;
return theHitsCollection->size();
}
// Returns the number of hit objects stored in this collection
};
template <class T> inline void* G4THitsCollection<T>::operator new(size_t)
{
void* anHC;
anHC = (void*)anHCAllocator.MallocSingle();
return anHC;
}
template <class T> inline void G4THitsCollection<T>::operator delete(void* anHC)
{
anHCAllocator.FreeSingle((G4HitsCollection*)anHC);
}
template <class T> G4THitsCollection<T>::G4THitsCollection()
{
G4std::vector<T*> * theHitsCollection
= new G4std::vector<T*>;
theCollection = (void*)theHitsCollection;
}
template <class T> G4THitsCollection<T>::G4THitsCollection(G4String detName,G4String colNam)
: G4HitsCollection(detName,colNam)
{
G4std::vector<T*> * theHitsCollection
= new G4std::vector<T*>;
theCollection = (void*)theHitsCollection;
}
template <class T> G4THitsCollection<T>::~G4THitsCollection()
{
G4std::vector<T*> * theHitsCollection
= (G4std::vector<T*>*)theCollection;
//theHitsCollection->clearAndDestroy();
for(int i=0;i<theHitsCollection->size();i++)
{ delete (*theHitsCollection)[i]; }
theHitsCollection->clear();
delete theHitsCollection;
}
template <class T> int G4THitsCollection<T>::operator==(const G4THitsCollection<T> &right) const
{ return (collectionName==right.collectionName); }
template <class T> void G4THitsCollection<T>::DrawAllHits()
{
G4std::vector<T*> * theHitsCollection
= (G4std::vector<T*>*)theCollection;
int n = theHitsCollection->size();
for(int i=0;i<n;i++)
{ (*theHitsCollection)[i]->Draw(); }
}
template <class T> void G4THitsCollection<T>::PrintAllHits()
{
G4std::vector<T*> * theHitsCollection
= (G4std::vector<T*>*)theCollection;
int n = theHitsCollection->size();
for(int i=0;i<n;i++)
{ (*theHitsCollection)[i]->Print(); }
}
#endif