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geant4/source/processes/hadronic/models/generator/util/src/G4Parton.cc
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2016-06-08 15:34:16 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Parton.cc,v 1.3.8.1.2.2 1999/12/09 17:44:08 gcosmo Exp $
// GEANT4 tag $Name: geant4-01-01 $
//
// ------------------------------------------------------------
// GEANT 4 class implementation file
//
// For information related to this code contact:
// CERN, CN Division, ASD group
// ---------------- G4Parton ----------------
// by Gunter Folger, June 1998.
// class for Parton (inside a string) used by Parton String Models
// ------------------------------------------------------------
#include "G4Parton.hh"
G4Parton::G4Parton(G4int PDGcode)
{
PDGencoding=PDGcode;
theX = 0;
theDefinition=G4ParticleTable::GetParticleTable()->FindParticle(PDGencoding);;
if (theDefinition == NULL)
{
G4cout << "Encoding = "<<PDGencoding<<G4endl;
G4Exception("G4Parton::GetDefinition(): Encoding not in particle table");
}
}
G4Parton::G4Parton(const G4Parton &right)
{
PDGencoding = right.PDGencoding;
theMomentum = right.theMomentum;
thePosition = right.thePosition;
theX = right.theX;
theDefinition = right.theDefinition;
}
const G4Parton & G4Parton::operator=(const G4Parton &right)
{
PDGencoding=right.GetPDGcode();
theMomentum=right.Get4Momentum();
thePosition=right.GetPosition();
theX = right.theX;
theDefinition = right.theDefinition;
return *this;
}
G4Parton::~G4Parton()
{}
void G4Parton::DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection)
{
G4double Mass = GetMass();
G4LorentzVector a4Momentum = Get4Momentum();
aLightConeMomentum*=theX;
G4double TransverseMass2 = sqr(a4Momentum.px()) + sqr(a4Momentum.py()) + sqr(Mass);
a4Momentum.setPz(0.5*(aLightConeMomentum - TransverseMass2/aLightConeMomentum)*(aDirection? 1: -1));
a4Momentum.setE( 0.5*(aLightConeMomentum + TransverseMass2/aLightConeMomentum));
Set4Momentum(a4Momentum);
}