184 lines
5.1 KiB
C++
184 lines
5.1 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Decay.hh,v 1.2.8.1 1999/12/07 20:50:16 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// For information related to this code contact:
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// CERN, CN Division, ASD group
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// History: first implementation, based on object model of
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// 7 July 1996 H.Kurashige
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// ------------------------------------------------------------
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// New Physics scheme 18 Jan. 1997 H.Kurahige
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// ------------------------------------------------------------
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// modified 4 Feb. 1997 H.Kurahige
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// modified 8 Sep. 1997 H.Kurahige
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// remove BuildPhysicsTable() 27 Nov. 1997 H.Kurashige
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// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
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// added aPhysicsTable 2 Aug. 1998 H.Kurashige
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#ifndef G4Decay_h
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#define G4Decay_h 1
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#include "G4ios.hh"
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#include "globals.hh"
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#include "G4VRestDiscreteProcess.hh"
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#include "G4ParticleChangeForDecay.hh"
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class G4Decay : public G4VRestDiscreteProcess
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{
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public:
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// Constructors
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G4Decay(const G4String& processName ="Decay");
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// Destructor
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virtual ~G4Decay();
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private:
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// copy constructor
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G4Decay(const G4Decay &right);
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// Assignment Operation (generated)
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G4Decay & operator=(const G4Decay &right);
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public:
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// G4Decay Process has both
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// PostStepDoIt (for decay in flight)
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// and
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// AtRestDoIt (for decay at rest)
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virtual G4VParticleChange *PostStepDoIt(
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const G4Track& aTrack,
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const G4Step& aStep
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);
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virtual G4VParticleChange* AtRestDoIt(
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const G4Track& aTrack,
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const G4Step& aStep
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);
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virtual void BuildPhysicsTable(const G4ParticleDefinition&);
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// In G4Decay, thePhysicsTable stores values of
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// beta * sqrt( 1 - beta*beta)
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// as a function of normalized kinetic enregy (=Ekin/mass),
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// becasuse this table is universal for all particle types,
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virtual G4bool IsApplicable(const G4ParticleDefinition&);
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// returns "true" if the decay process can be applied to
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// the particle type.
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protected:
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virtual G4VParticleChange* DecayIt(
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const G4Track& aTrack,
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const G4Step& aStep
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);
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// The DecayIt() method returns by pointer a particle-change object,
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// which has information of daughter particles.
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public:
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virtual G4double AtRestGetPhysicalInteractionLength(
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const G4Track& track,
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G4ForceCondition* condition
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);
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protected:
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// GetMeanFreePath returns ctau*beta*gamma for decay in flight
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// GetMeanLifeTime returns ctau for decay at rest
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virtual G4double GetMeanFreePath(const G4Track& aTrack,
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G4double previousStepSize,
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G4ForceCondition* condition
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);
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virtual G4double GetMeanLifeTime(const G4Track& aTrack,
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G4ForceCondition* condition
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);
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public:
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void SetVerboseLevel(G4int value);
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G4int GetVerboseLevel() const;
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private:
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G4int verboseLevel;
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// controle flag for output message
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// 0: Silent
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// 1: Warning message
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// 2: More
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private:
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// In G4Decay, thePhysicsTable stores values of
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// beta * sqrt( 1 - beta*beta)
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// as a function of normalized kinetic enregy (=Ekin/mass)
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// TotBin = number of bins in thePhysicsTable
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// The PhysicsTable is created for the range of
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// from LowestBinValue to HighestBinValue.
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const G4double LowestBinValue;
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const G4double HighestBinValue;
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const G4int TotBin;
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G4PhysicsTable* aPhysicsTable;
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// Remainder of life time at rest
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G4double fRemainderLifeTime;
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// ParticleChange for decay process
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G4ParticleChangeForDecay fParticleChangeForDecay;
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};
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inline
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G4double G4Decay::AtRestGetPhysicalInteractionLength(
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const G4Track& track,
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G4ForceCondition* condition
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)
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{
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fRemainderLifeTime =
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G4VRestDiscreteProcess::AtRestGetPhysicalInteractionLength(
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track, condition );
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return fRemainderLifeTime;
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}
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inline
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void G4Decay::SetVerboseLevel(G4int value){ verboseLevel = value; }
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inline
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G4int G4Decay::GetVerboseLevel() const { return verboseLevel; }
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inline
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G4VParticleChange* G4Decay::AtRestDoIt(
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const G4Track& aTrack,
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const G4Step& aStep
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)
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{
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return DecayIt(aTrack, aStep);
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}
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inline
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G4VParticleChange* G4Decay::PostStepDoIt(
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const G4Track& aTrack,
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const G4Step& aStep
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)
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{
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return DecayIt(aTrack, aStep);
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}
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#endif
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