106 lines
2.2 KiB
Plaintext
106 lines
2.2 KiB
Plaintext
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VMarker.icc,v 1.4 1999/12/16 15:22:05 johna Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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//
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//
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inline G4VMarker::G4VMarker ():
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fPosition (G4Point3D ()),
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fWorldSize (0.),
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fScreenSize (0.),
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fFillStyle (noFill),
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fInfo()
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{}
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inline G4VMarker::G4VMarker (const G4VMarker& marker):
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G4VVisPrim (marker),
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fPosition (marker.fPosition),
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fWorldSize (marker.fWorldSize),
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fScreenSize (marker.fScreenSize),
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fFillStyle (marker.fFillStyle),
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fInfo (marker.fInfo)
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{}
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inline G4VMarker::G4VMarker (const G4Point3D& pos):
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fPosition (pos),
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fWorldSize (0.),
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fScreenSize (0.),
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fFillStyle (noFill),
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fInfo ()
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{}
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inline G4Point3D G4VMarker::GetPosition () const {
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return fPosition;
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}
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inline G4double G4VMarker::GetWorldSize () const {
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return fWorldSize;
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}
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inline G4double G4VMarker::GetWorldDiameter () const {
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return fWorldSize;
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}
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inline G4double G4VMarker::GetWorldRadius () const {
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return fWorldSize / 2.;
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}
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inline G4double G4VMarker::GetScreenSize () const {
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return fScreenSize;
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}
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inline G4double G4VMarker::GetScreenDiameter () const {
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return fScreenSize;
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}
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inline G4double G4VMarker::GetScreenRadius () const {
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return fScreenSize / 2.;
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}
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inline G4VMarker::FillStyle G4VMarker::GetFillStyle () const {
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return fFillStyle;
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}
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inline void G4VMarker::SetPosition (const G4Point3D& pos) {
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fPosition = pos;
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}
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inline void G4VMarker::SetWorldSize (G4double ws) {
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fWorldSize = ws;
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}
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inline void G4VMarker::SetWorldDiameter (G4double wd) {
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fWorldSize = wd;
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}
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inline void G4VMarker::SetWorldRadius (G4double wr) {
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fWorldSize = 2. * wr;
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}
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inline void G4VMarker::SetScreenSize (G4double ss) {
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fWorldSize = 0.;
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fScreenSize = ss;
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}
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inline void G4VMarker::SetScreenDiameter (G4double sd) {
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fWorldSize = 0.;
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fScreenSize = sd;
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}
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inline void G4VMarker::SetScreenRadius (G4double sr) {
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fWorldSize = 0.;
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fScreenSize = 2. * sr;
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}
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inline void G4VMarker::SetFillStyle (G4VMarker::FillStyle style) {
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fFillStyle = style;
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}
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