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geant4/source/graphics_reps/include/G4Circle.hh
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2016-06-08 15:34:16 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Circle.hh,v 1.4 1999/12/15 14:50:31 gunter Exp $
// GEANT4 tag $Name: geant4-01-01 $
//
//
// John Allison 17/11/96.
// Class Description:
// G4Circle is a kind of 3D-position marker.
// Its shape is 2-dimensional circle.
// It inherits G4VMarker. See G4VMarker.hh for more details.
// Class Description - End:
#ifndef G4CIRCLE_HH
#define G4CIRCLE_HH
#include "G4VMarker.hh"
class G4Circle: public G4VMarker {
public: // With description
G4Circle ();
G4Circle (const G4Point3D& pos);
G4Circle (const G4VMarker& marker);
virtual ~G4Circle ();
//////////////////////////////////////////////////////
// Assignment...
virtual G4Visible& operator = (const G4Visible& right);
virtual G4VVisPrim& operator = (const G4VVisPrim& right);
virtual G4VMarker& operator = (const G4VMarker& right);
virtual G4Circle & operator = (const G4Circle& right);
};
#include "G4Circle.icc"
#endif