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geant4/source/global/management/include/G4PhysicsLinearVector.hh
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2016-06-08 15:34:16 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PhysicsLinearVector.hh,v 1.2 1999/11/16 17:40:40 gcosmo Exp $
// GEANT4 tag $Name: geant4-01-01 $
//
//
//--------------------------------------------------------------------
// GEANT 4 class header file
//
// G4PhysicsLinearVector.hh
//
// Class description:
//
// A physics vector which has values of energy-loss, cross-section,
// and other physics values of a particle in matter in a given
// range of the energy, momentum, etc. The scale of energy/momentum
// bins is in linear.
// History:
// 02 Dec. 1995, G.Cosmo : Structure created based on object model
// 03 Mar. 1996, K.Amako : Implemented the 1st version
// 01 Jul. 1996, K.Amako : Cache mechanism and hidden bin from the
// user introduced.
// 26 Sep. 1996, K.Amako : Constructor with only 'bin size' added.
//
//--------------------------------------------------------------------
#ifndef G4PhysicsLinearVector_h
#define G4PhysicsLinearVector_h 1
#include "globals.hh"
#include "G4DataVector.hh"
#include "G4PhysicsVector.hh"
class G4PhysicsLinearVector : public G4PhysicsVector
{
public:
// Constructors
G4PhysicsLinearVector();
G4PhysicsLinearVector(size_t theNbin);
G4PhysicsLinearVector(G4double theEmin, G4double theEmax, size_t theNbin);
// Destructor
~G4PhysicsLinearVector();
protected:
size_t FindBinLocation(G4double theEnergy) const;
// Find bin# in which theEnergy belongs - pure virtual function
private:
G4double dBin; // Bin width - useful only for fixed binning
G4double baseBin; // Set this in constructor to gain performance
};
inline size_t G4PhysicsLinearVector::FindBinLocation(G4double theEnergy) const
{
// For G4PhysicsLinearVector, FindBinLocation is implemented using
// a simple arithmetic calculation.
//
// Because this is a virtual function, it is accessed through a
// pointer to the G4PhyiscsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsLinearVector object directly and
// not through pointers or references. In this case, the 'inline' will
// be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
return size_t( theEnergy/dBin - baseBin );
}
#endif