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geant4/source/processes/optical/include/G4OpMieHG.hh
2021-12-10 16:15:15 +00:00

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////////////////////////////////////////////////////////////////////////
//
// File G4OpMieHG.hh
// Description: Discrete Process -- Mie Scattering of Optical Photons
// Created: 2010-07-03
// Author: Xin Qian
// Based on work from Vlasios Vasileiou
//
// This subroutine will mimic the Mie scattering based on
// Henyey-Greenstein phase function
// Forward and backward angles are treated separately.
//
////////////////////////////////////////////////////////////////////////
#ifndef G4OpMieHG_h
#define G4OpMieHG_h 1
#include "G4VDiscreteProcess.hh"
#include "G4OpticalPhoton.hh"
class G4OpMieHG : public G4VDiscreteProcess
{
public:
explicit G4OpMieHG(const G4String& processName = "OpMieHG",
G4ProcessType type = fOptical);
virtual ~G4OpMieHG();
virtual G4bool IsApplicable(
const G4ParticleDefinition& aParticleType) override;
// Returns true -> 'is applicable' only for an optical photon.
virtual G4double GetMeanFreePath(const G4Track& aTrack, G4double,
G4ForceCondition*) override;
// Return the mean free path of Mie scattering
virtual G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
const G4Step& aStep) override;
// This is the method implementing Mie scattering.
virtual void PreparePhysicsTable(const G4ParticleDefinition&) override;
virtual void Initialise();
void SetVerboseLevel(G4int);
private:
G4OpMieHG(const G4OpMieHG& right) = delete;
G4OpMieHG& operator=(const G4OpMieHG& right) = delete;
size_t idx_mie = 0;
};
inline G4bool G4OpMieHG::IsApplicable(const G4ParticleDefinition& aParticleType)
{
return (&aParticleType == G4OpticalPhoton::OpticalPhoton());
}
#endif /* G4OpMieHG_h */