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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// -------------------------------------------------------------------
// GEANT4 Class file
//
//
// File name: G4QMDSystem.hh
//
// Author: Koi, Tatsumi (tkoi@slac.stanford.edu)
//
// Creation date: 29 March 2007
// -----------------------------------------------------------------------------
//
// 080602 Fix memory leaks by T. Koi
// 081120 Add EraseParticipant and InsertParticipant Methods by T. Koi
#ifndef G4QMDSystem_hh
#define G4QMDSystem_hh
#include "G4QMDParticipant.hh"
class G4QMDSystem
{
public:
G4QMDSystem();
virtual ~G4QMDSystem();
void SetParticipant( G4QMDParticipant* particle )
{
participants.push_back ( particle );
}
void SetSystem ( G4QMDSystem* , G4ThreeVector , G4ThreeVector );
void SubtractSystem ( G4QMDSystem* );
G4QMDParticipant* EraseParticipant( G4int i )
{
G4QMDParticipant* particle = participants[ i ];
participants.erase(std::find( participants.cbegin(),
participants.cend(), participants[ i ]));
return particle;
}
void DeleteParticipant( G4int i )
{
delete participants[ i ];
participants.erase(std::find ( participants.cbegin(),
participants.cend(), participants[ i ]));
}
void InsertParticipant( G4QMDParticipant* particle , G4int j );
G4int GetTotalNumberOfParticipant()
{
return (G4int)participants.size();
}
G4QMDParticipant* GetParticipant( G4int i )
{
return participants[i];
}
void IncrementCollisionCounter()
{
++numberOfCollision;
}
G4int GetNOCollision()
{
return numberOfCollision;
}
void ShowParticipants();
void Clear();
protected:
std::vector< G4QMDParticipant* > participants;
private:
G4int numberOfCollision;
};
#endif