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2020-06-26 10:23:25 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//****************************************************************************
template<class ParticipantType>
G4QGSModel<ParticipantType>::G4QGSModel()
{
SetEnergyMomentumCheckLevels(2*CLHEP::perCent, 150*CLHEP::MeV);
}
template<class ParticipantType>
G4QGSModel<ParticipantType>::~G4QGSModel()
{}
template<class ParticipantType>
void G4QGSModel<ParticipantType>::Init(const G4Nucleus & aNucleus,
const G4DynamicParticle & aProjectile)
{
// It is assumed that target nucleus is at rest.
theParticipants.Init(aNucleus.GetA_asInt(),aNucleus.GetZ_asInt());
G4LorentzVector Mom = aProjectile.Get4Momentum();
G4ReactionProduct theProjectile;
theProjectile.SetDefinition(aProjectile.GetDefinition());
theProjectile.SetTotalEnergy(Mom.e());
theProjectile.SetMomentum(Mom.vect());
// Creation of strings and nuclear remnant
theParticipants.BuildInteractions(theProjectile);
}
template<class ParticipantType>
G4ExcitedStringVector * G4QGSModel<ParticipantType>::GetStrings()
{
// The strings are produced at theParticipants.BuildInteractions(theProjectile)
G4PartonPair* aPair;
G4ExcitedStringVector* theStrings = new G4ExcitedStringVector;
G4ExcitedString * aString;
while( (aPair = theParticipants.GetNextPartonPair()) ) /* Loop checking, 07.08.2015, A.Ribon */
{
if (aPair->GetCollisionType() == G4PartonPair::DIFFRACTIVE)
{
aString = theDiffractiveStringBuilder.BuildString(aPair);
}
else
{
aString = theSoftStringBuilder.BuildString(aPair);
}
// aString->Boost(theCurrentVelocity);
theStrings->push_back(aString);
delete aPair;
}
return theStrings;
}
template<class ParticipantType>
G4V3DNucleus* G4QGSModel<ParticipantType>::GetWoundedNucleus() const
{
return theParticipants.GetWoundedNucleus();
}
template<class ParticipantType>
G4V3DNucleus* G4QGSModel<ParticipantType>::GetProjectileNucleus() const
{
return nullptr;
}
template<class ParticipantType>
void G4QGSModel<ParticipantType>::ModelDescription(std::ostream& outFile) const
{
outFile << "The Quark-Gluon String (QGS) model simulates the interaction\n"
<< "of protons, neutrons, pions and kaons with nuclei in the\n"
<< "approximate energy range 20 GeV to 50 TeV. The model handles\n"
<< "the selection of collision partners, splitting of the nucleons\n"
<< "into quarks and di-quarks, the formation and excitation of\n"
<< "quark-gluon strings, string hadronization and diffractive dissociation.\n";
}
//****************************************************************************