74 lines
3.2 KiB
C++
74 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#ifndef G4QGSDiffractiveExcitation_h
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#define G4QGSDiffractiveExcitation_h 1
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// ---------------- G4QGSDiffractiveExcitation --------------
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// by Gunter Folger, October 1998.
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// diffractive Excitation used by strings models
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// Take a projectile and a target
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// excite the projectile and target
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// ------------------------------------------------------------
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// Modified:
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// 25-05-07 : G.Folger
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// move from management/G4DiffractiveExcitation to to qgsm/G4QGSDiffractiveExcitation
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//
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#include "globals.hh"
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class G4VSplitableHadron;
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class G4ExcitedString;
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#include "G4ThreeVector.hh"
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class G4QGSDiffractiveExcitation
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{
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public:
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G4QGSDiffractiveExcitation();
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virtual ~G4QGSDiffractiveExcitation();
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virtual G4bool ExciteParticipants (G4VSplitableHadron * aPartner,
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G4VSplitableHadron * bPartner,
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G4bool ProjectileDiffraction=TRUE) const;
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virtual G4ExcitedString * String(G4VSplitableHadron * aHadron, G4bool isProjectile) const;
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private:
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G4QGSDiffractiveExcitation(const G4QGSDiffractiveExcitation &right);
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G4double ChooseP(G4double Pmin, G4double Pmax) const;
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G4ThreeVector GaussianPt(G4double AveragePt2, G4double maxPtSquare) const;
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const G4QGSDiffractiveExcitation & operator=(const G4QGSDiffractiveExcitation &right);
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G4bool operator==(const G4QGSDiffractiveExcitation &right) const;
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G4bool operator!=(const G4QGSDiffractiveExcitation &right) const;
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};
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#endif
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