85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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#ifndef G4VParticipants_h
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#define G4VParticipants_h 1
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// ---------------- G4VParticipants ----------------
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// by Gunter Folger, May 1998.
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// abstract class finding participants in a hadron Nucleus collision
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// in Parton String Models.
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// ------------------------------------------------------------
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// 20110805 M. Kelsey -- Move #include, Init() and SetNucleus() to .cc file
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#include "globals.hh"
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class G4V3DNucleus;
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class G4VParticipants
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{
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public:
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G4VParticipants();
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virtual ~G4VParticipants();
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G4VParticipants(const G4VParticipants &right) = delete;
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const G4VParticipants & operator=(const G4VParticipants &right) = delete;
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G4bool operator==(const G4VParticipants &right) const = delete;
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G4bool operator!=(const G4VParticipants &right) const = delete;
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virtual void Init(G4int theZ, G4int theA);
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virtual void SetNucleus(G4V3DNucleus* aNucleus);
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virtual G4V3DNucleus* GetWoundedNucleus() const;
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virtual void InitProjectileNucleus(G4int theZ, G4int theA,
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G4int numberOfLambdasOrAntiLambdas = 0);
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virtual void SetProjectileNucleus(G4V3DNucleus* aNucleus);
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virtual G4V3DNucleus* GetProjectileNucleus() const;
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protected:
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G4V3DNucleus* theNucleus;
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G4V3DNucleus* theProjectileNucleus;
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};
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// Class G4VParticipants
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inline G4V3DNucleus * G4VParticipants::GetWoundedNucleus() const
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{
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return theNucleus;
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}
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inline G4V3DNucleus * G4VParticipants::GetProjectileNucleus() const
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{
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return theProjectileNucleus;
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}
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#endif
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