73 lines
3.0 KiB
C++
73 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/*
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* File: G4WendtFissionFragmentGenerator.hh
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* Author: B. Wendt (wendbryc@isu.edu)
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*
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* Created on June 21, 2013, 13:58 MST
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*/
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#ifndef G4WendtFissionFragmentGenerator_h
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#define G4WendtFissionFragmentGenerator_h 1
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#include "G4FissionFragmentGenerator.hh"
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#include "G4HadFinalState.hh"
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#include <map>
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class G4WendtFissionFragmentGenerator
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{
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public:
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G4HadFinalState* ApplyYourself(const G4HadProjectile& projectile, G4int Z, G4int A);
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static G4WendtFissionFragmentGenerator* GetInstance()
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{
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if (instance == nullptr) instance = new G4WendtFissionFragmentGenerator();
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return instance;
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}
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void InitializeANucleus(const G4int A, const G4int Z, const G4int M,
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const G4String& dataDirectory);
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~G4WendtFissionFragmentGenerator();
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private:
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// SINGLETON!!!
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G4WendtFissionFragmentGenerator();
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G4WendtFissionFragmentGenerator(G4WendtFissionFragmentGenerator const&) = delete;
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void operator=(G4WendtFissionFragmentGenerator const&) = delete;
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static G4ThreadLocal G4WendtFissionFragmentGenerator* instance;
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// SINGLETON!!!
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/** A map of all the fission isotopes loaded at initialization */
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std::map<const G4int, G4FissionFragmentGenerator*> fissionIsotopes;
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G4ParticleHPNames fileNames;
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G4int Verbosity_;
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G4int secID; // Creator model ID for the fission fragments
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};
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#endif
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