179 lines
5.9 KiB
C++
179 lines
5.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Hadronic Process: Very Low Energy Neutron X-Sections
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// original by H.P. Wellisch, TRIUMF, 14-Feb-97
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//
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// 070606 fix for Valgrind error by T. Koi
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// 070612 fix memory leaking by T. Koi
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// 070615 fix memory leaking by T. Koi
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// 080625 fix memory leaking by T. Koi
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//
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#ifndef G4ParticleHPPhotonDist_h
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#define G4ParticleHPPhotonDist_h 1
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#include "G4Cache.hh"
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#include "G4Gamma.hh"
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#include "G4InterpolationManager.hh"
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#include "G4ParticleHPAngularP.hh"
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#include "G4ParticleHPFastLegendre.hh"
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#include "G4ParticleHPInterpolator.hh"
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#include "G4ParticleHPLegendreTable.hh"
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#include "G4ParticleHPPartial.hh"
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#include "G4ParticleHPVector.hh"
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#include "G4ReactionProduct.hh"
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#include "G4ReactionProductVector.hh"
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#include "G4ios.hh"
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#include "globals.hh"
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#include <fstream>
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class G4ParticleHPPhotonDist
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{
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public:
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G4ParticleHPPhotonDist()
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{
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disType = nullptr;
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energy = nullptr;
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theYield = nullptr;
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thePartialXsec = nullptr;
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theReactionXsec = nullptr;
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isPrimary = nullptr;
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theShells = nullptr;
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theGammas = nullptr;
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nNeu = nullptr;
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theLegendre = nullptr;
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theAngular = nullptr;
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distribution = nullptr;
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probs = nullptr;
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partials = nullptr;
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actualMult.Put(nullptr);
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theLevelEnergies = nullptr;
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theTransitionProbabilities = nullptr;
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thePhotonTransitionFraction = nullptr;
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}
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~G4ParticleHPPhotonDist()
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{
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delete[] disType;
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delete[] energy;
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delete[] theYield;
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delete[] thePartialXsec;
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// delete [] theReactionXsec;
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// DHW: not created in this class
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delete[] isPrimary;
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delete[] theShells;
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delete[] theGammas;
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delete[] nNeu;
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delete[] theAngular;
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delete[] distribution;
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delete[] probs;
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if (theLegendre != nullptr) {
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for (G4int i = 0; i < (nDiscrete2 - nIso); i++)
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if (theLegendre[i] != nullptr) delete[] theLegendre[i];
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delete[] theLegendre;
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}
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if (partials != nullptr) {
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for (G4int i = 0; i < nPartials; i++) {
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delete partials[i];
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}
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delete[] partials;
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}
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delete[] theLevelEnergies;
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delete[] theTransitionProbabilities;
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delete[] thePhotonTransitionFraction;
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if (actualMult.Get() != nullptr) delete actualMult.Get();
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}
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G4bool InitMean(std::istream& aDataFile);
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void InitAngular(std::istream& aDataFile);
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void InitEnergies(std::istream& aDataFile);
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void InitPartials(std::istream& aDataFile, G4ParticleHPVector* theXsec = nullptr);
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G4ReactionProductVector* GetPhotons(G4double anEnergy);
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inline G4double GetTargetMass() { return targetMass; }
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inline G4bool NeedsCascade() { return repFlag == 2; }
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inline G4double GetLevelEnergy() { return theBaseEnergy; }
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private:
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G4int repFlag{0}; // representation as multiplicities or transition probability arrays.
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G4double targetMass{0.0};
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G4int nDiscrete{0}; // number of discrete photons
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G4int* disType; // discrete, or continuum photons
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G4double* energy; // photon energies
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G4ParticleHPVector* theYield; // multiplicity as a function of neutron energy.
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G4ParticleHPVector theTotalXsec;
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G4ParticleHPVector* thePartialXsec;
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G4ParticleHPVector* theReactionXsec;
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G4int* isPrimary;
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G4int isoFlag{0}; // isotropic or not?
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G4int tabulationType{0};
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G4int nDiscrete2{0};
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G4int nIso{0};
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G4double* theShells;
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G4double* theGammas;
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G4int* nNeu;
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G4InterpolationManager theLegendreManager;
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G4ParticleHPLegendreTable** theLegendre;
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G4ParticleHPAngularP** theAngular;
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G4int* distribution; // not used for the moment.
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G4int nPartials{0};
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G4ParticleHPVector* probs; // probabilities for the partial distributions.
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G4ParticleHPPartial** partials; // the partials, parallel to the above
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G4Cache<std::vector<G4int>*> actualMult;
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// for transition prob arrays start
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G4int theInternalConversionFlag{0};
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G4int nGammaEnergies{0};
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G4double theBaseEnergy{0.0};
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G4double* theLevelEnergies;
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G4double* theTransitionProbabilities;
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G4double* thePhotonTransitionFraction;
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// for transition prob arrays end
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G4ParticleHPFastLegendre theLegend; // fast look-up for leg-integrals
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};
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#endif
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