82 lines
3.4 KiB
C++
82 lines
3.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// Hadronic Process: High Precision low E neutron tracking
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// original by H.P. Wellisch, TRIUMF, 14-Feb-97
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// Builds and has the Cross-section data for one material.
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// P. Arce, June-2014 Conversion neutron_hp to particle_hp
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//
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#ifndef G4ParticleHPElastic_h
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#define G4ParticleHPElastic_h 1
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// Class Description
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// Final state production model for a high precision (based on evaluated data
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// libraries) description of neutron elastic scattering below 20 MeV;
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// To be used in your physics list in case you need this physics.
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// In this case you want to register an object of this class with
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// the corresponding process.
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// Class Description - End
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#include "G4HadronicInteraction.hh"
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#include "G4ParticleHPChannel.hh"
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#include "globals.hh"
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class G4ParticleHPElastic : public G4HadronicInteraction
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{
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public:
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G4ParticleHPElastic();
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~G4ParticleHPElastic() override;
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G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack,
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G4Nucleus& aTargetNucleus) override;
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G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& aTargetNucleus,
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G4bool isFromTSL);
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const std::pair<G4double, G4double> GetFatalEnergyCheckLevels() const override;
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// G4int GetNiso() {return theElastic[0].GetNiso();}
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G4int GetNiso() { return ((*theElastic)[0])->GetNiso(); };
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void DoNotSuspend() { overrideSuspension = true; }
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public:
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G4int GetVerboseLevel() const;
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void SetVerboseLevel(G4int);
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void BuildPhysicsTable(const G4ParticleDefinition&) override;
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void ModelDescription(std::ostream& outFile) const override;
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private:
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std::vector<G4ParticleHPChannel*>* theElastic{nullptr};
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G4String dirName;
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G4int numEle{0};
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G4bool overrideSuspension;
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};
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#endif
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