90 lines
3.1 KiB
C++
90 lines
3.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// removing a auther spec that was part of a template.
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#ifndef G4SCATTERER_HH
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#define G4SCATTERER_HH
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#include "globals.hh"
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#include <vector>
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#include "G4VScatterer.hh"
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#include "G4VCollision.hh"
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#include "G4KineticTrackVector.hh"
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#include "G4CollisionVector.hh"
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#include "G4BCAction.hh"
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class G4KineticTrack;
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class G4Scatterer : public G4VScatterer, public G4BCAction
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{
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public:
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G4Scatterer();
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virtual ~G4Scatterer();
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virtual G4double GetTimeToInteraction(const G4KineticTrack& trk1,
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const G4KineticTrack& trk2) const;
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G4double GetCrossSection(const G4KineticTrack& trk1,
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const G4KineticTrack& trk2) const;
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virtual G4KineticTrackVector* Scatter(const G4KineticTrack& trk1,
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const G4KineticTrack& trk2) const;
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virtual const std::vector<G4CollisionInitialState *> &
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GetCollisions(G4KineticTrack * aProjectile,
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std::vector<G4KineticTrack *> & someCandidates,
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G4double aCurrentTime);
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virtual G4KineticTrackVector *
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GetFinalState(G4KineticTrack * aProjectile,
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std::vector<G4KineticTrack *> & theTargets);
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private:
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const G4VCollision* FindCollision(const G4KineticTrack& trk1,
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const G4KineticTrack& trk2) const;
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struct Register
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{
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template<class T> void operator()(T*, G4CollisionVector * aC)
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{
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G4VCollision* aT = new T;
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aC->push_back(aT);
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}
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};
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static G4CollisionVector collisions;
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std::vector<G4CollisionInitialState *> theCollisions;
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};
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#endif
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