66 lines
2.6 KiB
C++
66 lines
2.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4CollisionNNToDeltaDelta1900_h
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#define G4CollisionNNToDeltaDelta1900_h
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#include "globals.hh"
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#include "G4GeneralNNCollision.hh"
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#include "G4VCrossSectionSource.hh"
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#include "G4VAngularDistribution.hh"
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#include "G4KineticTrackVector.hh"
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#include <vector>
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class G4CollisionNNToDeltaDelta1900 : public G4GeneralNNCollision
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{
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public:
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G4CollisionNNToDeltaDelta1900();
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virtual ~G4CollisionNNToDeltaDelta1900();
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virtual G4String GetName() const { return "NN -> Delta Delta(1900) Collision"; }
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virtual const std::vector<G4String>& GetListOfColliders(G4int ) const
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{
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throw G4HadronicException(__FILE__, __LINE__, "Tried to call G4CollisionNNToDeltaDelta1900::GetListOfColliders. Please find out why!");
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std::vector<G4String> * aList = new std::vector<G4String>;
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return *aList;
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}
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protected:
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virtual const G4CollisionVector* GetComponents() const { return components; }
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private:
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G4CollisionVector* components;
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};
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#endif
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