Files
2016-06-09 14:44:26 +02:00

69 lines
2.7 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#ifndef G4BCDecay_h
#define G4BCDecay_h 1
#include "G4BCAction.hh"
#include "G4CollisionInitialState.hh"
#include "G4KineticTrack.hh"
#include "G4KineticTrackVector.hh"
#include <vector>
class G4BCDecay : public G4BCAction
{
public:
G4BCDecay(){}
virtual ~G4BCDecay(){}
virtual const std::vector<G4CollisionInitialState *> &
GetCollisions(G4KineticTrack * aProjectile,
std::vector<G4KineticTrack *> & ,
G4double theCurrentTime)
{
theColl.clear();
if(aProjectile->GetDefinition()->IsShortLived())
{
G4double aTime = theCurrentTime+aProjectile->SampleResidualLifetime();
G4KineticTrackVector noTarget;
G4CollisionInitialState * aDecay =
new G4CollisionInitialState(aTime, aProjectile, noTarget, this);
theColl.push_back(aDecay);
}
return theColl;
}
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack * aProjectile,
std::vector<G4KineticTrack *> & )
{
return aProjectile->Decay();
}
private:
std::vector<G4CollisionInitialState *> theColl;
};
#endif