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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
// ===========================================================================
// GEANT4 class header file
//
// Class: G4IonDEDXHandler
//
// Author: Anton Lechner (Anton.Lechner@cern.ch)
//
// First implementation: 11. 03. 2009
//
// Modifications:
//
//
// Class description:
// Ion dE/dx table handler.
//
// Comments:
//
// ===========================================================================
#ifndef G4IONDEDXHANDLER_HH
#define G4IONDEDXHANDLER_HH
#include "globals.hh"
#include <vector>
#include <utility>
#include <list>
#include <map>
class G4ParticleDefinition;
class G4Material;
class G4PhysicsVector;
class G4VIonDEDXTable;
class G4VIonDEDXScalingAlgorithm;
// #########################################################################
// # Type definitions for a local cache
// #########################################################################
typedef struct CacheValue{
G4double energyScaling; // Scaling factor for kinetic energy
G4PhysicsVector* dedxVector; // dE/dx vector for current projectile-
// material combination
G4double lowerEnergyEdge; // Lower energy edge of dE/dx vector
G4double upperEnergyEdge; // Upper energy edge of dE/dx vector
G4double density; // Material density
} G4CacheValue;
// #########################################################################
// # Class G4IonDEDXHandler: Handler class for stopping power tables
// #########################################################################
class G4IonDEDXHandler {
public:
explicit G4IonDEDXHandler(G4VIonDEDXTable* tables,
G4VIonDEDXScalingAlgorithm* algorithm,
const G4String& name,
G4int maxCacheSize = 5,
G4bool splines = true);
~G4IonDEDXHandler();
// Function checking the availability of stopping power values for a
// given ion-target combination (kinetic energy not considered)
G4bool IsApplicable(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Function returning the stopping power of a given material for a
// projectile of specified energy
G4double GetDEDX(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*, // Target material
G4double); // Kinetic energy of projectile
// Function for building stopping power vectors according to Bragg's
// additivity rule
G4bool BuildDEDXTable(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Function for building stopping power vectors according to Bragg's
// additivity rule
G4bool BuildDEDXTable(
G4int atomicNumberIon, // Atomic number of ion
const G4Material*); // Target material
// Function printing stopping powers for a given ion-material combination
// within a specified energy range
void PrintDEDXTable(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material* , // Target material
G4double, // Minimum energy per nucleon
G4double, // Maximum energy per nucleon
G4int, // Number of bins
G4bool logScaleEnergy = true);// Logarithmic scaling of energy
// Function returning the lower energy edge of stopping power tables
G4double GetLowerEnergyEdge(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Function returning the upper energy edge of stopping power tables
G4double GetUpperEnergyEdge(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Function for clearing the cache
void ClearCache();
G4String GetName();
G4IonDEDXHandler& operator=(const G4IonDEDXHandler &r) = delete;
G4IonDEDXHandler(const G4IonDEDXHandler&) = delete;
private:
// ######################################################################
// # Stopping power table (table of stopping power vectors either built
// # by G4VIonDEDXTable, or by the current class (using the Bragg
// # addivity rule)
// ######################################################################
// Class which creates dE/dx vectors
G4VIonDEDXTable* table;
// Algorithm for scaling dE/dx values
G4VIonDEDXScalingAlgorithm* algorithm;
// Name associated with the dE/dx table
G4String tableName;
// Map of all dE/dx vectors
typedef std::pair<G4int, const G4Material*> G4IonKey;
typedef std::map<G4IonKey, G4PhysicsVector*> DEDXTable;
DEDXTable stoppingPowerTable;
// Map of dE/dx vectors, built according to the Bragg additivity rule
typedef std::map<G4IonKey, G4PhysicsVector*> DEDXTableBraggRule;
DEDXTableBraggRule stoppingPowerTableBragg;
// Flag indicating the usage of splines for dE/dx vectors built according
// to Bragg rule
G4bool useSplines;
// ######################################################################
// # "Most-recently-used" cache, to provide a faster access to physics
// # vectors
// ######################################################################
// A type definition of cache entry containing a key-value pair
typedef std::pair<const G4ParticleDefinition*, const G4Material*> G4CacheKey;
typedef struct CacheEntry {
G4CacheKey key;
G4CacheValue value;
} G4CacheEntry;
// A cache entry list, and a map of pointers to list iterators (for faster
// searching)
typedef std::list<G4CacheEntry> CacheEntryList;
CacheEntryList cacheEntries;
typedef std::map<G4CacheKey, void*> CacheIterPointerMap;
CacheIterPointerMap cacheKeyPointers;
// Function for updating the cache
G4CacheValue UpdateCacheValue(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Function for retrieving cache values
G4CacheValue GetCacheValue(
const G4ParticleDefinition*, // Projectile (ion)
const G4Material*); // Target material
// Maximum number of cache entries
G4int maxCacheEntries;
};
#endif // G4IONDEDXHANDLER_HH