207 lines
7.8 KiB
C++
207 lines
7.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// ===========================================================================
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// GEANT4 class header file
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//
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// Class: G4IonDEDXHandler
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//
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// Author: Anton Lechner (Anton.Lechner@cern.ch)
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//
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// First implementation: 11. 03. 2009
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//
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// Modifications:
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//
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//
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// Class description:
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// Ion dE/dx table handler.
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//
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// Comments:
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//
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// ===========================================================================
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#ifndef G4IONDEDXHANDLER_HH
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#define G4IONDEDXHANDLER_HH
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#include "globals.hh"
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#include <vector>
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#include <utility>
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#include <list>
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#include <map>
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class G4ParticleDefinition;
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class G4Material;
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class G4PhysicsVector;
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class G4VIonDEDXTable;
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class G4VIonDEDXScalingAlgorithm;
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// #########################################################################
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// # Type definitions for a local cache
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// #########################################################################
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typedef struct CacheValue{
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G4double energyScaling; // Scaling factor for kinetic energy
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G4PhysicsVector* dedxVector; // dE/dx vector for current projectile-
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// material combination
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G4double lowerEnergyEdge; // Lower energy edge of dE/dx vector
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G4double upperEnergyEdge; // Upper energy edge of dE/dx vector
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G4double density; // Material density
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} G4CacheValue;
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// #########################################################################
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// # Class G4IonDEDXHandler: Handler class for stopping power tables
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// #########################################################################
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class G4IonDEDXHandler {
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public:
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explicit G4IonDEDXHandler(G4VIonDEDXTable* tables,
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G4VIonDEDXScalingAlgorithm* algorithm,
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const G4String& name,
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G4int maxCacheSize = 5,
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G4bool splines = true);
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~G4IonDEDXHandler();
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// Function checking the availability of stopping power values for a
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// given ion-target combination (kinetic energy not considered)
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G4bool IsApplicable(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Function returning the stopping power of a given material for a
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// projectile of specified energy
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G4double GetDEDX(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*, // Target material
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G4double); // Kinetic energy of projectile
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// Function for building stopping power vectors according to Bragg's
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// additivity rule
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G4bool BuildDEDXTable(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Function for building stopping power vectors according to Bragg's
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// additivity rule
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G4bool BuildDEDXTable(
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G4int atomicNumberIon, // Atomic number of ion
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const G4Material*); // Target material
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// Function printing stopping powers for a given ion-material combination
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// within a specified energy range
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void PrintDEDXTable(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material* , // Target material
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G4double, // Minimum energy per nucleon
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G4double, // Maximum energy per nucleon
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G4int, // Number of bins
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G4bool logScaleEnergy = true);// Logarithmic scaling of energy
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// Function returning the lower energy edge of stopping power tables
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G4double GetLowerEnergyEdge(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Function returning the upper energy edge of stopping power tables
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G4double GetUpperEnergyEdge(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Function for clearing the cache
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void ClearCache();
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G4String GetName();
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G4IonDEDXHandler& operator=(const G4IonDEDXHandler &r) = delete;
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G4IonDEDXHandler(const G4IonDEDXHandler&) = delete;
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private:
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// ######################################################################
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// # Stopping power table (table of stopping power vectors either built
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// # by G4VIonDEDXTable, or by the current class (using the Bragg
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// # addivity rule)
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// ######################################################################
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// Class which creates dE/dx vectors
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G4VIonDEDXTable* table;
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// Algorithm for scaling dE/dx values
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G4VIonDEDXScalingAlgorithm* algorithm;
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// Name associated with the dE/dx table
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G4String tableName;
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// Map of all dE/dx vectors
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typedef std::pair<G4int, const G4Material*> G4IonKey;
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typedef std::map<G4IonKey, G4PhysicsVector*> DEDXTable;
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DEDXTable stoppingPowerTable;
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// Map of dE/dx vectors, built according to the Bragg additivity rule
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typedef std::map<G4IonKey, G4PhysicsVector*> DEDXTableBraggRule;
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DEDXTableBraggRule stoppingPowerTableBragg;
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// Flag indicating the usage of splines for dE/dx vectors built according
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// to Bragg rule
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G4bool useSplines;
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// ######################################################################
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// # "Most-recently-used" cache, to provide a faster access to physics
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// # vectors
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// ######################################################################
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// A type definition of cache entry containing a key-value pair
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typedef std::pair<const G4ParticleDefinition*, const G4Material*> G4CacheKey;
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typedef struct CacheEntry {
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G4CacheKey key;
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G4CacheValue value;
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} G4CacheEntry;
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// A cache entry list, and a map of pointers to list iterators (for faster
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// searching)
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typedef std::list<G4CacheEntry> CacheEntryList;
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CacheEntryList cacheEntries;
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typedef std::map<G4CacheKey, void*> CacheIterPointerMap;
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CacheIterPointerMap cacheKeyPointers;
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// Function for updating the cache
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G4CacheValue UpdateCacheValue(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Function for retrieving cache values
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G4CacheValue GetCacheValue(
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const G4ParticleDefinition*, // Projectile (ion)
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const G4Material*); // Target material
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// Maximum number of cache entries
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G4int maxCacheEntries;
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};
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#endif // G4IONDEDXHANDLER_HH
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