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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// Author: Mathieu Karamitros
// The code is developed in the framework of the ESA AO7146
//
// We would be very happy hearing from you, send us your feedback! :)
//
// In order for Geant4-DNA to be maintained and still open-source,
// article citations are crucial.
// If you use Geant4-DNA chemistry and you publish papers about your software,
// in addition to the general paper on Geant4-DNA:
//
// Int. J. Model. Simul. Sci. Comput. 1 (2010) 157178
//
// we would be very happy if you could please also cite the following
// reference papers on chemistry:
//
// J. Comput. Phys. 274 (2014) 841-882
// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
#ifndef G4ITReactionChange_H
#define G4ITReactionChange_H
#include "globals.hh"
#include "G4ParticleChange.hh"
#include <vector>
/**
* Similar to G4ParticleChange, but deal with two tracks
* rather than one.
*/
class G4ITReactionChange
{
public:
/** Default constructor */
G4ITReactionChange();
/** Default destructor */
virtual ~G4ITReactionChange();
//_____________________________________________________
// To be used by reaction processes
void Initialize(const G4Track&,
const G4Track&,
G4VParticleChange* particleChangeA = nullptr,
G4VParticleChange* particleChangeB = nullptr);
void AddSecondary(G4Track* aSecondary);
inline void KillParents(G4bool);
// If both parents are not killed therefore
// we can used the particle change
// you will have to give the pointers
// of your particleChange while initializing
// but it might tell you that energy is not
// conserved for instance
G4VParticleChange* GetParticleChange(const G4Track*);
//_____________________________________________________
// Not to be used in reaction processes
void UpdateStepInfo(G4Step*, G4Step*);
G4Track* GetSecondary(G4int) const;
std::vector<G4Track*>* GetfSecondary();
G4int GetNumberOfSecondaries() const;
G4bool WereParentsKilled() const;
const G4Track* GetTrackA();
const G4Track* GetTrackB();
protected:
/** Copy constructor
* \param other Object to copy from
*/
G4ITReactionChange(const G4ITReactionChange& other);
/** Assignment operator
* \param other Object to assign from
* \return A reference to this
*/
G4ITReactionChange& operator=(const G4ITReactionChange& other);
// equal/unequal operator
G4bool operator==(const G4ITReactionChange &right) const;
G4bool operator!=(const G4ITReactionChange &right) const;
// "equal" means that the objects have the same pointer.
protected:
std::map<const G4Track*, G4VParticleChange*> fParticleChange;
std::vector<G4Track*>* fSecondaries{nullptr};
G4int fNumberOfSecondaries{0};
G4bool fKillParents{false};
G4bool fParticleChangeIsSet{false};
};
inline G4Track* G4ITReactionChange::GetSecondary(G4int anIndex) const
{
if (fSecondaries != nullptr) return (*fSecondaries)[anIndex];
return nullptr;
}
inline G4int G4ITReactionChange::GetNumberOfSecondaries() const
{
return fNumberOfSecondaries;
}
inline void G4ITReactionChange::KillParents(G4bool kill)
{
fKillParents = kill;
}
inline G4bool G4ITReactionChange::WereParentsKilled() const
{
return fKillParents;
}
inline std::vector<G4Track*>* G4ITReactionChange::GetfSecondary()
{
return fSecondaries;
}
#endif // G4ITReactionChange_H