81 lines
3.0 KiB
C++
81 lines
3.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4tgrRotationMatrixFactory
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//
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// Class description:
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//
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// Singleton class to manage the building of transient rotation matrix.
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// Author: P.Arce, CIEMAT (November 2007)
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// --------------------------------------------------------------------
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#ifndef G4tgrRotationMatrixFactory_hh
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#define G4tgrRotationMatrixFactory_hh 1
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#include <vector>
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#include <map>
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#include "globals.hh"
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#include "G4tgrRotationMatrix.hh"
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using G4mstgrrotm = std::map<G4String, G4tgrRotationMatrix*>;
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class G4tgrRotationMatrixFactory
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{
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public:
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static G4tgrRotationMatrixFactory* GetInstance();
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// Get the only instance (it it does not exists, create it)
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G4tgrRotationMatrix* AddRotMatrix(const std::vector<G4String>& wl);
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// Build a G4tgrRotationMatrix and add it to theTgrRotMats
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G4tgrRotationMatrix* FindRotMatrix(const G4String& rotm);
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// Look for an G4tgrRotationMatrix and if not found return 0
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const G4mstgrrotm& GetRotMatMap() const { return theTgrRotMats; }
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std::vector<G4tgrRotationMatrix*> GetRotMatList() const
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{
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return theTgrRotMatList;
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}
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void DumpRotmList();
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// Dump list of rotation matrices
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private:
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G4tgrRotationMatrixFactory();
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~G4tgrRotationMatrixFactory();
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private:
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static G4ThreadLocal G4tgrRotationMatrixFactory* theInstance;
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std::vector<G4tgrRotationMatrix*> theTgrRotMatList;
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G4mstgrrotm theTgrRotMats;
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};
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#endif
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