75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Class Description:
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// G4Polyhedron placed in the real world.
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// It has information of its location and orientation.
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// Class Description - End:
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#ifndef G4PLACEDPOLYHEDRON_HH
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#define G4PLACEDPOLYHEDRON_HH
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#include "G4Polyhedron.hh"
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#include "G4Transform3D.hh"
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#include <vector>
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class G4PlacedPolyhedron {
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public: // With description
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G4PlacedPolyhedron ();
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G4PlacedPolyhedron (const G4Polyhedron&, const G4Transform3D&);
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// Uses default copy constructor, destructor and assignment.
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G4bool operator == (const G4PlacedPolyhedron& right) const {
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return this == &right;
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}
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const G4Polyhedron& GetPolyhedron () const {return fPolyhedron;}
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const G4Transform3D& GetTransform () const {return fTransform;}
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void SetPolyhedron (const G4Polyhedron& polyhedron) {
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fPolyhedron = polyhedron;
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}
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void SetTransform (const G4Transform3D& transform) {
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fTransform = transform;
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}
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private:
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G4Polyhedron fPolyhedron;
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G4Transform3D fTransform;
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};
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using G4PlacedPolyhedronList = std::vector<G4PlacedPolyhedron>;
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#endif /* G4PLACEDPOLYHEDRON_HH */
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