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geant4/source/global/management/include/G4FastVector.hh
2020-06-26 10:23:25 +02:00

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//
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//
// G4FastVector
//
// Class description:
//
// Template class defining a vector of pointers,
// not performing boundary checking.
// Author: G.Cosmo, 2 December 1995
// First implementation, based on object model
// --------------------------------------------------------------------
#ifndef G4FastVector_hh
#define G4FastVector_hh 1
#include "globals.hh"
template <class Type, G4int N>
class G4FastVector
{
public:
G4FastVector() { ptr = &theArray[0]; }
~G4FastVector()
{
if(ptr != &theArray[0])
delete[] ptr;
}
inline Type* operator[](G4int anIndex) const
// Access operator to the array.
{
return ptr[anIndex];
}
inline void Initialize(G4int items)
// Normally the pointer ptr points to the stack-array
// theArray; only when the number of items is greater
// than N, memory is allocated dynamically.
{
if(ptr != &theArray[0])
delete[] ptr;
if(items > N)
ptr = new Type*[items];
else
ptr = &theArray[0];
}
inline void SetElement(G4int anIndex, Type* anElement)
// To insert an element at the given position inside
// the vector.
{
ptr[anIndex] = anElement;
}
private:
Type* theArray[N];
Type** ptr;
};
#endif