274 lines
8.7 KiB
C++
274 lines
8.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4EnhancedVecAllocator
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//
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// Class Description:
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//
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// A class for fast allocation of STL vectors through a static pool.
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// It's meant to be used as alternative allocator for STL vectors.
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// Original author: X.Dong (NorthEastern Univ.), November 2009
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// Reviewed implementation: G.Cosmo (CERN), December 2009
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// ------------------------------------------------------------
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#ifndef G4EnhancedVecAllocator_hh
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#define G4EnhancedVecAllocator_hh
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#include "G4Types.hh"
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typedef struct
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{
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G4int isAllocated;
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char *address;
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} G4ChunkType;
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typedef struct
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{
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std::size_t size;
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G4int totalspace;
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G4ChunkType *preAllocated;
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} G4ChunkIndexType;
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class G4AllocStats
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{
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/**
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* @brief Utility class, placeholder for global data on allocation.
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* Initialisation to zero of the data below *must* be added ONCE only
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* directly in the client code, where this allocator is to be applied
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*/
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public:
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static G4ThreadLocal G4ChunkIndexType * allocStat;
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static G4ThreadLocal G4int totSpace;
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static G4ThreadLocal G4int numCat;
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};
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/**
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* @brief G4EnhancedVecAllocator is a class for fast allocation of STL vectors
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* through a static pool. It's meant to be used as alternative allocator
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* for STL vectors.
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*/
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template<typename _Tp>
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class G4EnhancedVecAllocator : public std::allocator<_Tp>
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{
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public:
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template<typename _Tp1>
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struct rebind { typedef G4EnhancedVecAllocator<_Tp1> other; };
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G4EnhancedVecAllocator() {;}
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G4EnhancedVecAllocator(const G4EnhancedVecAllocator<_Tp>&)
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: std::allocator<_Tp>() {;}
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template<typename _Tp1>
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G4EnhancedVecAllocator(const G4EnhancedVecAllocator<_Tp1>&)
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: std::allocator<_Tp>() {;}
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~G4EnhancedVecAllocator() {;}
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// override allocate / deallocate
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//
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void deallocate(_Tp* _Ptr, std::size_t _Count);
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#ifdef __IBMCPP__
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_Tp* allocate(std::size_t _Count, void * const hint = 0); // IBM AIX
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#else
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_Tp* allocate(std::size_t _Count);
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#endif
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};
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// ------------------------------------------------------------
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// Inline implementations
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// ------------------------------------------------------------
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// ************************************************************
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// deallocate
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// ************************************************************
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//
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template<typename _Tp>
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void G4EnhancedVecAllocator<_Tp>::deallocate(_Tp* _Ptr, std::size_t _Count)
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{
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G4int found = -1;
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if (G4AllocStats::allocStat != 0)
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{
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for (auto j = 0 ; j < G4AllocStats::numCat ; ++j)
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{
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if (G4AllocStats::allocStat[j].size == (_Count * sizeof(_Tp)))
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{
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found = j;
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break;
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}
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}
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}
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// assert(found != -1);
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G4ChunkIndexType& chunk = G4AllocStats::allocStat[found];
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for (auto k = 0; k < chunk.totalspace; ++k)
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{
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if ( (chunk.preAllocated[k]).address == ((char *) _Ptr))
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{
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// assert((chunk.preAllocated[k]).isAllocated==1);
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(chunk.preAllocated[k]).isAllocated = 0;
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return;
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}
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}
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}
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// ************************************************************
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// allocate
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// ************************************************************
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//
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#ifdef __IBMCPP__
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template<typename _Tp>
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_Tp* G4EnhancedVecAllocator<_Tp>::allocate(std::size_t _Count, void * const hint)
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#else
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template<typename _Tp>
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_Tp* G4EnhancedVecAllocator<_Tp>::allocate(std::size_t _Count)
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#endif
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{
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std::size_t totalsize = _Count * sizeof(_Tp);
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G4int found = -1;
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if (G4AllocStats::allocStat != 0)
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{
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for (auto j = 0 ; j < G4AllocStats::numCat ; ++j)
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{
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if (G4AllocStats::allocStat[j].size == totalsize)
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{
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found = j;
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break;
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}
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}
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}
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if (found == -1) // Find the new size
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{
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++G4AllocStats::numCat;
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if (G4AllocStats::numCat > G4AllocStats::totSpace)
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{
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G4AllocStats::totSpace = G4AllocStats::totSpace + 128;
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// heuristic parameter for different sizes
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G4AllocStats::allocStat =
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(G4ChunkIndexType *) realloc(G4AllocStats::allocStat,
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sizeof(G4ChunkIndexType) * G4AllocStats::totSpace);
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// This value must be different than zero; otherwise means
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// failure in allocating extra space !
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// assert(G4AllocStats::allocStat != 0);
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}
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G4AllocStats::allocStat[G4AllocStats::numCat-1].size = totalsize;
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G4AllocStats::allocStat[G4AllocStats::numCat-1].totalspace = 0;
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G4AllocStats::allocStat[G4AllocStats::numCat-1].preAllocated = 0;
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found = G4AllocStats::numCat - 1;
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G4ChunkIndexType& chunk = G4AllocStats::allocStat[found];
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chunk.totalspace = 512;
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// heuristic for the number of STL vector instances
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chunk.preAllocated = (G4ChunkType *) realloc(chunk.preAllocated,
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sizeof(G4ChunkType) * chunk.totalspace);
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// This value must be different than zero; otherwise means
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// failure in allocating extra space for pointers !
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// assert(chunk.preAllocated != 0);
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char *newSpace1 = (char *) malloc(totalsize * 512);
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// This pointer must be different than zero; otherwise means
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// failure in allocating extra space for instances !
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// assert(newSpace1 != 0);
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for (auto k = 0; k < 512 ; ++k)
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{
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(chunk.preAllocated[k]).isAllocated = 0;
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(chunk.preAllocated[k]).address = newSpace1+totalsize*k;
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}
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(chunk.preAllocated[0]).isAllocated = 1;
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return (_Tp*)((chunk.preAllocated[0]).address);
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}
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G4ChunkIndexType& chunk = G4AllocStats::allocStat[found];
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// assert(chunk.size == totalsize);
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for (auto k = 0; k < chunk.totalspace; ++k)
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{
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if ((chunk.preAllocated[k]).isAllocated == 0)
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{
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(chunk.preAllocated[k]).isAllocated = 1;
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return (_Tp*)((chunk.preAllocated[k]).address);
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}
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}
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G4int originalchunknumber = chunk.totalspace;
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chunk.totalspace += 512; // heuristic for the number of STL vector instances
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chunk.preAllocated = (G4ChunkType *) realloc(chunk.preAllocated,
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sizeof(G4ChunkType) * chunk.totalspace);
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// This value must be different than zero; otherwise means
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// failure in allocating extra space for pointers !
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// assert(chunk.preAllocated != 0);
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char *newSpace = (char *) malloc(totalsize * 512);
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// This pointer must be different than zero; otherwise means
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// failure in allocating extra space for instances !
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// assert(newSpace != 0);
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for (auto k = 0; k < 512 ; ++k)
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{
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(chunk.preAllocated[originalchunknumber+k]).isAllocated = 0;
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(chunk.preAllocated[originalchunknumber+k]).address = newSpace+totalsize*k;
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}
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(chunk.preAllocated[originalchunknumber]).isAllocated = 1;
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return (_Tp*)((chunk.preAllocated[originalchunknumber]).address);
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}
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// ************************************************************
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// operator==
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// ************************************************************
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//
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template<typename _T1, typename _T2>
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inline G4bool operator==(const G4EnhancedVecAllocator<_T1>&,
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const G4EnhancedVecAllocator<_T2>&)
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{ return true; }
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// ************************************************************
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// operator!=
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// ************************************************************
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//
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template<typename _T1, typename _T2>
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inline G4bool operator!=(const G4EnhancedVecAllocator<_T1>&,
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const G4EnhancedVecAllocator<_T2>&)
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{ return false; }
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#endif
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