76 lines
2.4 KiB
Plaintext
76 lines
2.4 KiB
Plaintext
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Implementation of inline methods of G4Hype
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// --------------------------------------------------------------------
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inline
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G4double G4Hype::GetInnerRadius () const
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{
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return innerRadius;
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}
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inline
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G4double G4Hype::GetOuterRadius() const
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{
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return outerRadius;
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}
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inline
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G4double G4Hype::GetZHalfLength() const
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{
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return halfLenZ;
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}
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inline
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G4double G4Hype::GetInnerStereo() const
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{
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return innerStereo;
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}
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inline
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G4double G4Hype::GetOuterStereo() const
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{
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return outerStereo;
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}
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inline
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G4bool G4Hype::InnerSurfaceExists() const
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{
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return (endInnerRadius2 > 0.);
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}
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inline
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G4double G4Hype::HypeInnerRadius2(G4double zVal) const
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{
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return (tanInnerStereo2*zVal*zVal + innerRadius2);
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}
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inline
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G4double G4Hype::HypeOuterRadius2(G4double zVal) const
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{
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return (tanOuterStereo2*zVal*zVal + outerRadius2);
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}
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