140 lines
4.9 KiB
C++
140 lines
4.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4UOrb
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//
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// Class description:
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//
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// Wrapper class for G4Orb to make use of VecGeom Orb.
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// Author: G.Cosmo (CERN), 30.10.2013
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// --------------------------------------------------------------------
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#ifndef G4UORB_HH
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#define G4UORB_HH
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#include "G4UAdapter.hh"
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#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
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#include <VecGeom/volumes/UnplacedOrb.h>
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#include "G4Polyhedron.hh"
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/**
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* @brief G4UOrb is a wrapper class for G4Orb to make use of VecGeom Orb.
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*/
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class G4UOrb : public G4UAdapter<vecgeom::UnplacedOrb>
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{
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using Shape_t = vecgeom::UnplacedOrb;
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using Base_t = G4UAdapter<vecgeom::UnplacedOrb>;
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public:
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/**
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* Constructs a full sphere, given a name and its radius.
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* @param[in] pName The name of the solid.
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* @param[in] pRmax Outer radius.
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*/
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G4UOrb(const G4String& pName, G4double pRmax);
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/**
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* Default destructor.
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*/
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~G4UOrb() override = default;
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/**
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* Dispatch method for parameterisation replication mechanism and
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* dimension computation.
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*/
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep) override;
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/**
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* Makes a clone of the object for use in multi-treading.
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* @returns A pointer to the new cloned allocated solid.
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*/
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G4VSolid* Clone() const override;
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/**
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* Accessors and modifiers.
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*/
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G4double GetRadius() const;
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void SetRadius(G4double newRmax);
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G4double GetRadialTolerance() const;
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/**
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* Returns the type ID, "G4Orb" of the solid.
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*/
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inline G4GeometryType GetEntityType() const override;
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/**
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* Computes the bounding limits of the solid.
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* @param[out] pMin The minimum bounding limit point.
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* @param[out] pMax The maximum bounding limit point.
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*/
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void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
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/**
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* Calculates the minimum and maximum extent of the solid, when under the
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* specified transform, and within the specified limits.
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* @param[in] pAxis The axis along which compute the extent.
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* @param[in] pVoxelLimit The limiting space dictated by voxels.
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* @param[in] pTransform The internal transformation applied to the solid.
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* @param[out] pMin The minimum extent value.
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* @param[out] pMax The maximum extent value.
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* @returns True if the solid is intersected by the extent region.
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*/
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const override;
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/**
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* Returns a generated polyhedron as graphical representations.
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*/
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G4Polyhedron* CreatePolyhedron() const override;
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/**
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* Copy constructor and assignment operator.
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*/
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G4UOrb(const G4UOrb& rhs);
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G4UOrb& operator=(const G4UOrb& rhs);
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};
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// --------------------------------------------------------------------
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// Inline methods
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// --------------------------------------------------------------------
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inline G4GeometryType G4UOrb::GetEntityType() const
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{
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return "G4Orb";
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}
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#endif // G4GEOM_USE_USOLIDS
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#endif
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