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geant4/source/geometry/navigation/include/G4ReplicaNavigation.icc
2025-06-26 09:17:29 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * *
// * Neither the authors of this software system, nor their employing *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Class G4ReplicaNavigation inline implementations
//
// Author: Paul Kent (CERN), August 1996
// --------------------------------------------------------------------
// ********************************************************************
// VoxelLocate
// ********************************************************************
//
inline
G4int
G4ReplicaNavigation::VoxelLocate( const G4SmartVoxelHeader* pHead,
const G4ThreeVector& localPoint,
const G4int blocked ) const
{
EAxis targetHeaderAxis;
G4double coord = 0.;
G4double targetHeaderMin, targetHeaderMax;
G4double targetHeaderNodeWidth, targetNodePos;
G4int targetHeaderNoSlices, targetNodeNo;
targetHeaderAxis = pHead->GetAxis();
targetHeaderNoSlices = G4int(pHead->GetNoSlices());
targetHeaderMin = pHead->GetMinExtent();
targetHeaderMax = pHead->GetMaxExtent();
targetHeaderNodeWidth = ( targetHeaderMax-targetHeaderMin )
/ targetHeaderNoSlices;
switch (targetHeaderAxis)
{
case kXAxis:
coord = localPoint.x();
break;
case kYAxis:
coord = localPoint.y();
break;
case kZAxis:
coord = localPoint.z();
break;
case kRho:
coord = localPoint.perp();
break;
case kPhi:
coord = localPoint.phi();
if ( (coord<0) && (coord<targetHeaderMin) ) { coord += CLHEP::twopi; }
break;
case kRadial3D:
default:
break;
}
targetNodePos = (coord-targetHeaderMin)/targetHeaderNodeWidth;
targetNodeNo = (G4int) targetNodePos;
if ( targetNodeNo==blocked )
{
targetNodeNo = (targetNodePos-targetNodeNo<0.5)
? targetNodeNo-1 : targetNodeNo+1;
// Do not need to check range: If on outer edge of zeroth
// voxel & it is blocked => should have exited mother
// (or similar) P.Kent
// assert(targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices);
if( (targetNodeNo<0) || (targetNodeNo>=targetHeaderNoSlices) )
{
#ifdef G4DEBUG_NAVIGATION
std::ostringstream message;
message << "Voxel location failed:" << G4endl
<< " (targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices) "
<< G4endl
<< " - targetNodeNo= " << targetNodeNo << G4endl
<< " - Number of Slices = " << targetHeaderNoSlices;
G4Exception("G4ReplicaNavigation::VoxelLocate()",
"GeomNav1002", JustWarning, message);
#endif
// In the case of rotational symmetry and an extent over the
// whole 360 degrees, the above is not true and you can go from
// the last voxel to the zeroth and vice versa
// H.Boie, April 30, 2001
if ( (targetHeaderAxis==kPhi)
&& (targetHeaderMin==0) && (targetHeaderMax==CLHEP::twopi) )
{
if ( targetNodeNo<0 )
{
targetNodeNo = targetHeaderNoSlices-1;
}
else if ( targetNodeNo>=targetHeaderNoSlices )
{
targetNodeNo = 0;
}
}
else
{
if( targetNodeNo<0 )
{
targetNodeNo = 0;
}
else if ( targetNodeNo>=targetHeaderNoSlices )
{
targetNodeNo = targetHeaderNoSlices-1;
}
}
}
}
else
{
// Rounding protection
//
if ( targetNodeNo<0 )
{
targetNodeNo = 0;
}
else if ( targetNodeNo>=targetHeaderNoSlices )
{
targetNodeNo = targetHeaderNoSlices-1;
}
}
return targetNodeNo;
}
// ********************************************************************
// LevelLocate
// ********************************************************************
//
inline
G4bool
G4ReplicaNavigation::LevelLocate( G4NavigationHistory& history,
const G4VPhysicalVolume* blockedVol,
const G4int blockedNum,
const G4ThreeVector&, // globalPoint
const G4ThreeVector*, // globalDirection
const G4bool, // pLocatedOnEdge
G4ThreeVector& localPoint )
{
G4VPhysicalVolume *motherPhysical, *pPhysical;
G4LogicalVolume *motherLogical;
G4SmartVoxelHeader *motherVoxelHeader;
G4int nodeNo;
motherPhysical = history.GetTopVolume();
motherLogical = motherPhysical->GetLogicalVolume();
motherVoxelHeader = motherLogical->GetVoxelHeader();
pPhysical = motherLogical->GetDaughter(0);
if ( blockedVol==pPhysical )
{
nodeNo = VoxelLocate(motherVoxelHeader, localPoint, blockedNum);
}
else
{
nodeNo = VoxelLocate(motherVoxelHeader, localPoint);
}
ComputeTransformation(nodeNo, pPhysical, localPoint);
history.NewLevel(pPhysical, kReplica, nodeNo);
pPhysical->SetCopyNo(nodeNo);
return true;
}
// ********************************************************************
// SetPhiTransformation
// ********************************************************************
//
inline
void
G4ReplicaNavigation::SetPhiTransformation( const G4double ang,
G4VPhysicalVolume* pVol ) const
{
G4RotationMatrix rm;
rm.rotateZ(ang);
if ( pVol != nullptr )
{
*pVol->GetRotation() = rm;
}
}
// ********************************************************************
// GetVerboseLevel
// ********************************************************************
//
inline
G4int G4ReplicaNavigation::GetVerboseLevel() const
{
return fVerbose;
}
// ********************************************************************
// SetVerboseLevel
// ********************************************************************
//
inline
void G4ReplicaNavigation::SetVerboseLevel(G4int level)
{
fVerbose = level;
}
// ********************************************************************
// CheckMode
// ********************************************************************
//
inline
void G4ReplicaNavigation::CheckMode(G4bool mode)
{
fCheck = mode;
}