223 lines
8.3 KiB
C++
223 lines
8.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4PhantomParameterisation
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//
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// Class description:
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//
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// Describes regular parameterisations: a set of boxes of equal dimension
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// in the x, y and z dimensions. The G4PVParameterised volume using this
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// class must be placed inside a volume that is completely filled by these
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// boxes.
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// Author: Pedro Arce (CIEMAT), May 2007
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//---------------------------------------------------------------------
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#ifndef G4PhantomParameterisation_HH
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#define G4PhantomParameterisation_HH 1
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#include <vector>
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#include "G4Types.hh"
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#include "G4VPVParameterisation.hh"
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#include "G4AffineTransform.hh"
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#include "G4VTouchable.hh"
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class G4VPhysicalVolume;
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class G4VSolid;
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class G4Material;
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// Dummy forward declarations ...
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class G4Box;
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class G4Tubs;
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class G4Trd;
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class G4Trap;
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class G4Cons;
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class G4Orb;
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class G4Sphere;
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class G4Ellipsoid;
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class G4Torus;
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class G4Para;
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class G4Hype;
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class G4Polycone;
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class G4Polyhedra;
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/**
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* @brief G4PhantomParameterisation describes regular parameterisations: a set
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* of boxes of equal dimension in the x, y and z dimensions.
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* The G4PVParameterised volume using this class must be placed inside a volume
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* that is completely filled by these boxes.
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*/
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class G4PhantomParameterisation : public G4VPVParameterisation
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{
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public:
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/**
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* Constructor and Destructor.
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*/
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G4PhantomParameterisation();
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~G4PhantomParameterisation() override;
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void ComputeTransformation(const G4int, G4VPhysicalVolume *) const override;
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G4VSolid* ComputeSolid(const G4int, G4VPhysicalVolume *) override;
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G4Material* ComputeMaterial(const G4int repNo,
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G4VPhysicalVolume* currentVol,
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const G4VTouchable* parentTouch=nullptr) override;
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/**
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* Dummy declarations ...
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*/
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void ComputeDimensions (G4Box &, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Tubs&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Trd&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Trap&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Cons&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Orb&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Sphere&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Ellipsoid&,const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Torus&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Para&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Hype&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Polycone&, const G4int,
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const G4VPhysicalVolume*) const override {}
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void ComputeDimensions (G4Polyhedra&, const G4int,
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const G4VPhysicalVolume*) const override {}
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/**
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* Saves as container solid the parent of the voxels.
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* Checks that the voxels fill it completely.
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*/
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void BuildContainerSolid( G4VPhysicalVolume* pPhysicalVol );
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void BuildContainerSolid( G4VSolid* pMotherSolid );
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/**
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* Gets the voxel number corresponding to the point in the container
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* frame. Uses 'localDir' to avoid precision problems at the surfaces.
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*/
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virtual G4int GetReplicaNo( const G4ThreeVector& localPoint,
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const G4ThreeVector& localDir );
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/** Set and Get methods */
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inline void SetMaterials(std::vector<G4Material*>& mates );
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inline void SetMaterialIndices( std::size_t* matInd );
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void SetVoxelDimensions( G4double halfx, G4double halfy, G4double halfz );
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void SetNoVoxels( std::size_t nx, std::size_t ny, std::size_t nz );
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inline G4double GetVoxelHalfX() const;
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inline G4double GetVoxelHalfY() const;
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inline G4double GetVoxelHalfZ() const;
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inline std::size_t GetNoVoxelsX() const;
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inline std::size_t GetNoVoxelsY() const;
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inline std::size_t GetNoVoxelsZ() const;
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inline std::size_t GetNoVoxels() const;
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inline std::vector<G4Material*> GetMaterials() const;
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inline std::size_t* GetMaterialIndices() const;
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inline G4VSolid* GetContainerSolid() const;
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G4ThreeVector GetTranslation(const G4int copyNo ) const;
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G4bool SkipEqualMaterials() const;
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void SetSkipEqualMaterials( G4bool skip );
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std::size_t GetMaterialIndex( std::size_t nx, std::size_t ny, std::size_t nz) const;
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std::size_t GetMaterialIndex( std::size_t copyNo) const;
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G4Material* GetMaterial( std::size_t nx, std::size_t ny, std::size_t nz) const;
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G4Material* GetMaterial( std::size_t copyNo ) const;
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/**
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* Checks that the voxels fill it completely.
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*/
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void CheckVoxelsFillContainer( G4double contX, G4double contY,
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G4double contZ ) const;
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private:
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/**
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* Converts the copyNo to voxel numbers in x, y and z.
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*/
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void ComputeVoxelIndices(const G4int copyNo, std::size_t& nx,
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std::size_t& ny, std::size_t& nz ) const;
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/**
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* Checks that the copy number is within limits.
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*/
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void CheckCopyNo( const G4long copyNo ) const;
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protected:
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/** Half dimension of voxels (assume they are boxes). */
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G4double fVoxelHalfX = 0.0, fVoxelHalfY = 0.0, fVoxelHalfZ = 0.0;
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/** Number of voxel in x, y and z dimensions. */
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std::size_t fNoVoxelsX = 0, fNoVoxelsY = 0, fNoVoxelsZ = 0;
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/** Number of voxels in x times number of voxels in y (for speed-up). */
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std::size_t fNoVoxelsXY = 0;
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/** Total number of voxels (for speed-up). */
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std::size_t fNoVoxels = 0;
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/** List of materials of the voxels. */
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std::vector<G4Material*> fMaterials;
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/** Index in fMaterials that correspond to each voxel. */
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std::size_t* fMaterialIndices = nullptr;
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/** Saves as container solid the parent of the voxels. */
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G4VSolid* fContainerSolid = nullptr;
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/** Save position of container wall for speed-up. */
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G4double fContainerWallX=0.0, fContainerWallY=0.0, fContainerWallZ=0.0;
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/** Relative surface tolerance. */
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G4double kCarTolerance;
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/** Flag to skip surface when two voxel have same material or not. */
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G4bool bSkipEqualMaterials = true;
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};
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#include "G4PhantomParameterisation.icc"
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#endif
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