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geant4/source/geometry/management/include/G4VoxelLimits.icc
2025-12-05 08:54:02 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * regarding this software system or assume any liability for its *
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// ********************************************************************
//
// G4VoxelLimits inline implementation
//
// Author: Paul Kent (CERN), 13.07.1995
// --------------------------------------------------------------------
inline
G4double G4VoxelLimits::GetMaxXExtent() const
{
return fxAxisMax;
}
inline
G4double G4VoxelLimits::GetMaxYExtent() const
{
return fyAxisMax;
}
inline
G4double G4VoxelLimits::GetMaxZExtent() const
{
return fzAxisMax;
}
inline
G4double G4VoxelLimits::GetMinXExtent() const
{
return fxAxisMin;
}
inline
G4double G4VoxelLimits::GetMinYExtent() const
{
return fyAxisMin;
}
inline
G4double G4VoxelLimits::GetMinZExtent() const
{
return fzAxisMin;
}
inline
G4double G4VoxelLimits::GetMaxExtent(const EAxis pAxis) const
{
if (pAxis==kXAxis)
{
return GetMaxXExtent();
}
if (pAxis==kYAxis)
{
return GetMaxYExtent();
}
assert(pAxis==kZAxis);
return GetMaxZExtent();
}
inline
G4double G4VoxelLimits::GetMinExtent(const EAxis pAxis) const
{
if (pAxis==kXAxis)
{
return GetMinXExtent();
}
if (pAxis==kYAxis)
{
return GetMinYExtent();
}
assert(pAxis==kZAxis);
return GetMinZExtent();
}
inline
G4bool G4VoxelLimits::IsXLimited() const
{
return fxAxisMin!=-kInfinity||fxAxisMax!=kInfinity;
}
inline
G4bool G4VoxelLimits::IsYLimited() const
{
return fyAxisMin!=-kInfinity||fyAxisMax!=kInfinity;
}
inline
G4bool G4VoxelLimits::IsZLimited() const
{
return fzAxisMin!=-kInfinity||fzAxisMax!=kInfinity;
}
inline
G4bool G4VoxelLimits::IsLimited() const
{
return (IsXLimited()||IsYLimited()||IsZLimited());
}
inline
G4bool G4VoxelLimits::IsLimited(const EAxis pAxis) const
{
if (pAxis==kXAxis)
{
return IsXLimited();
}
if (pAxis==kYAxis)
{
return IsYLimited();
}
assert(pAxis==kZAxis);
return IsZLimited();
}
inline
G4bool G4VoxelLimits::Inside(const G4ThreeVector& pVec) const
{
return (GetMinXExtent()<=pVec.x()) &&
(GetMaxXExtent()>=pVec.x()) &&
(GetMinYExtent()<=pVec.y()) &&
(GetMaxYExtent()>=pVec.y()) &&
(GetMinZExtent()<=pVec.z()) &&
(GetMaxZExtent()>=pVec.z());
}