56 lines
2.6 KiB
C++
56 lines
2.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4TouchableHandle
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//
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// Class description:
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//
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// A type providing reference counting mechanism for any kind of touchable
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// objects.
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// The basic rule for the use of this type is that this handle must always
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// be exchanged by reference and never be dinamically allocated (i.e. never
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// instantiated using 'new').
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// For more details see G4ReferenceCountedHandle.
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// Author: Radovan Chytracek (CERN), 22.10.2001
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// ----------------------------------------------------------------------
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#ifndef G4TOUCHABLEHANDLE_HH
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#define G4TOUCHABLEHANDLE_HH
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#include "G4VTouchable.hh"
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#include "G4ReferenceCountedHandle.hh"
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/**
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* @brief G4TouchableHandle is a type providing reference counting mechanism
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* for any kind of touchable objects.
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* The basic rule for the use of this type is that the handle must always
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* be exchanged by reference and never be dinamically allocated (i.e. never
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* instantiated using 'new').
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*/
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using G4TouchableHandle = G4ReferenceCountedHandle<G4VTouchable>;
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#endif
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