327 lines
8.2 KiB
Plaintext
327 lines
8.2 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_zb_edge_table
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#define tools_zb_edge_table
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#include "line"
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#include "point"
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#include "../cmemT"
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#include <cstdio> //NULL
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namespace tools {
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namespace zb {
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/***************************************************************************/
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inline void InsertEdgeInET (
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EdgeTable* ET
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,EdgeTableEntry* ETE
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,int scanline
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,ScanLineListBlock** SLLBlock
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,int* iSLLBlock
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)
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/***************************************************************************/
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/*
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* InsertEdgeInET
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*
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* Insert the given edge into the edge table.
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* First we must find the correct bucket in the
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* Edge table, then find the right slot in the
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* bucket. Finally, we can insert it.
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*
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*/
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/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
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{
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EdgeTableEntry *start, *prev;
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ScanLineList *pSLL, *pPrevSLL;
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ScanLineListBlock *tmpSLLBlock;
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/*.........................................................................*/
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/*
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* find the right bucket to put the edge into
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*/
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pPrevSLL = &ET->scanlines;
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pSLL = pPrevSLL->next;
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while (pSLL && (pSLL->scanline < scanline))
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{
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pPrevSLL = pSLL;
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pSLL = pSLL->next;
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}
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/*
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* reassign pSLL (pointer to ScanLineList) if necessary
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*/
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if ( (pSLL==NULL) || (pSLL->scanline > scanline))
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{
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if (*iSLLBlock > SLLSPERBLOCK-1)
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{
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tmpSLLBlock = cmem_alloc<ScanLineListBlock>(1);
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(*SLLBlock)->next = tmpSLLBlock;
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tmpSLLBlock->next = (ScanLineListBlock *)NULL;
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*SLLBlock = tmpSLLBlock;
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*iSLLBlock = 0;
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}
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pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
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pSLL->next = pPrevSLL->next;
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pSLL->edgelist = (EdgeTableEntry *)NULL;
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pPrevSLL->next = pSLL;
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}
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pSLL->scanline = scanline;
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/*
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* now insert the edge in the right bucket
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*/
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prev = (EdgeTableEntry *)NULL;
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start = pSLL->edgelist;
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while (start && (start->bres.minor_axis < ETE->bres.minor_axis))
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{
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prev = start;
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start = start->next;
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}
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ETE->next = start;
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if (prev!=NULL)
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prev->next = ETE;
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else
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pSLL->edgelist = ETE;
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}
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/***************************************************************************/
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inline void CreateETandAET (
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int count
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,point* pts
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,EdgeTable* ET
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,EdgeTableEntry* AET
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,EdgeTableEntry* pETEs
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,ScanLineListBlock* pSLLBlock
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,int a_pts_xmin,int a_pts_ymin,int a_pts_ymax
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)
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/***************************************************************************/
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/*
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* CreateEdgeTable
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*
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* This routine creates the edge table for
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* scan converting polygons.
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* The Edge Table (ET) looks like:
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*
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* EdgeTable
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* --------
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* | ymax | ScanLineLists
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* |scanline|-->------------>-------------->...
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* -------- |scanline| |scanline|
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* |edgelist| |edgelist|
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* --------- ---------
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* | |
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* | |
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* V V
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* list of ETEs list of ETEs
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*
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* where ETE is an EdgeTableEntry data structure,
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* and there is one ScanLineList per scanline at
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* which an edge is initially entered.
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*
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*/
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/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
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{
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point *top, *bottom;
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point *PrevPt, *CurrPt;
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int iSLLBlock = 0;
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int dy;
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/*.........................................................................*/
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if (count < 2) return;
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/*
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* initialize the Active Edge Table
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*/
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AET->next = (EdgeTableEntry *)NULL;
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AET->back = (EdgeTableEntry *)NULL;
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AET->nextWETE = (EdgeTableEntry *)NULL;
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AET->bres.minor_axis = a_pts_xmin;
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/*
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* initialize the Edge Table.
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*/
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ET->scanlines.next = (ScanLineList *)NULL;
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ET->ymax = a_pts_ymin;
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ET->ymin = a_pts_ymax;
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pSLLBlock->next = (ScanLineListBlock *)NULL;
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PrevPt = &pts[count-1];
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/*
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* for each vertex in the array of points.
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* In this loop we are dealing with two vertices at
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* a time -- these make up one edge of the polygon.
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*/
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while (count--)
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{
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CurrPt = pts++;
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/*
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* find out which point is above and which is below.
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*/
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if (PrevPt->y > CurrPt->y)
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{
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bottom = PrevPt, top = CurrPt;
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pETEs->ClockWise = 0;
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}
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else
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{
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bottom = CurrPt, top = PrevPt;
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pETEs->ClockWise = 1;
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}
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/*
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* don't add horizontal edges to the Edge table.
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*/
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if (bottom->y != top->y)
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{
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pETEs->ymax = (int)(bottom->y-1); /* -1 so we don't get last scanline */
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/*
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* initialize integer edge algorithm
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*/
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dy = (int)(bottom->y - top->y);
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BRESINITPGONSTRUCT (dy,(int)top->x,(int)bottom->x, pETEs->bres)
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InsertEdgeInET (ET, pETEs, (int)top->y, &pSLLBlock, &iSLLBlock);
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if (PrevPt->y > ET->ymax) ET->ymax = (int) PrevPt->y;
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if (PrevPt->y < ET->ymin) ET->ymin = (int) PrevPt->y;
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pETEs++;
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}
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PrevPt = CurrPt;
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}
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}
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inline void LoadAET(EdgeTableEntry* AET,EdgeTableEntry* ETEs) {
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/*
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* LoadAET
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*
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* This routine moves EdgeTableEntries from the
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* EdgeTable into the Active Edge Table,
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* leaving them sorted by smaller x coordinate.
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*
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*/
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EdgeTableEntry *pPrevAET;
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EdgeTableEntry *tmp;
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pPrevAET = AET;
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AET = AET->next;
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while(ETEs) {
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while (AET && (AET->bres.minor_axis < ETEs->bres.minor_axis))
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{
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pPrevAET = AET;
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AET = AET->next;
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}
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tmp = ETEs->next;
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ETEs->next = AET;
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if (AET!=NULL)
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AET->back = ETEs;
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ETEs->back = pPrevAET;
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pPrevAET->next = ETEs;
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pPrevAET = ETEs;
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ETEs = tmp;
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}
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}
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inline void ComputeWAET(EdgeTableEntry* AET) {
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/*
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* ComputeWAET
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*
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* This routine links the AET by the
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* nextWETE (winding EdgeTableEntry) link for
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* use by the winding number rule. The final
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* Active Edge Table (AET) might look something
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* like:
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*
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* AET
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* ---------- --------- ---------
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* |ymax | |ymax | |ymax |
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* | ... | |... | |... |
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* |next |->|next |->|next |->...
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* |nextWETE| |nextWETE| |nextWETE|
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* --------- --------- ^--------
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* | | |
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* V-------------------> V---> ...
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*
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*/
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EdgeTableEntry *pWETE;
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int inside = 1;
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int isInside = 0;
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AET->nextWETE = (EdgeTableEntry *)NULL;
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pWETE = AET;
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AET = AET->next;
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while(AET) {
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if (AET->ClockWise!=0)
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isInside++;
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else
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isInside--;
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if (( (inside==0) && (isInside==0) ) ||
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( (inside!=0) && (isInside!=0) ))
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{
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pWETE->nextWETE = AET;
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pWETE = AET;
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inside = !inside;
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}
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AET = AET->next;
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}
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pWETE->nextWETE = (EdgeTableEntry *)NULL;
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}
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inline int InsertAndSort(EdgeTableEntry* AET) {
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// InsertAndSort
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// Just a simple insertion sort using
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// pointers and back pointers to sort the Active
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// Edge Table.
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EdgeTableEntry *pETEchase;
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EdgeTableEntry *pETEinsert;
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EdgeTableEntry *pETEchaseBackTMP;
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int changed = 0;
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AET = AET->next;
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while(AET) {
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pETEinsert = AET;
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pETEchase = AET;
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while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
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pETEchase = pETEchase->back;
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AET = AET->next;
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if (pETEchase != pETEinsert)
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{
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pETEchaseBackTMP = pETEchase->back;
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pETEinsert->back->next = AET;
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if (AET!=NULL)
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AET->back = pETEinsert->back;
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pETEinsert->next = pETEchase;
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pETEchase->back->next = pETEinsert;
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pETEchase->back = pETEinsert;
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pETEinsert->back = pETEchaseBackTMP;
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changed = 1;
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}
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}
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return(changed);
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}
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inline void FreeStorage(ScanLineListBlock* pSLLBlock){
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// Clean up our act.
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ScanLineListBlock* tmpSLLBlock;
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while(pSLLBlock) {
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tmpSLLBlock = pSLLBlock->next;
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cmem_free(pSLLBlock);
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pSLLBlock = tmpSLLBlock;
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}
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}
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}}
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#endif
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