62 lines
1.2 KiB
Plaintext
62 lines
1.2 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg_shade_model
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#define tools_sg_shade_model
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#include "node"
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#include "sf_enum"
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#include "render_action"
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namespace tools {
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namespace sg {
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class shade_model : public node {
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TOOLS_NODE(shade_model,tools::sg::shade_model,node)
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public:
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sf_enum<shade_type> model;
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public:
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virtual const desc_fields& node_desc_fields() const {
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TOOLS_FIELD_DESC_NODE_CLASS(tools::sg::shade_model)
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static const desc_fields s_v(parent::node_desc_fields(),1, //WARNING : take care of count.
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TOOLS_ARG_FIELD_DESC(model)
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);
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return s_v;
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}
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private:
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void add_fields(){
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add_field(&model);
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}
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public:
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virtual void render(render_action& a_action) {
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state& state = a_action.state();
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state.m_shade_model = model;
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a_action.set_shade_model(state.m_shade_model);
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}
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public:
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shade_model()
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:parent()
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,model(shade_flat)
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{
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add_fields();
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}
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virtual ~shade_model(){}
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public:
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shade_model(const shade_model& a_from)
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:parent(a_from)
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,model(a_from.model)
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{
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add_fields();
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}
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shade_model& operator=(const shade_model& a_from){
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parent::operator=(a_from);
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model = a_from.model;
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return *this;
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}
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};
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}}
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#endif
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