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// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.
#ifndef tools_sg_gl2ps_manager
#define tools_sg_gl2ps_manager
#include "render_manager"
#include <map>
namespace tools {
namespace sg {
class gl2ps_manager : public virtual render_manager {
typedef render_manager parent;
public:
TOOLS_SCLASS(tools::sg::gl2ps_manager)
virtual void* cast(const std::string& a_class) const {
if(void* p = cmp_cast<gl2ps_manager>(this,a_class)) {return p;}
else return 0;
}
public:
virtual bool begin_render(int,int,unsigned int,unsigned int,float,float,float,float,bool = true) {return true;}
virtual void end_render() {}
virtual unsigned int create_texture(const img_byte& a_img,bool /*a_NEAREST*/) {
m_gen_id++; //never return 0.
m_gstos[m_gen_id] = a_img;
return m_gen_id;
}
virtual unsigned int create_gsto_from_data(size_t,const float*) {return 0;}
virtual bool is_gsto_id_valid(unsigned int a_id) const {
gstos_t::const_iterator it = m_gstos.find(a_id);
if(it==m_gstos.end()) return false;
return true;
}
virtual void delete_gsto(unsigned int a_id) {
gstos_t::iterator it = m_gstos.find(a_id);
if(it!=m_gstos.end()) m_gstos.erase(it);
}
virtual gsto_mode get_gsto_mode() const {return gsto_memory;}
virtual void set_gsto_mode(gsto_mode) {}
virtual void available_gsto_modes(std::vector<std::string>& a_v) {a_v.clear();}
virtual void available_not_memory_gsto_mode(std::string& a_s) const {a_s.clear();}
virtual size_t used_texture_memory() const {return 0;}
virtual size_t gstos_size() const {return 0;}
public:
gl2ps_manager():m_gen_id(0){
}
virtual ~gl2ps_manager(){
m_gstos.clear();
}
public:
gl2ps_manager(const gl2ps_manager& a_from)
:parent(a_from)
,m_gen_id(0)
,m_gstos()
{
}
gl2ps_manager& operator=(const gl2ps_manager& a_from){
if(&a_from==this) return *this;
m_gen_id = 0;
m_gstos.clear();
return *this;
}
public:
bool find(unsigned int a_id,img_byte& a_img) {
gstos_t::iterator it = m_gstos.find(a_id);
if(it==m_gstos.end()) return false;
a_img = (*it).second;
return true;
}
//void cleanup() {}
void delete_gstos() {m_gstos.clear();}
protected:
unsigned int m_gen_id;
typedef std::map<unsigned int,img_byte> gstos_t;
gstos_t m_gstos; //only textures for the moment.
};
}}
#endif