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// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.
#ifndef tools_vec3f
#define tools_vec3f
#include "vec3"
#include "../S_STRING"
#include <cmath> //sqrt
namespace tools {
class vec3f : public vec3<float> {
typedef vec3<float> parent;
public:
TOOLS_SCLASS(tools::vec3f) //for stype()
public:
vec3f():parent(){}
vec3f(const float a_vec[3]):parent(a_vec){}
vec3f(float a0,float a1,float a2):parent(a0,a1,a2){}
virtual ~vec3f() {}
public:
vec3f(const vec3f& a_from):parent(a_from){}
vec3f& operator=(const vec3f& a_from){
parent::operator=(a_from);
return *this;
}
vec3f(const parent& a_from):parent(a_from){}
public: //operators
vec3f operator*(float a_v) const {
return vec3f(m_data[0]*a_v,
m_data[1]*a_v,
m_data[2]*a_v);
}
vec3f operator+(const vec3f& a_v) const {
return vec3f(m_data[0]+a_v.m_data[0],
m_data[1]+a_v.m_data[1],
m_data[2]+a_v.m_data[2]);
}
vec3f operator-(const vec3f& a_v) const {
return vec3f(m_data[0]-a_v.m_data[0],
m_data[1]-a_v.m_data[1],
m_data[2]-a_v.m_data[2]);
}
vec3f& operator+=(const vec3f& a_v) {
m_data[0] += a_v.m_data[0];
m_data[1] += a_v.m_data[1];
m_data[2] += a_v.m_data[2];
return *this;
}
vec3f& operator-=(const vec3f& a_v) {
m_data[0] -= a_v.m_data[0];
m_data[1] -= a_v.m_data[1];
m_data[2] -= a_v.m_data[2];
return *this;
}
vec3f& operator*=(float a_v) {
m_data[0] *= a_v;
m_data[1] *= a_v;
m_data[2] *= a_v;
return *this;
}
vec3f operator-() const {
return vec3f(-m_data[0],-m_data[1],-m_data[2]);
}
public:
float length() const {
return float(::sqrt(m_data[0]*m_data[0]+m_data[1]*m_data[1]+m_data[2]*m_data[2]));
}
float normalize() {
float norme = length();
if(!norme) return 0;
divide(norme);
return norme;
}
bool cos_angle(const vec3f& a_v,float& a_cos) const {
//WARNING : if ret false, a_cos is not set.
float this_length = length();
if(this_length==0.0f) return false;
float a_v_length = a_v.length();
if(a_v_length==0.0f) return false;
a_cos = dot(a_v)/(this_length*a_v_length);
return true;
}
bool theta_phi(float& a_theta,float& a_phi) const {
return parent::theta_phi(a_theta,a_phi,::sqrtf,::atan2f);
}
public: //iv2sg
bool equals(const vec3f& a_v,const float a_epsil) const {
//if(a_epsil<0.0f))
float d0 = m_data[0]-a_v.m_data[0];
float d1 = m_data[1]-a_v.m_data[1];
float d2 = m_data[2]-a_v.m_data[2];
return ((d0*d0+d1*d1+d2*d2)<=a_epsil);
}
void negate() {
m_data[0] = -m_data[0];
m_data[1] = -m_data[1];
m_data[2] = -m_data[2];
}
private:static void check_instantiation() {vec3f v(0,0,0);v.set_value(1,1,1);}
};
inline vec3f operator*(float a_f,const vec3f& a_v) {
vec3f res(a_v);
res *= a_f;
return res;
}
inline void get_normal(const vec3f& a_p0,const vec3f& a_p1,const vec3f& a_p2,vec3f& a_nm,
vec3f& a_tmp_1,vec3f& a_tmp_2) {
// Used to optimize sg::bin().
//(a_p1-a_p0).cross(a_p2-a_p1,a_nm);
a_tmp_1 = a_p1;
a_tmp_1.subtract(a_p0);
a_tmp_2 = a_p2;
a_tmp_2.subtract(a_p1);
a_tmp_1.cross(a_tmp_2,a_nm);
a_nm.normalize();
}
}
#include <vector>
namespace tools {
#ifndef SWIG
//for sf, mf :
inline bool set_from_vec(vec3f& a_v,const std::vector<float>& a_sv) {
if(a_sv.size()!=3) return false;
a_v[0] = a_sv[0];
a_v[1] = a_sv[1];
a_v[2] = a_sv[2];
return true;
}
#endif
}
#endif