209 lines
6.9 KiB
C++
209 lines
6.9 KiB
C++
// -*- C++ -*-
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// ---------------------------------------------------------------------------
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//
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// This file is a part of the CLHEP - a Class Library for High Energy Physics.
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//
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// This is the definitions of the inline member functions of the
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// HepRotationX class
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//
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#include <cmath>
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#include "CLHEP/Units/PhysicalConstants.h"
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namespace CLHEP {
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inline double HepRotationX::yy() const { return its_c; }
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inline double HepRotationX::yz() const { return -its_s; }
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inline double HepRotationX::zy() const { return its_s; }
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inline double HepRotationX::zz() const { return its_c; }
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inline double HepRotationX::xx() const { return 1.0; }
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inline double HepRotationX::xy() const { return 0.0; }
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inline double HepRotationX::xz() const { return 0.0; }
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inline double HepRotationX::yx() const { return 0.0; }
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inline double HepRotationX::zx() const { return 0.0; }
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inline HepRep3x3 HepRotationX::rep3x3() const {
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return HepRep3x3 ( 1.0, 0.0, 0.0,
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0.0, its_c, -its_s,
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0.0, its_s, its_c );
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}
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inline HepRotationX::HepRotationX() : its_d(0.0), its_s(0.0), its_c(1.0) {}
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inline HepRotationX::HepRotationX(const HepRotationX & orig) :
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its_d(orig.its_d), its_s(orig.its_s), its_c(orig.its_c)
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{}
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inline HepRotationX::HepRotationX(double dd, double ss, double cc) :
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its_d(dd), its_s(ss), its_c(cc)
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{}
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inline HepRotationX & HepRotationX::operator= (const HepRotationX & orig) {
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its_d = orig.its_d;
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its_s = orig.its_s;
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its_c = orig.its_c;
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return *this;
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}
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inline HepRotationX::~HepRotationX() {}
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inline Hep3Vector HepRotationX::colX() const
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{ return Hep3Vector ( 1.0, 0.0, 0.0 ); }
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inline Hep3Vector HepRotationX::colY() const
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{ return Hep3Vector ( 0.0, its_c, its_s ); }
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inline Hep3Vector HepRotationX::colZ() const
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{ return Hep3Vector ( 0.0, -its_s, its_c ); }
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inline Hep3Vector HepRotationX::rowX() const
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{ return Hep3Vector ( 1.0, 0.0, 0.0 ); }
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inline Hep3Vector HepRotationX::rowY() const
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{ return Hep3Vector ( 0.0, its_c, -its_s ); }
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inline Hep3Vector HepRotationX::rowZ() const
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{ return Hep3Vector ( 0.0, its_s, its_c ); }
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inline double HepRotationX::getPhi () const { return phi(); }
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inline double HepRotationX::getTheta() const { return theta(); }
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inline double HepRotationX::getPsi () const { return psi(); }
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inline double HepRotationX::getDelta() const { return its_d; }
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inline Hep3Vector HepRotationX::getAxis () const { return axis(); }
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inline double HepRotationX::delta() const { return its_d; }
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inline Hep3Vector HepRotationX::axis() const { return Hep3Vector(1,0,0); }
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inline HepAxisAngle HepRotationX::axisAngle() const {
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return HepAxisAngle ( axis(), delta() );
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}
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inline void HepRotationX::getAngleAxis
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(double & ddelta, Hep3Vector & aaxis) const {
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ddelta = its_d;
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aaxis = getAxis();
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}
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inline HepLorentzVector HepRotationX::col1() const
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{ return HepLorentzVector (colX(), 0); }
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inline HepLorentzVector HepRotationX::col2() const
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{ return HepLorentzVector (colY(), 0); }
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inline HepLorentzVector HepRotationX::col3() const
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{ return HepLorentzVector (colZ(), 0); }
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inline HepLorentzVector HepRotationX::col4() const
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{ return HepLorentzVector (0,0,0,1); }
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inline HepLorentzVector HepRotationX::row1() const
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{ return HepLorentzVector (rowX(), 0); }
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inline HepLorentzVector HepRotationX::row2() const
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{ return HepLorentzVector (rowY(), 0); }
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inline HepLorentzVector HepRotationX::row3() const
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{ return HepLorentzVector (rowZ(), 0); }
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inline HepLorentzVector HepRotationX::row4() const
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{ return HepLorentzVector (0,0,0,1); }
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inline double HepRotationX::xt() const { return 0.0; }
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inline double HepRotationX::yt() const { return 0.0; }
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inline double HepRotationX::zt() const { return 0.0; }
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inline double HepRotationX::tx() const { return 0.0; }
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inline double HepRotationX::ty() const { return 0.0; }
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inline double HepRotationX::tz() const { return 0.0; }
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inline double HepRotationX::tt() const { return 1.0; }
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inline HepRep4x4 HepRotationX::rep4x4() const {
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return HepRep4x4 ( 1.0, 0.0, 0.0, 0.0,
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0.0, its_c, -its_s, 0.0,
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0.0, its_s, its_c, 0.0,
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0.0, 0.0, 0.0, 1.0 );
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}
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inline bool HepRotationX::isIdentity() const {
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return ( its_d==0 );
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}
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inline int HepRotationX::compare ( const HepRotationX & r ) const {
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if (its_d > r.its_d) return 1; else if (its_d < r.its_d) return -1; else return 0;
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}
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inline bool HepRotationX::operator==(const HepRotationX & r) const
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{ return (its_d==r.its_d); }
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inline bool HepRotationX::operator!=(const HepRotationX & r) const
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{ return (its_d!=r.its_d); }
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inline bool HepRotationX::operator>=(const HepRotationX & r) const
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{ return (its_d>=r.its_d); }
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inline bool HepRotationX::operator<=(const HepRotationX & r) const
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{ return (its_d<=r.its_d); }
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inline bool HepRotationX::operator> (const HepRotationX & r) const
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{ return (its_d> r.its_d); }
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inline bool HepRotationX::operator< (const HepRotationX & r) const
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{ return (its_d< r.its_d); }
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inline void HepRotationX::rectify() {
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its_d = proper(its_d); // Just in case!
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its_s = std::sin(its_d);
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its_c = std::cos(its_d);
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}
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inline Hep3Vector HepRotationX::operator() (const Hep3Vector & p) const {
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double x = p.x();
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double y = p.y();
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double z = p.z();
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return Hep3Vector( x,
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y * its_c - z * its_s,
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z * its_c + y * its_s );
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}
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inline Hep3Vector HepRotationX::operator * (const Hep3Vector & p) const {
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return operator()(p);
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}
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inline HepLorentzVector HepRotationX::operator()
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( const HepLorentzVector & w ) const {
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return HepLorentzVector( operator() (w.vect()) , w.t() );
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}
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inline HepLorentzVector HepRotationX::operator *
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(const HepLorentzVector & p) const {
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return operator()(p);
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}
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inline HepRotationX & HepRotationX::operator *= (const HepRotationX & m1) {
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return *this = (*this) * (m1);
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}
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inline HepRotationX & HepRotationX::transform(const HepRotationX & m1) {
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return *this = m1 * (*this);
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}
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inline double HepRotationX::proper( double ddelta ) {
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// -PI < d <= PI
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if ( std::fabs(ddelta) < CLHEP::pi ) {
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return ddelta;
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} else {
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double x = ddelta / (CLHEP::twopi);
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return (CLHEP::twopi) * ( x + std::floor(.5-x) );
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}
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} // proper()
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inline HepRotationX HepRotationX::operator * ( const HepRotationX & rx ) const {
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return HepRotationX ( HepRotationX::proper(its_d+rx.its_d),
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its_s*rx.its_c + its_c*rx.its_s,
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its_c*rx.its_c - its_s*rx.its_s );
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}
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inline HepRotationX HepRotationX::inverse() const {
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return HepRotationX( proper(-its_d), -its_s, its_c );
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}
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inline HepRotationX inverseOf(const HepRotationX & r) {
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return r.inverse();
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}
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inline HepRotationX & HepRotationX::invert() {
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return *this=inverse();
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}
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inline double HepRotationX::getTolerance() {
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return Hep4RotationInterface::tolerance;
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}
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inline double HepRotationX::setTolerance(double tol) {
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return Hep4RotationInterface::setTolerance(tol);
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}
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} // namespace CLHEP
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