201 lines
5.4 KiB
C++
201 lines
5.4 KiB
C++
// -*- C++ -*-
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// ---------------------------------------------------------------------------
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//
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// This file is a part of the CLHEP - a Class Library for High Energy Physics.
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//
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// This is the definitions of the inline member functions of the
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// HepBoostX class
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//
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#include <cmath>
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namespace CLHEP {
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// ---------- Constructors and Assignment:
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inline HepBoostX::HepBoostX() : beta_(0.0), gamma_(1.0) {}
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inline HepBoostX::HepBoostX(const HepBoostX & b) :
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beta_ (b.beta_),
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gamma_(b.gamma_) {}
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inline HepBoostX & HepBoostX::operator = (const HepBoostX & b) {
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beta_ = b.beta_;
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gamma_ = b.gamma_;
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return *this;
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}
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inline HepBoostX::HepBoostX(double bbeta) { set(bbeta); }
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// - Protected method:
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inline HepBoostX::HepBoostX( double bbeta, double ggamma ) :
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beta_(bbeta), gamma_(ggamma) {}
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// ---------- Accessors:
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inline double HepBoostX::beta() const {
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return beta_;
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}
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inline double HepBoostX::gamma() const {
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return gamma_;
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}
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inline Hep3Vector HepBoostX::boostVector() const {
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return Hep3Vector( beta_, 0, 0 );
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}
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inline Hep3Vector HepBoostX::getDirection() const {
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return Hep3Vector(1.0, 0.0, 0.0);
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}
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inline double HepBoostX::xx() const { return gamma();}
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inline double HepBoostX::xy() const { return 0.0;}
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inline double HepBoostX::xz() const { return 0.0;}
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inline double HepBoostX::xt() const { return beta()*gamma();}
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inline double HepBoostX::yx() const { return 0.0;}
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inline double HepBoostX::yy() const { return 1.0;}
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inline double HepBoostX::yz() const { return 0.0;}
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inline double HepBoostX::yt() const { return 0.0;}
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inline double HepBoostX::zx() const { return 0.0;}
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inline double HepBoostX::zy() const { return 0.0;}
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inline double HepBoostX::zz() const { return 1.0;}
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inline double HepBoostX::zt() const { return 0.0;}
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inline double HepBoostX::tx() const { return beta()*gamma();}
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inline double HepBoostX::ty() const { return 0.0;}
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inline double HepBoostX::tz() const { return 0.0;}
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inline double HepBoostX::tt() const { return gamma();}
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inline HepLorentzVector HepBoostX::col1() const {
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return HepLorentzVector ( gamma(), 0, 0, beta()*gamma() );
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}
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inline HepLorentzVector HepBoostX::col2() const {
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return HepLorentzVector ( 0, 1, 0, 0 );
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}
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inline HepLorentzVector HepBoostX::col3() const {
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return HepLorentzVector ( 0, 0, 1, 0 );
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}
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inline HepLorentzVector HepBoostX::col4() const {
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return HepLorentzVector ( beta()*gamma(), 0, 0, gamma() );
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}
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inline HepLorentzVector HepBoostX::row1() const {
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return HepLorentzVector ( col1() );
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}
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inline HepLorentzVector HepBoostX::row2() const {
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return HepLorentzVector ( col2() );
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}
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inline HepLorentzVector HepBoostX::row3() const {
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return HepLorentzVector ( col3() );
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}
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inline HepLorentzVector HepBoostX::row4() const {
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return HepLorentzVector ( col4() );
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}
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// ---------- Comparisons:
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inline int HepBoostX::compare( const HepBoostX & b ) const {
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if (beta() < b.beta()) {
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return -1;
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} else if (beta() > b.beta()) {
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return 1;
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} else {
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return 0;
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}
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}
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inline bool HepBoostX::operator == ( const HepBoostX & b ) const {
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return beta_ == b.beta_;
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}
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inline bool HepBoostX::operator != ( const HepBoostX & b ) const {
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return beta_ != b.beta_;
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}
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inline bool HepBoostX::operator <= ( const HepBoostX & b ) const {
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return beta_ <= b.beta_;
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}
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inline bool HepBoostX::operator >= ( const HepBoostX & b ) const {
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return beta_ >= b.beta_;
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}
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inline bool HepBoostX::operator < ( const HepBoostX & b ) const {
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return beta_ < b.beta_;
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}
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inline bool HepBoostX::operator > ( const HepBoostX & b ) const {
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return beta_ > b.beta_;
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}
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inline bool HepBoostX::isIdentity() const {
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return ( beta() == 0 );
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}
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inline double HepBoostX::distance2( const HepBoostX & b ) const {
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double d = beta()*gamma() - b.beta()*b.gamma();
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return d*d;
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}
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inline double HepBoostX::howNear(const HepBoostX & b) const {
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return std::sqrt(distance2(b)); }
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inline double HepBoostX::howNear(const HepBoost & b) const {
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return std::sqrt(distance2(b)); }
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inline double HepBoostX::howNear(const HepRotation & r) const {
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return std::sqrt(distance2(r)); }
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inline double HepBoostX::howNear(const HepLorentzRotation & lt) const {
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return std::sqrt(distance2(lt)); }
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inline bool HepBoostX::isNear(const HepBoostX & b,
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double epsilon) const {
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return (distance2(b) <= epsilon*epsilon);
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}
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inline bool HepBoostX::isNear(const HepBoost & b,
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double epsilon) const {
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return (distance2(b) <= epsilon*epsilon);
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}
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// ---------- Properties:
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inline double HepBoostX::norm2() const {
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double bg = beta_*gamma_;
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return bg*bg;
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}
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// ---------- Application:
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inline HepLorentzVector
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HepBoostX::operator * (const HepLorentzVector & p) const {
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double bg = beta_*gamma_;
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return HepLorentzVector(gamma_*p.x() + bg*p.t(),
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p.y(),
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p.z(),
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gamma_*p.t() + bg*p.x());
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}
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inline HepLorentzVector
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HepBoostX::operator() (const HepLorentzVector & w) const {
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return operator*(w);
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}
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// ---------- Operations in the group of 4-Rotations
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inline HepBoostX HepBoostX::inverse() const {
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return HepBoostX( -beta(), gamma() );
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}
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inline HepBoostX inverseOf ( const HepBoostX & b ) {
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return HepBoostX( -b.beta(), b.gamma());
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}
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inline HepBoostX & HepBoostX::invert() {
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beta_ = -beta_;
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return *this;
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}
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// ---------- Tolerance:
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inline double HepBoostX::getTolerance() {
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return Hep4RotationInterface::tolerance;
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}
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inline double HepBoostX::setTolerance(double tol) {
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return Hep4RotationInterface::setTolerance(tol);
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}
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} // namespace CLHEP
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