292 lines
9.1 KiB
C++
292 lines
9.1 KiB
C++
// -*- C++ -*-
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// ---------------------------------------------------------------------------
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//
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// This file is a part of the CLHEP - a Class Library for High Energy Physics.
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//
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// This is the definitions of the inline member functions of the
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// HepBoost class
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//
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#include <cmath>
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namespace CLHEP {
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// ---------- Constructors and Assignment:
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inline HepBoost::HepBoost() : rep_() {}
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inline HepBoost::HepBoost(const HepBoost & m1) : rep_(m1.rep_) {}
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inline HepBoost & HepBoost::operator = (const HepBoost & m1) {
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rep_ = m1.rep_;
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return *this;
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}
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inline HepBoost::HepBoost(double betaX, double betaY, double betaZ)
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{
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set(betaX, betaY, betaZ);
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}
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inline HepBoost::HepBoost(const HepRep4x4Symmetric & m1) : rep_(m1) {}
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inline HepBoost::HepBoost(Hep3Vector ddirection, double bbeta)
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{
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double length = ddirection.mag();
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if (length==0) {
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std::cerr << "HepBoost::HepBoost() - "
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<< "HepBoost constructed using a zero vector as direction"
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<< std::endl;
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set(0,0,0);
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}
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set(bbeta*ddirection.x()/length,
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bbeta*ddirection.y()/length,
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bbeta*ddirection.z()/length);
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}
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inline HepBoost::HepBoost(const Hep3Vector & boost)
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{
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set(boost.x(), boost.y(), boost.z());
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}
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inline HepBoost::HepBoost(const HepBoostX & boost) {set(boost.boostVector());}
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inline HepBoost::HepBoost(const HepBoostY & boost) {set(boost.boostVector());}
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inline HepBoost::HepBoost(const HepBoostZ & boost) {set(boost.boostVector());}
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inline HepBoost & HepBoost::set(const HepBoostX & boost)
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{return set(boost.boostVector());}
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inline HepBoost & HepBoost::set(const HepBoostY & boost)
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{return set(boost.boostVector());}
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inline HepBoost & HepBoost::set(const HepBoostZ & boost)
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{return set(boost.boostVector());}
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// - Protected method:
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inline HepBoost::HepBoost (
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double xx1, double xy1, double xz1, double xt1,
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double yy1, double yz1, double yt1,
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double zz1, double zt1,
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double tt1) :
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rep_ ( xx1, xy1, xz1, xt1, yy1, yz1, yt1, zz1, zt1, tt1 ) {}
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// ---------- Accessors:
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inline double HepBoost::beta() const {
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return std::sqrt( 1.0 - 1.0 / (rep_.tt_ * rep_.tt_) );
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}
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inline double HepBoost::gamma() const {
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return rep_.tt_;
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}
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inline Hep3Vector HepBoost::boostVector() const {
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return (1.0/rep_.tt_) * Hep3Vector( rep_.xt_, rep_.yt_, rep_.zt_ );
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}
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inline Hep3Vector HepBoost::getDirection() const {
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double norm = 1.0/beta();
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return (norm*boostVector());
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}
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inline Hep3Vector HepBoost::direction() const {
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return getDirection();
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}
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inline double HepBoost::xx() const { return rep_.xx_; }
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inline double HepBoost::xy() const { return rep_.xy_; }
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inline double HepBoost::xz() const { return rep_.xz_; }
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inline double HepBoost::xt() const { return rep_.xt_; }
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inline double HepBoost::yx() const { return rep_.xy_; }
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inline double HepBoost::yy() const { return rep_.yy_; }
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inline double HepBoost::yz() const { return rep_.yz_; }
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inline double HepBoost::yt() const { return rep_.yt_; }
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inline double HepBoost::zx() const { return rep_.xz_; }
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inline double HepBoost::zy() const { return rep_.yz_; }
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inline double HepBoost::zz() const { return rep_.zz_; }
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inline double HepBoost::zt() const { return rep_.zt_; }
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inline double HepBoost::tx() const { return rep_.xt_; }
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inline double HepBoost::ty() const { return rep_.yt_; }
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inline double HepBoost::tz() const { return rep_.zt_; }
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inline double HepBoost::tt() const { return rep_.tt_; }
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inline HepLorentzVector HepBoost::col1() const {
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return HepLorentzVector ( xx(), yx(), zx(), tx() );
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}
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inline HepLorentzVector HepBoost::col2() const {
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return HepLorentzVector ( xy(), yy(), zy(), ty() );
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}
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inline HepLorentzVector HepBoost::col3() const {
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return HepLorentzVector ( xz(), yz(), zz(), tz() );
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}
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inline HepLorentzVector HepBoost::col4() const {
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return HepLorentzVector ( xt(), yt(), zt(), tt() );
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}
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inline HepLorentzVector HepBoost::row1() const {
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return HepLorentzVector ( col1() );
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}
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inline HepLorentzVector HepBoost::row2() const {
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return HepLorentzVector ( col2() );
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}
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inline HepLorentzVector HepBoost::row3() const {
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return HepLorentzVector ( col3() );
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}
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inline HepLorentzVector HepBoost::row4() const {
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return HepLorentzVector ( col4() );
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}
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inline HepRep4x4 HepBoost::rep4x4() const {
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return HepRep4x4( rep_ );
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}
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inline HepRep4x4Symmetric HepBoost::rep4x4Symmetric() const {
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return rep_;
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}
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inline void HepBoost::setBoost(double bx, double by, double bz) {
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set(bx, by, bz);
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}
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// ---------- Comparisons:
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int HepBoost::compare ( const HepBoost & b ) const {
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const HepRep4x4Symmetric & s1 = b.rep4x4Symmetric();
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if (rep_.tt_ < s1.tt_) return -1; else if (rep_.tt_ > s1.tt_) return 1;
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else if (rep_.zt_ < s1.zt_) return -1; else if (rep_.zt_ > s1.zt_) return 1;
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else if (rep_.zz_ < s1.zz_) return -1; else if (rep_.zz_ > s1.zz_) return 1;
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else if (rep_.yt_ < s1.yt_) return -1; else if (rep_.yt_ > s1.yt_) return 1;
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else if (rep_.yz_ < s1.yz_) return -1; else if (rep_.yz_ > s1.yz_) return 1;
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else if (rep_.yy_ < s1.yy_) return -1; else if (rep_.yy_ > s1.yy_) return 1;
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else if (rep_.xt_ < s1.xt_) return -1; else if (rep_.xt_ > s1.xt_) return 1;
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else if (rep_.xz_ < s1.xz_) return -1; else if (rep_.xz_ > s1.xz_) return 1;
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else if (rep_.xy_ < s1.xy_) return -1; else if (rep_.xy_ > s1.xy_) return 1;
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else if (rep_.xx_ < s1.xx_) return -1; else if (rep_.xx_ > s1.xx_) return 1;
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else return 0;
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}
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inline bool
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HepBoost::operator == (const HepBoost & b) const {
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const HepRep4x4Symmetric & s1 = b.rep4x4Symmetric();
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return (
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rep_.xx_==s1.xx_ && rep_.xy_==s1.xy_ && rep_.xz_==s1.xz_ && rep_.xt_==s1.xt_
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&& rep_.yy_==s1.yy_ && rep_.yz_==s1.yz_ && rep_.yt_==s1.yt_
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&& rep_.zz_==s1.zz_ && rep_.zt_==s1.zt_
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&& rep_.tt_==s1.tt_
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);
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}
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inline bool
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HepBoost::operator != (const HepBoost & r) const {
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return ( !(operator==(r)) );
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}
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inline bool HepBoost::operator <= ( const HepBoost & b ) const
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{ return compare(b)<= 0; }
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inline bool HepBoost::operator >= ( const HepBoost & b ) const
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{ return compare(b)>= 0; }
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inline bool HepBoost::operator < ( const HepBoost & b ) const
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{ return compare(b)< 0; }
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inline bool HepBoost::operator > ( const HepBoost & b ) const
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{ return compare(b)> 0; }
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inline bool HepBoost::isIdentity() const {
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return (xx() == 1.0 && xy() == 0.0 && xz() == 0.0 && xt() == 0.0
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&& yy() == 1.0 && yz() == 0.0 && yt() == 0.0
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&& zz() == 1.0 && zt() == 0.0
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&& tt() == 1.0);
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}
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inline double HepBoost::distance2( const HepBoost & b ) const {
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double bgx = rep_.xt_ - b.rep_.xt_;
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double bgy = rep_.yt_ - b.rep_.yt_;
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double bgz = rep_.zt_ - b.rep_.zt_;
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return bgx*bgx+bgy*bgy+bgz*bgz;
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}
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inline double HepBoost::distance2( const HepBoostX & bx ) const {
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double bgx = rep_.xt_ - bx.beta()*bx.gamma();
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double bgy = rep_.yt_;
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double bgz = rep_.zt_;
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return bgx*bgx+bgy*bgy+bgz*bgz;
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}
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inline double HepBoost::distance2( const HepBoostY & by ) const {
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double bgy = rep_.xt_;
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double bgx = rep_.yt_ - by.beta()*by.gamma();
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double bgz = rep_.zt_;
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return bgx*bgx+bgy*bgy+bgz*bgz;
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}
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inline double HepBoost::distance2( const HepBoostZ & bz ) const {
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double bgz = rep_.xt_;
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double bgy = rep_.yt_;
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double bgx = rep_.zt_ - bz.beta()*bz.gamma();
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return bgx*bgx+bgy*bgy+bgz*bgz;
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}
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inline double HepBoost::howNear ( const HepBoost & b ) const {
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return std::sqrt(distance2(b));
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}
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inline bool HepBoost::isNear(const HepBoost & b, double epsilon) const{
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return (distance2(b) <= epsilon*epsilon);
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}
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// ---------- Application:
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// - Protected method:
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inline HepLorentzVector
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HepBoost::vectorMultiplication(const HepLorentzVector & p) const {
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double x = p.x();
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double y = p.y();
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double z = p.z();
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double t = p.t();
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return HepLorentzVector( rep_.xx_*x + rep_.xy_*y + rep_.xz_*z + rep_.xt_*t,
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rep_.xy_*x + rep_.yy_*y + rep_.yz_*z + rep_.yt_*t,
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rep_.xz_*x + rep_.yz_*y + rep_.zz_*z + rep_.zt_*t,
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rep_.xt_*x + rep_.yt_*y + rep_.zt_*z + rep_.tt_*t);
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}
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inline HepLorentzVector
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HepBoost::operator () (const HepLorentzVector & p) const {
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return vectorMultiplication(p);
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}
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inline HepLorentzVector
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HepBoost::operator * (const HepLorentzVector & p) const {
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return vectorMultiplication(p);
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}
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// ---------- Operations in the group of 4-Rotations
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inline HepBoost HepBoost::inverse() const {
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return HepBoost( xx(), yx(), zx(), -tx(),
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yy(), zy(), -ty(),
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zz(), -tz(),
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tt());
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}
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inline HepBoost inverseOf ( const HepBoost & lt ) {
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return HepBoost( lt.xx(), lt.yx(), lt.zx(), -lt.tx(),
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lt.yy(), lt.zy(), -lt.ty(),
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lt.zz(), -lt.tz(),
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lt.tt());
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}
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inline HepBoost & HepBoost::invert() {
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rep_.xt_ = -rep_.xt_;
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rep_.yt_ = -rep_.yt_;
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rep_.zt_ = -rep_.zt_;
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return *this;
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}
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// ---------- Tolerance:
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inline double HepBoost::getTolerance() {
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return Hep4RotationInterface::tolerance;
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}
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inline double HepBoost::setTolerance(double tol) {
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return Hep4RotationInterface::setTolerance(tol);
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}
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} // namespace CLHEP
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