115 lines
3.6 KiB
C++
115 lines
3.6 KiB
C++
// -*- C++ -*-
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//
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// -----------------------------------------------------------------------
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// HEP Random
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// --- RandStudentT ---
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// class header file
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// -----------------------------------------------------------------------
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// Class defining methods for shooting Student's t- distributed random
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// values, given a number of degrees of freedom a (default=1.0).
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// Default values are used for operator()().
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// Valid input values are a > 0. When invalid values are presented, the
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// code silently returns DBL_MAX from <float.h> which is the same as
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// MAXDOUBLE in <values.h> on systems where the latter exists.
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// =======================================================================
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// John Marraffino - Created: Based on the C-Rand package
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// by Ernst Stadlober and Franz Niederl of the Technical
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// University of Graz, Austria : 12th May 1998
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// - Removed <values.h> because that won't work
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// on NT : 26th Jun 1998
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// Gabriele Cosmo - Fixed minor bug on inline definition for shoot()
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// methods. Created .icc file : 20th Aug 1998
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// - Removed useless methods and data: 5th Jan 1999
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// M Fischler - put and get to/from streams 12/10/04
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// =======================================================================
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#ifndef RandStudentT_h
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#define RandStudentT_h 1
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#include "CLHEP/Random/Random.h"
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#include "CLHEP/Utility/memory.h"
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namespace CLHEP {
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/**
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* @author
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* @ingroup random
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*/
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class RandStudentT : public HepRandom {
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public:
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inline RandStudentT ( HepRandomEngine& anEngine, double a=1.0 );
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inline RandStudentT ( HepRandomEngine* anEngine, double a=1.0 );
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// These constructors should be used to instantiate a RandStudentT
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// distribution object defining a local engine for it.
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// The static generator will be skipped using the non-static methods
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// defined below.
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// If the engine is passed by pointer the corresponding engine object
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// will be deleted by the RandStudentT destructor.
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// If the engine is passed by reference the corresponding engine object
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// will not be deleted by the RandStudentT destructor.
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virtual ~RandStudentT();
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// Destructor
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// Save and restore to/from streams
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std::ostream & put ( std::ostream & os ) const;
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std::istream & get ( std::istream & is );
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// Static methods to shoot random values using the static generator
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static inline double shoot();
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static double shoot( double a );
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static void shootArray ( const int size, double* vect,
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double a=1.0 );
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// Static methods to shoot random values using a given engine
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// by-passing the static generator.
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static inline double shoot( HepRandomEngine* anEngine );
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static double shoot( HepRandomEngine* anEngine,
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double a );
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static void shootArray ( HepRandomEngine* anEngine, const int size,
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double* vect, double a=1.0 );
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// Methods using the localEngine to shoot random values, by-passing
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// the static generator.
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inline double fire();
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double fire( double a );
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void fireArray ( const int size, double* vect );
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void fireArray ( const int size, double* vect, double a );
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double operator()();
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double operator()( double a );
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std::string name() const;
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HepRandomEngine & engine();
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static std::string distributionName() {return "RandStudentT";}
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// Provides the name of this distribution class
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private:
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std::shared_ptr<HepRandomEngine> localEngine;
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double defaultA;
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};
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} // namespace CLHEP
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#include "CLHEP/Random/RandStudentT.icc"
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#endif
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