148 lines
5.1 KiB
C++
148 lines
5.1 KiB
C++
/*
|
|
Code adapted from:
|
|
http://www.jstatsoft.org/v05/i08/
|
|
|
|
|
|
Original disclaimer:
|
|
|
|
The ziggurat method for RNOR and REXP
|
|
Combine the code below with the main program in which you want
|
|
normal or exponential variates. Then use of RNOR in any expression
|
|
will provide a standard normal variate with mean zero, variance 1,
|
|
while use of REXP in any expression will provide an exponential variate
|
|
with density exp(-x),x>0.
|
|
Before using RNOR or REXP in your main, insert a command such as
|
|
zigset(86947731 );
|
|
with your own choice of seed value>0, rather than 86947731.
|
|
(If you do not invoke zigset(...) you will get all zeros for RNOR and REXP.)
|
|
For details of the method, see Marsaglia and Tsang, "The ziggurat method
|
|
for generating random variables", Journ. Statistical Software.
|
|
|
|
*/
|
|
|
|
|
|
#ifndef RandGaussZiggurat_h
|
|
#define RandGaussZiggurat_h 1
|
|
|
|
#include "cmath"
|
|
#include "CLHEP/Random/RandGauss.h"
|
|
#include "CLHEP/Utility/thread_local.h"
|
|
|
|
namespace CLHEP {
|
|
|
|
/**
|
|
* @author ATLAS
|
|
* @ingroup random
|
|
*/
|
|
class RandGaussZiggurat : public RandGauss {
|
|
|
|
public:
|
|
|
|
inline RandGaussZiggurat ( HepRandomEngine& anEngine, double mean=0.0, double stdDev=1.0 );
|
|
inline RandGaussZiggurat ( HepRandomEngine* anEngine, double mean=0.0, double stdDev=1.0 );
|
|
|
|
// Destructor
|
|
virtual ~RandGaussZiggurat();
|
|
|
|
// Static methods to shoot random values using the static generator
|
|
|
|
static inline float shoot() {return ziggurat_RNOR(HepRandom::getTheEngine());}
|
|
static inline float shoot( float mean, float stdDev ) {return shoot()*stdDev + mean;}
|
|
|
|
static void shootArray ( const int size, float* vect, float mean=0.0, float stdDev=1.0 );
|
|
static void shootArray ( const int size, double* vect, double mean=0.0, double stdDev=1.0 );
|
|
|
|
// Static methods to shoot random values using a given engine
|
|
// by-passing the static generator.
|
|
|
|
static inline float shoot( HepRandomEngine* anotherEngine ) {return ziggurat_RNOR(anotherEngine);}
|
|
static inline float shoot( HepRandomEngine* anotherEngine, float mean, float stdDev ) {return shoot(anotherEngine)*stdDev + mean;}
|
|
|
|
static void shootArray ( HepRandomEngine* anotherEngine, const int size, float* vect, float mean=0.0, float stdDev=1.0 );
|
|
static void shootArray ( HepRandomEngine* anotherEngine, const int size, double* vect, double mean=0.0, double stdDev=1.0 );
|
|
|
|
// Instance methods using the localEngine to instead of the static
|
|
// generator, and the default mean and stdDev established at construction
|
|
|
|
inline float fire() {return float(ziggurat_RNOR(localEngine.get()) * defaultStdDev + defaultMean);}
|
|
|
|
inline float fire ( float mean, float stdDev ) {return ziggurat_RNOR(localEngine.get()) * stdDev + mean;}
|
|
|
|
void fireArray ( const int size, float* vect);
|
|
void fireArray ( const int size, double* vect);
|
|
void fireArray ( const int size, float* vect, float mean, float stdDev );
|
|
void fireArray ( const int size, double* vect, double mean, double stdDev );
|
|
|
|
virtual double operator()();
|
|
virtual double operator()( double mean, double stdDev );
|
|
|
|
// Save and restore to/from streams
|
|
|
|
std::ostream & put ( std::ostream & os ) const;
|
|
std::istream & get ( std::istream & is );
|
|
|
|
std::string name() const;
|
|
HepRandomEngine & engine();
|
|
|
|
static std::string distributionName() {return "RandGaussZiggurat";}
|
|
// Provides the name of this distribution class
|
|
|
|
static bool ziggurat_init();
|
|
protected:
|
|
//////////////////////////
|
|
// Ziggurat Original code:
|
|
//////////////////////////
|
|
//static unsigned long jz,jsr=123456789;
|
|
//
|
|
//#define SHR3 (jz=jsr, jsr^=(jsr<<13), jsr^=(jsr>>17), jsr^=(jsr<<5),jz+jsr)
|
|
//#define UNI (.5 + (signed) SHR3*.2328306e-9)
|
|
//#define IUNI SHR3
|
|
//
|
|
//static long hz;
|
|
//static unsigned long iz, kn[128], ke[256];
|
|
//static float wn[128],fn[128], we[256],fe[256];
|
|
//
|
|
//#define RNOR (hz=SHR3, iz=hz&127, (fabs(hz)<kn[iz])? hz*wn[iz] : nfix())
|
|
//#define REXP (jz=SHR3, iz=jz&255, ( jz <ke[iz])? jz*we[iz] : efix())
|
|
|
|
static CLHEP_THREAD_LOCAL unsigned long kn[128], ke[256];
|
|
static CLHEP_THREAD_LOCAL float wn[128],fn[128], we[256],fe[256];
|
|
|
|
static CLHEP_THREAD_LOCAL bool ziggurat_is_init;
|
|
|
|
static inline unsigned long ziggurat_SHR3(HepRandomEngine* anEngine) {return (unsigned int)(*anEngine);}
|
|
static inline float ziggurat_UNI(HepRandomEngine* anEngine) {return float(anEngine->flat());}
|
|
static inline float ziggurat_RNOR(HepRandomEngine* anEngine) {
|
|
if(!ziggurat_is_init) ziggurat_init();
|
|
long hz=(signed)ziggurat_SHR3(anEngine);
|
|
unsigned long iz=hz&127;
|
|
return ((unsigned long)std::abs(hz)<kn[iz]) ? hz*wn[iz] : ziggurat_nfix(hz,anEngine);
|
|
}
|
|
static float ziggurat_nfix(long hz,HepRandomEngine* anEngine);
|
|
|
|
private:
|
|
|
|
// Private copy constructor. Defining it here disallows use.
|
|
RandGaussZiggurat(const RandGaussZiggurat& d);
|
|
|
|
// All the engine info, and the default mean and sigma, are in the RandGauss
|
|
// base class.
|
|
|
|
};
|
|
|
|
} // namespace CLHEP
|
|
|
|
namespace CLHEP {
|
|
|
|
RandGaussZiggurat::RandGaussZiggurat(HepRandomEngine & anEngine, double mean,double stdDev ): RandGauss(anEngine, mean, stdDev)
|
|
{
|
|
}
|
|
|
|
RandGaussZiggurat::RandGaussZiggurat(HepRandomEngine * anEngine, double mean,double stdDev ): RandGauss(anEngine, mean, stdDev)
|
|
{
|
|
}
|
|
|
|
} // namespace CLHEP
|
|
|
|
#endif
|