714 lines
26 KiB
C++
714 lines
26 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4VTHitsVector, G4THitsVector & G4THitsDeque
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//
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// Class description:
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//
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// This is a template class of hits Vector and parametrised by
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// The concrete class of G4VHit. This is a uniform collection for
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// a particular concrete hit class objects.
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// An intermediate layer class G4HitsVector appeared in this
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// header file is used just for G4Allocator, because G4Allocator
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// cannot be instantiated with a template class. Thus G4HitsVector
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// class MUST NOT be directly used by the user.
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//
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// Author: Makoto Asai, Jonathan Madsen
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// --------------------------------------------------------------------
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#ifndef G4THitsVector_h
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#define G4THitsVector_h 1
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#include "G4THitsCollection.hh"
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#include "G4THitsMap.hh"
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#include "globals.hh"
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#include <deque>
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#include <map>
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#include <unordered_map>
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#include <vector>
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template <typename T, typename Vector_t = std::deque<T*>>
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class G4VTHitsVector : public G4HitsCollection
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{
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public:
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using this_type = G4VTHitsVector<T, Vector_t>;
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using value_type = T;
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using vector_type = Vector_t;
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using iterator = typename vector_type::iterator;
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using const_iterator = typename vector_type::const_iterator;
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using store_type = typename Vector_t::value_type;
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using pair_t = std::pair<G4int, store_type>;
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using map_t = std::map<G4int, store_type>;
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using uomap_t = std::unordered_map<G4int, store_type>;
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using mmap_t = std::multimap<G4int, store_type>;
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using uommap_t = std::unordered_multimap<G4int, store_type>;
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private:
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#define is_same_t(_Tp, _Up) std::is_same<_Tp, _Up>::value
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#define is_fundamental_t(_Tp) std::is_fundamental<_Tp>::value
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#define is_std_map_t(_Mp) std::is_same<_Mp, map_t>::value
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#define is_std_uomap_t(_Mp) std::is_same<_Mp, uomap_t>::value
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#define is_std_mmap_t(_Mp) std::is_same<_Mp, mmap_t>::value
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#define is_std_uommap_t(_Mp) std::is_same<_Mp, uommap_t>::value
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#define is_map_t(_Mp) \
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(is_std_map_t(_Mp) ||\ is_std_mmap_t(_Mp) || \ is_std_uomap_t(_Mp) || \ is_std_uommap_t(_Mp))
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#define is_pointer_t(_Tp) std::is_pointer<_Tp>::value
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#define scast(_Tp) static_cast<_Tp>
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template <G4bool _Bp, typename _Tp = void>
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using enable_if_t = typename std::enable_if<_Bp, _Tp>::type;
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public:
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// generic constructor
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G4VTHitsVector(G4int init_size = 0);
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// det + collection description constructor
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G4VTHitsVector(const G4String& detName, const G4String& colNam, G4int init_size = 0);
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// destructor
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~G4VTHitsVector() override;
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// equivalence operator
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G4bool operator==(const this_type& rhs) const;
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void DrawAllHits() override;
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void PrintAllHits() override;
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// These two methods invokes Draw() and Print() methods of all of
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// hit objects stored in this map, respectively.
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// Generic iteration
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inline Vector_t* GetContainer() const { return scast(Vector_t*)(theCollection); }
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inline typename Vector_t::size_type size() { return GetContainer()->size(); }
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inline typename Vector_t::size_type GetIndex(iterator itr) { return std::distance(begin(), itr); }
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inline typename Vector_t::size_type GetIndex(const_iterator itr) const
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{
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return std::distance(begin(), itr);
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}
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template <typename U = store_type, enable_if_t<(is_pointer_t(U)), G4int> = 0>
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inline T* GetObject(G4int idx) const
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{
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return (idx < (G4int)GetContainer()->size()) ? (*GetContainer())[idx] : nullptr;
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}
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template <typename U = store_type, enable_if_t<(is_pointer_t(U)), G4int> = 0>
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inline T* GetObject(iterator itr) const
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{
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return (*itr);
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}
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template <typename U = store_type, enable_if_t<(is_pointer_t(U)), G4int> = 0>
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inline const T* GetObject(const_iterator itr) const
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{
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return (*itr);
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}
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template <typename U = store_type, enable_if_t<(! is_pointer_t(U)), G4int> = 0>
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inline T* GetObject(G4int idx) const
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{
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return (idx < (G4int)GetContainer()->size()) ? &(*GetContainer())[idx] : nullptr;
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}
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template <typename U = store_type, enable_if_t<(! is_pointer_t(U)), G4int> = 0>
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inline T* GetObject(iterator itr) const
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{
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return &(*itr);
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}
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template <typename U = store_type, enable_if_t<(! is_pointer_t(U)), G4int> = 0>
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inline const T* GetObject(const_iterator itr) const
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{
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return &(*itr);
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}
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iterator begin() { return GetContainer()->begin(); }
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iterator end() { return GetContainer()->end(); }
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const_iterator begin() const { return GetContainer()->begin(); }
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const_iterator end() const { return GetContainer()->end(); }
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const_iterator cbegin() const { return GetContainer()->cbegin(); }
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const_iterator cend() const { return GetContainer()->cend(); }
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// Returns a pointer to a concrete hit object.
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inline Vector_t* GetVector() const { return scast(Vector_t*)(theCollection); }
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// Overwrite a hit object. Total number of hit objects stored in this
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// map is returned.
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inline std::size_t entries() const { return (scast(Vector_t*)(theCollection))->size(); }
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// Returns the number of hit objects stored in this map
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inline void clear();
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G4VHit* GetHit(std::size_t) const override { return nullptr; }
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std::size_t GetSize() const override { return (scast(Vector_t*)(theCollection))->size(); }
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inline map_t* GetMap() const;
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//------------------------------------------------------------------------//
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// POINTER TYPE
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//------------------------------------------------------------------------//
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// ensure fundamental types are initialized to zero
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template <typename U = T, typename V = store_type,
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enable_if_t<(is_fundamental_t(U) && is_pointer_t(V)), G4int> = 0>
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store_type allocate() const
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{
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return new T(0.);
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}
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// non-fundamental types should set values to appropriate values
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// and G4StatDouble stat(0.); stat += 1.0; gives n == 2;
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template <typename U = T, typename V = store_type,
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enable_if_t<(! is_fundamental_t(U) && is_pointer_t(V)), G4int> = 0>
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store_type allocate() const
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{
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return new T();
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}
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// ensure fundamental types are initialized to zero
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template <typename U = store_type, enable_if_t<(is_pointer_t(U)), G4int> = 0>
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store_type null() const
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{
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return nullptr;
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}
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//------------------------------------------------------------------------//
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// NON-POINTER TYPE
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//------------------------------------------------------------------------//
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// ensure fundamental types are initialized to zero
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template <typename U = T, typename V = store_type,
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enable_if_t<(is_fundamental_t(U) && ! is_pointer_t(V)), G4int> = 0>
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store_type allocate() const
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{
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return T(0.);
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}
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// non-fundamental types should set values to appropriate values
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// and G4StatDouble stat(0.); stat += 1.0; gives n == 2;
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template <typename U = T, typename V = store_type,
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enable_if_t<(! is_fundamental_t(U) && ! is_pointer_t(V)), G4int> = 0>
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store_type allocate() const
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{
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return T();
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}
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// ensure fundamental types are initialized to zero
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template <typename U = store_type, enable_if_t<(! is_pointer_t(U)), G4int> = 0>
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store_type null() const
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{
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return store_type();
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}
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//------------------------------------------------------------------------//
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// Generic operator += where add(...) overloads handle various
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// U and VectorU_t types
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//------------------------------------------------------------------------//
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template <typename U, typename VectorU_t,
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enable_if_t<(is_pointer_t(typename VectorU_t::value_type)), G4int> = 0>
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this_type& operator+=(const G4VTHitsVector<U, VectorU_t>& right) const
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{
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VectorU_t* aHitsVector = right.GetVector();
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for (auto itr = aHitsVector->begin(); itr != aHitsVector->end(); ++itr) {
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auto _ptr = (*itr) ? (*itr) : null();
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if (_ptr) add<U>(std::distance(aHitsVector->begin(), itr), *_ptr);
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}
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename VectorU_t,
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enable_if_t<(! is_pointer_t(typename VectorU_t::value_type)), G4int> = 0>
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this_type& operator+=(const G4VTHitsVector<U, VectorU_t>& right) const
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{
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VectorU_t* aHitsVector = right.GetVector();
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for (auto itr = aHitsVector->begin(); itr != aHitsVector->end(); ++itr) {
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auto _ptr = (*itr) ? (*itr) : allocate();
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add<U>(std::distance(aHitsVector->begin(), itr), _ptr);
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}
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename MapU_t,
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enable_if_t<(is_pointer_t(typename MapU_t::mapped_type)), G4int> = 0>
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this_type& operator+=(const G4VTHitsMap<U, MapU_t>& right) const
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{
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MapU_t* aHitsMap = right.GetMap();
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for (auto itr = aHitsMap->begin(); itr != aHitsMap->end(); ++itr)
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add<U>(itr->first, *(itr->second));
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename MapU_t,
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enable_if_t<! (is_pointer_t(typename MapU_t::mapped_type)), G4int> = 0>
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this_type& operator+=(const G4VTHitsMap<U, MapU_t>& right) const
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{
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MapU_t* aHitsMap = right.GetMap();
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for (auto itr = aHitsMap->begin(); itr != aHitsMap->end(); ++itr)
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add<U>(itr->first, itr->second);
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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//------------------------------------------------------------------------//
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// Insert a hit object. Total number of hit objects stored in this
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// map is returned.
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//------------------------------------------------------------------------//
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// Standard vector overload for any type
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// assumes type T has overload of += operator for U
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<is_same_t(U, T), G4int> = 0>
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std::size_t add(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, *aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<! is_same_t(U, T), G4int> = 0>
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std::size_t add(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += *aHit;
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_add(theHitsVector, key, *hit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for same type
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<is_same_t(U, T), G4int> = 0>
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std::size_t add(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<! is_same_t(U, T), G4int> = 0>
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std::size_t add(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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//------------------------------------------------------------------------//
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// Set a hit object. Total number of hit objects stored in this
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// map is returned.
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//------------------------------------------------------------------------//
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// Overload for same type T
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<is_same_t(U, T), G4int> = 0>
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inline std::size_t set(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_assign(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<! is_same_t(U, T), G4int> = 0>
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inline std::size_t set(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += *aHit;
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_assign(theHitsVector, key, hit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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//------------------------------------------------------------------------//
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// Set a hit object. Total number of hit objects stored in this
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// map is returned.
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//------------------------------------------------------------------------//
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// Overload for same type T
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<is_same_t(U, T), G4int> = 0>
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inline std::size_t set(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_assign(theHitsVector, key, &aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T, enable_if_t<! is_same_t(U, T), G4int> = 0>
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inline std::size_t set(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += aHit;
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_assign(theHitsVector, key, &aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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T* at(G4int key) const
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{
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vector_type* theHitsVector = GetVector();
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resize(theHitsVector, key);
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return &get_reference((*theHitsVector)[key]);
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}
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//------------------------------------------------------------------------//
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T* operator[](G4int key) const
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{
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vector_type* theHitsVector = GetVector();
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resize(theHitsVector, key);
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return &get_reference((*theHitsVector)[key]);
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}
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//------------------------------------------------------------------------//
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protected:
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template <typename U = store_type, enable_if_t<(is_pointer_t(U)), G4int> = 0>
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void resize(vector_type*& theHitsVector, const G4int& key) const
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{
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// ensure the proper size
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if (key >= (G4int)theHitsVector->size()) theHitsVector->resize(key + 1, null());
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// if null pointer for vector entry: allocate
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if (! theHitsVector->at(key)) {
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store_type init = allocate();
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_assign(theHitsVector, key, init);
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}
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}
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template <typename U = store_type, enable_if_t<(! is_pointer_t(U)), G4int> = 0>
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void resize(vector_type*& theHitsVector, const G4int& key) const
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{
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// ensure the proper size
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if (key >= (G4int)theHitsVector->size()) theHitsVector->resize(key + 1, null());
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}
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vector_type* GetVector(const G4int& key) const
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{
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vector_type* theHitsVector = GetVector();
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resize(theHitsVector, key);
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return theHitsVector;
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}
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//------------------------------------------------------------------------//
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// Assign/Add when the storage type is pointer
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// assumes type T has overload of += operator for U
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//------------------------------------------------------------------------//
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template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
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void _assign(vector_type*& theHitsVector, const G4int& key, T& val) const
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{
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delete (*theHitsVector)[key];
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*(*theHitsVector)[key] = val;
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}
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template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
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void _assign(vector_type*& theHitsVector, const G4int& key, T*& val) const
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{
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delete (*theHitsVector)[key];
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(*theHitsVector)[key] = val;
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}
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template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
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void _add(vector_type*& theHitsVector, const G4int& key, T& val) const
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{
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*(*theHitsVector)[key] += val;
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}
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template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
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void _add(vector_type*& theHitsVector, const G4int& key, T*& val) const
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{
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*(*theHitsVector)[key] += *val;
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}
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template <typename V, typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
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void _add(vector_type*& theHitsVector, const G4int& key, V& val) const
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{
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*(*theHitsVector)[key] += val;
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}
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|
|
|
template <typename V, typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
|
|
void _add(vector_type*& theHitsVector, const G4int& key, V*& val) const
|
|
{
|
|
*(*theHitsVector)[key] += *val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
|
|
T& get(U& val) const
|
|
{
|
|
return *val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
|
|
void delete_contents(vector_type*& theHitsVector) const
|
|
{
|
|
for (auto itr = theHitsVector->begin(); itr != theHitsVector->end(); ++itr)
|
|
delete *itr;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<is_pointer_t(U), G4int> = 0>
|
|
T& get_reference(U& val) const
|
|
{
|
|
return *val;
|
|
}
|
|
|
|
//------------------------------------------------------------------------//
|
|
// Assign/Add when the storage type is pointer
|
|
// assumes type T has overload of += operator for U
|
|
//------------------------------------------------------------------------//
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _assign(vector_type*& theHitsVector, const G4int& key, T& val) const
|
|
{
|
|
(*theHitsVector)[key] = val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _assign(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
|
{
|
|
delete (*theHitsVector)[key];
|
|
(*theHitsVector)[key] = *val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _add(vector_type*& theHitsVector, const G4int& key, T& val) const
|
|
{
|
|
(*theHitsVector)[key] += val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _add(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
|
{
|
|
(*theHitsVector)[key] += *val;
|
|
}
|
|
|
|
template <typename V, typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _add(vector_type*& theHitsVector, const G4int& key, V& val) const
|
|
{
|
|
(*theHitsVector)[key] += val;
|
|
}
|
|
|
|
template <typename V, typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void _add(vector_type*& theHitsVector, const G4int& key, V*& val) const
|
|
{
|
|
(*theHitsVector)[key] += *val;
|
|
}
|
|
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
void delete_contents(vector_type*&) const
|
|
{}
|
|
|
|
template <typename U = store_type, enable_if_t<! is_pointer_t(U), G4int> = 0>
|
|
T& get_reference(U& val) const
|
|
{
|
|
return val;
|
|
}
|
|
|
|
#undef is_same_t
|
|
#undef is_fundamental_t
|
|
#undef is_std_map_t
|
|
#undef is_std_mmap_t
|
|
#undef is_std_uomap_t
|
|
#undef is_std_uommap_t
|
|
#undef is_map_t
|
|
#undef is_pointer_t
|
|
#undef scast
|
|
};
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
G4VTHitsVector<T, Vector_t>::G4VTHitsVector(G4int init_size)
|
|
{
|
|
theCollection = static_cast<void*>(new Vector_t);
|
|
if (init_size > 0) {
|
|
vector_type* theHitsVector = GetVector();
|
|
resize(theHitsVector, init_size - 1);
|
|
}
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
G4VTHitsVector<T, Vector_t>::G4VTHitsVector(const G4String& detName, const G4String& colNam, G4int init_size)
|
|
: G4HitsCollection(detName, colNam)
|
|
{
|
|
theCollection = static_cast<void*>(new Vector_t);
|
|
if (init_size > 0) {
|
|
vector_type* theHitsVector = GetVector();
|
|
resize(theHitsVector, init_size - 1);
|
|
}
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
G4VTHitsVector<T, Vector_t>::~G4VTHitsVector()
|
|
{
|
|
vector_type* theHitsVector = GetVector();
|
|
delete_contents(theHitsVector);
|
|
delete theHitsVector;
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
G4bool G4VTHitsVector<T, Vector_t>::operator==(const G4VTHitsVector<T, Vector_t>& right) const
|
|
{
|
|
return (collectionName == right.collectionName);
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
typename G4VTHitsVector<T, Vector_t>::map_t* G4VTHitsVector<T, Vector_t>::GetMap() const
|
|
{
|
|
G4ThreadLocalStatic auto theHitsMap = new map_t();
|
|
theHitsMap->clear();
|
|
vector_type* theHitsVector = GetVector();
|
|
for (std::size_t i = 0; i < theHitsVector->size(); ++i) {
|
|
store_type& _obj = (*theHitsVector)[i];
|
|
if (_obj) (*theHitsMap)[i] = _obj;
|
|
}
|
|
return theHitsMap;
|
|
}
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
void G4VTHitsVector<T, Vector_t>::DrawAllHits()
|
|
{
|
|
;
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
void G4VTHitsVector<T, Vector_t>::PrintAllHits()
|
|
{
|
|
G4cout << "G4THitsVector " << SDname << " / " << collectionName << " --- " << entries()
|
|
<< " entries" << G4endl;
|
|
/*----- commented out for the use-case where <T> cannot be initialized
|
|
to be zero or does not support += operator.
|
|
Vector_t * theHitsVector = GetVector();
|
|
typename Vector_t::iterator itr = theHitsVector->begin();
|
|
T sum = 0.;
|
|
for(; itr != theHitsVector->end(); ++itr) {
|
|
G4cout << " " << itr->first << " : "
|
|
<< *(itr->second) << G4endl;
|
|
sum += *(itr->second);
|
|
}
|
|
G4cout << " Total : " << sum << G4endl;
|
|
----------------------------------------------------------------------*/
|
|
}
|
|
|
|
//============================================================================//
|
|
|
|
template <typename T, typename Vector_t>
|
|
void G4VTHitsVector<T, Vector_t>::clear()
|
|
{
|
|
vector_type* theHitsVector = GetVector();
|
|
delete_contents(theHitsVector);
|
|
theHitsVector->clear();
|
|
}
|
|
|
|
//============================================================================//
|
|
// //
|
|
// //
|
|
// Helpers for different map types //
|
|
// //
|
|
// //
|
|
//============================================================================//
|
|
|
|
template <typename _Tp>
|
|
class G4THitsVector : public G4VTHitsVector<_Tp, std::vector<_Tp*>>
|
|
{
|
|
public:
|
|
using parent_type = G4VTHitsVector<_Tp, std::vector<_Tp *>>;
|
|
|
|
public:
|
|
G4THitsVector(G4int init_size = 0) : parent_type(init_size) {}
|
|
G4THitsVector(const G4String& detName, const G4String& colName, G4int init_size = 0)
|
|
: parent_type(detName, colName, init_size)
|
|
{}
|
|
|
|
using parent_type::operator+=;
|
|
using parent_type::operator==;
|
|
using parent_type::operator[];
|
|
using parent_type::add;
|
|
using parent_type::begin;
|
|
using parent_type::cbegin;
|
|
using parent_type::cend;
|
|
using parent_type::clear;
|
|
using parent_type::DrawAllHits;
|
|
using parent_type::end;
|
|
using parent_type::entries;
|
|
using parent_type::GetHit;
|
|
using parent_type::GetMap;
|
|
using parent_type::GetSize;
|
|
using parent_type::GetVector;
|
|
using parent_type::PrintAllHits;
|
|
using parent_type::set;
|
|
};
|
|
|
|
//============================================================================//
|
|
|
|
template <typename _Tp>
|
|
class G4THitsDeque : public G4VTHitsVector<_Tp, std::deque<_Tp*>>
|
|
{
|
|
public:
|
|
using parent_type = G4VTHitsVector<_Tp, std::deque<_Tp*>>;
|
|
|
|
public:
|
|
G4THitsDeque(G4int init_size = 0) : parent_type(init_size) {}
|
|
G4THitsDeque(const G4String& detName, const G4String& colName, G4int init_size = 0)
|
|
: parent_type(detName, colName, init_size)
|
|
{}
|
|
|
|
using parent_type::operator+=;
|
|
using parent_type::operator==;
|
|
using parent_type::operator[];
|
|
using parent_type::add;
|
|
using parent_type::begin;
|
|
using parent_type::cbegin;
|
|
using parent_type::cend;
|
|
using parent_type::clear;
|
|
using parent_type::DrawAllHits;
|
|
using parent_type::end;
|
|
using parent_type::entries;
|
|
using parent_type::GetHit;
|
|
using parent_type::GetMap;
|
|
using parent_type::GetSize;
|
|
using parent_type::GetVector;
|
|
using parent_type::PrintAllHits;
|
|
using parent_type::set;
|
|
};
|
|
|
|
//============================================================================//
|
|
|
|
#endif
|