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//
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/// \file RE05MuonHit.hh
/// \brief Definition of the RE05MuonHit class
#ifndef RE05MuonHit_h
#define RE05MuonHit_h 1
#include "G4Allocator.hh"
#include "G4THitsCollection.hh"
#include "G4ThreeVector.hh"
#include "G4Types.hh"
#include "G4VHit.hh"
class G4AttDef;
class RE05MuonHit : public G4VHit
{
public:
RE05MuonHit();
virtual ~RE05MuonHit();
RE05MuonHit(const RE05MuonHit& right);
const RE05MuonHit& operator=(const RE05MuonHit& right);
G4bool operator==(const RE05MuonHit& right) const;
inline void* operator new(size_t);
inline void operator delete(void* aHit);
virtual void Draw();
virtual const std::map<G4String, G4AttDef>* GetAttDefs() const;
virtual std::vector<G4AttValue>* CreateAttValues() const;
virtual void Print();
private:
G4double fEdep;
G4ThreeVector fPos;
static std::map<G4String, G4AttDef> fAttDefs;
public:
inline void SetEdep(G4double de) { fEdep = de; }
inline void AddEdep(G4double de) { fEdep += de; }
inline G4double GetEdep() { return fEdep; }
inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
inline G4ThreeVector GetPos() { return fPos; }
};
typedef G4THitsCollection<RE05MuonHit> RE05MuonHitsCollection;
extern G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator;
inline void* RE05MuonHit::operator new(size_t)
{
if (!RE05MuonHitAllocator) RE05MuonHitAllocator = new G4Allocator<RE05MuonHit>;
return (void*)RE05MuonHitAllocator->MallocSingle();
}
inline void RE05MuonHit::operator delete(void* aHit)
{
RE05MuonHitAllocator->FreeSingle((RE05MuonHit*)aHit);
}
#endif