25 lines
646 B
Plaintext
25 lines
646 B
Plaintext
// Define rotation matrix
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:ROTM RM45 0. 45. 0.
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// Define volumes and place them
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:VOLU world BOX 5000. 5000. 5000. G4_AIR
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:VOLU subworld1 BOX 1000. 1000. 1000. G4_AIR
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:PLACE subworld1 1 world RM45 0. 2000. 0.
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:VOLU subworld2 TUBE 500. 1000. 1000. G4_AIR
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:PLACE subworld2 1 world RM45 0. -2000. 0.
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:VOLU subworld3 TRD 300. 1000. 600. 1000. 1000. G4_AIR
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:PLACE subworld3 1 world RM45 0. 0. 2000.
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:COLOUR subworld1 1. 0. 0.
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:COLOUR subworld2 0. 1. 0.
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:COLOUR subworld3 0. 1. 1.
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:DIV_WIDTH div1 subworld1 G4_WATER X 200. 500.
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:DIV_NDIV div2 subworld2 G4_WATER PHI 3 0.
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:DIV_NDIV_WIDTH div3 subworld3 G4_WATER Z 5 200. 200.
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:VIS world OFF
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