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geant4/examples/extended/optical/LXe/include/LXeEventAction.hh
2025-12-05 08:54:02 +01:00

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/// \file LXeEventAction.hh
/// \brief Definition of the LXeEventAction class
#ifndef LXeEventAction_h
#define LXeEventAction_h 1
#include "LXeEventMessenger.hh"
#include "G4ThreeVector.hh"
#include "G4UserEventAction.hh"
#include "globals.hh"
class G4Event;
class LXeDetectorConstruction;
class LXeEventAction : public G4UserEventAction
{
public:
LXeEventAction(const LXeDetectorConstruction*);
~LXeEventAction() override;
void BeginOfEventAction(const G4Event*) override;
void EndOfEventAction(const G4Event*) override;
void SetEventVerbose(G4int v) { fVerbose = v; }
void SetPMTThreshold(G4int t) { fPMTThreshold = t; }
void SetForceDrawPhotons(G4bool b) { fForcedrawphotons = b; }
void SetForceDrawNoPhotons(G4bool b) { fForcenophotons = b; }
void IncPhotonCount_Scint() { ++fPhotonCount_Scint; }
void IncPhotonCount_Ceren() { ++fPhotonCount_Ceren; }
void IncEDep(G4double dep) { fTotE += dep; }
void IncAbsorption() { ++fAbsorptionCount; }
void IncBoundaryAbsorption() { ++fBoundaryAbsorptionCount; }
void IncHitCount(G4int i = 1) { fHitCount += i; }
void SetEWeightPos(const G4ThreeVector& p) { fEWeightPos = p; }
void SetReconPos(const G4ThreeVector& p) { fReconPos = p; }
void SetConvPos(const G4ThreeVector& p)
{
fConvPos = p;
fConvPosSet = true;
}
void SetPosMax(const G4ThreeVector& p, G4double edep)
{
fPosMax = p;
fEdepMax = edep;
}
G4int GetPhotonCount_Scint() const { return fPhotonCount_Scint; }
G4int GetPhotonCount_Ceren() const { return fPhotonCount_Ceren; }
G4int GetHitCount() const { return fHitCount; }
G4double GetEDep() const { return fTotE; }
G4int GetAbsorptionCount() const { return fAbsorptionCount; }
G4int GetBoundaryAbsorptionCount() const { return fBoundaryAbsorptionCount; }
G4ThreeVector GetEWeightPos() { return fEWeightPos; }
G4ThreeVector GetReconPos() { return fReconPos; }
G4ThreeVector GetConvPos() { return fConvPos; }
G4ThreeVector GetPosMax() { return fPosMax; }
G4double GetEDepMax() { return fEdepMax; }
G4double IsConvPosSet() { return fConvPosSet; }
// Gets the total photon count produced
G4int GetPhotonCount() { return fPhotonCount_Scint + fPhotonCount_Ceren; }
void IncPMTSAboveThreshold() { ++fPMTsAboveThreshold; }
G4int GetPMTSAboveThreshold() { return fPMTsAboveThreshold; }
private:
LXeEventMessenger* fEventMessenger = nullptr;
const LXeDetectorConstruction* fDetector = nullptr;
G4int fScintCollID = -1;
G4int fPMTCollID = -1;
G4int fVerbose = 0;
G4int fPMTThreshold = 1;
G4bool fForcedrawphotons = false;
G4bool fForcenophotons = false;
G4int fHitCount = 0;
G4int fPhotonCount_Scint = 0;
G4int fPhotonCount_Ceren = 0;
G4int fAbsorptionCount = 0;
G4int fBoundaryAbsorptionCount = 0;
G4double fTotE = 0.;
// These only have meaning if totE > 0
// If totE = 0 then these won't be set by EndOfEventAction
G4ThreeVector fEWeightPos;
G4ThreeVector fReconPos; // Also relies on hitCount>0
G4ThreeVector fConvPos; // true (initial) converstion position
G4bool fConvPosSet = false;
G4ThreeVector fPosMax;
G4double fEdepMax = 0.;
G4int fPMTsAboveThreshold = 0;
};
#endif