143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file DetectorConstruction.hh
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/// \brief Definition of the RadioBio::DetectorConstruction class
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#ifndef RadiobiologyDetectorConstruction_h
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#define RadiobiologyDetectorConstruction_h 1
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#include "G4SystemOfUnits.hh"
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#include "G4ThreeVector.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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class G4LogicalVolume;
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class G4Material;
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namespace RadioBio
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{
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// Forward declariation of other radiobiology classes
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class DetectorMessenger;
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/**
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* @brief Mandatory class for the construction of geometry.
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*
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* This class is used to create the world volume and keep track of some
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* dimensions. World volume is the only one created and saved here,
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* whereas voxels and sensitiveness are accounted for by another
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* class.
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*
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* @note Different class will use some information to this class such
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* as geometrical constraints on the simulation world volume.
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*
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*/
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class DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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DetectorConstruction();
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~DetectorConstruction();
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public:
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/** @brief Method overriding pure virtual
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* G4VUserDetectorConstruction one */
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G4VPhysicalVolume* Construct() override;
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/** @brief Method overriding pure virtual
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* G4VUserDetectorConstruction one */
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void ConstructSDandField() override;
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// Set cubical world size
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/** @brief Method to set the world volume
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* to be cubical with given side */
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void SetSize(G4double);
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// Set world size for non-cubic boxes
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/** @brief Method to set the world volume
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* to be a box with given (potentially different) sides */
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void SetSize(G4ThreeVector);
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/** @brief Method to set the X width of the world volume
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* @param x X width of the box */
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void SetSizeX(G4double x);
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/** @brief Method to set the Y width of the world volume
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* @param y Y width of the box */
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void SetSizeY(G4double y);
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/** @brief Method to set the Z width of the world volume
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* @param z Z width of the box */
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void SetSizeZ(G4double z);
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/** @brief Method to set the world material
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*
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* @note there will not be any different material throughout the
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* whole simulation
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*
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* @param mat string containing the name of the material
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* according to NIST database */
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void SetMaterial(G4String mat);
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public:
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/** @brief Returns a pointer to the world physical volume */
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const G4VPhysicalVolume* GetWorld() { return fPBox; }
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G4double GetSizeX() const { return fBoxSizeX; }
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G4double GetSizeY() const { return fBoxSizeY; }
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G4double GetSizeZ() const { return fBoxSizeZ; }
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/** @brief Returns a pointer to the world material */
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G4Material* GetMaterial() { return fMaterial; }
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/** @brief Prints on screen some parameters for this class */
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void PrintParameters();
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private:
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// World physical and logical
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G4VPhysicalVolume* pWorld = nullptr;
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G4VPhysicalVolume* fPBox = nullptr;
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G4LogicalVolume* fLBox = nullptr;
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// World box sizes
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G4double fBoxSizeX = 1. * m;
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G4double fBoxSizeY = 1. * m;
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G4double fBoxSizeZ = 1. * m;
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// World box material
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G4Material* fMaterial = nullptr;
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// Pointer to the messenger
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DetectorMessenger* fDetectorMessenger = nullptr;
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private:
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/** @brief Private method to construct geometry */
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G4VPhysicalVolume* ConstructVolumes();
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};
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} // namespace RadioBio
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#endif // DetectorConstruction_h
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