137 lines
4.7 KiB
C++
137 lines
4.7 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file ElectronBenchmarkDetector.hh
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/// \brief Definition of the ElectronBenchmarkDetector class
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#ifndef ElectronBenchmarkDetector_h
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#define ElectronBenchmarkDetector_h 1
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#include "G4Cache.hh"
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#include "G4ThreeVector.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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class G4LogicalVolume;
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class G4VPhysicalVolume;
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class G4Tubs;
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class G4MultiFunctionalDetector;
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class G4Material;
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class G4VisAttributes;
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class ElectronBenchmarkDetectorMessenger;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class ElectronBenchmarkDetector : public G4VUserDetectorConstruction
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{
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public:
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ElectronBenchmarkDetector();
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~ElectronBenchmarkDetector() override;
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G4VPhysicalVolume* Construct() override;
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// Sensitive Detector
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void ConstructSDandField() override;
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// Material Definition
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void DefineMaterials();
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// Geometry Definition
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G4VPhysicalVolume* CreateWorld();
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void CreateExitWindow(G4LogicalVolume* logicWorld);
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void CreatePrimaryFoil(G4LogicalVolume* logicWorld);
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void CreateMonitor(G4LogicalVolume* logicWorld);
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void CreateHeliumBag(G4LogicalVolume* logicWorld);
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void CreateScorer(G4LogicalVolume* logicWorld);
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G4VPhysicalVolume* CreateGeometry();
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// Command Interface
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void SetPrimFoilMaterial(const G4String& matname);
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void SetPrimFoilThickness(G4double thicknessPrimFoil);
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private:
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// Exit Window.
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G4double fPosWindow0;
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G4double fPosWindow1;
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// Primary Foil
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G4Material* fMaterialPrimFoil = nullptr;
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G4double fHalfThicknessPrimFoil;
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G4double fPosPrimFoil;
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G4LogicalVolume* fLogPrimFoil = nullptr;
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G4Tubs* fSolidPrimFoil;
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// Monitor Chambers
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G4double fPosMon0;
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G4double fPosMon1;
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// Helium Bag
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G4double fPosBag0;
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G4double fPosBag1;
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G4double fPosHelium0;
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G4double fPosHelium1;
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G4double fThicknessRing;
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// Scoring Plane
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G4double fPosScorer;
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G4double fThicknessScorer;
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G4double fWidthScorerRing;
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G4LogicalVolume* fScorerRingLog = nullptr;
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// Radii
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G4double fRadOverall;
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G4double fRadRingInner;
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// Extra space remaining in world volume around apparatus
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G4double fPosDelta;
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G4double fRadDelta;
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// World volume
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G4LogicalVolume* fLogWorld = nullptr;
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G4VPhysicalVolume* fPhysiWorld = nullptr;
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// SensitiveDetector
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// G4Cache mechanism is necessary for multi-threaded operation
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// as it allows us to store separate detector pointer per thread
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const G4Cache<G4MultiFunctionalDetector*> fSensitiveDetectorCache;
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// Messenger
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ElectronBenchmarkDetectorMessenger* fMessenger = nullptr;
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// Visualization Attributes
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G4VisAttributes* fWorldVisAtt = nullptr;
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G4VisAttributes* fWindowVisAtt = nullptr;
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G4VisAttributes* fPrimFoilVisAtt = nullptr;
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G4VisAttributes* fMonVisAtt = nullptr;
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G4VisAttributes* fBagVisAtt = nullptr;
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G4VisAttributes* fHeliumVisAtt = nullptr;
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G4VisAttributes* fRingVisAtt = nullptr;
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G4VisAttributes* fScorerVisAtt = nullptr;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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