85 lines
3.3 KiB
C++
85 lines
3.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file F04SimpleSolenoid.hh
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/// \brief Definition of the F04SimpleSolenoid class
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#ifndef F04SimpleSolenoid_h
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#define F04SimpleSolenoid_h 1
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#include "F04ElementField.hh"
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#include "F04GlobalField.hh"
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#include "G4LogicalVolume.hh"
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#include "G4Tubs.hh"
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// F04SimpleSolenoid implements a solenoid magnet with a constant
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// cylindrical magnetic field in z-direction
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class F04SimpleSolenoid : public F04ElementField
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{
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public:
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/// Default constructor.
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F04SimpleSolenoid(G4double, G4double, G4LogicalVolume*, G4ThreeVector);
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/// Destructor.
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~F04SimpleSolenoid() override = default;
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/// GetLength() returns the length of the solenoid
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G4double GetLength() override { return fFieldLength; }
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/// GetWidth() returns the solenoid diameter
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G4double GetWidth() override { return fFieldRadius * 2.0; }
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/// GetHeight() returns the solenoid diameter
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G4double GetHeight() override { return fFieldRadius * 2.0; }
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/// SetFringeZ(G4double) sets the solenoid fringe field z-length
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void SetFringeZ(G4double z) { fFringeZ = z; }
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/// GetFringeZ() returns the solenoid fringe field z-length
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G4double GetFringeZ() { return fFringeZ; }
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/// IsOutside() returns true when outside the solenoid
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G4bool IsOutside(G4ThreeVector& local) const;
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/// IsWithin() returns true when inside the solenoid
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G4bool IsWithin(G4ThreeVector& local) const;
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/// AddFieldValue() adds the field for this solenoid into field[].
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/// point[] is in global coordinates.
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void AddFieldValue(const G4double point[4], G4double field[6]) const override;
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private:
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G4double fBfield = 0.;
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G4double fFringeZ = 0.;
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G4double fFieldLength = 0.;
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G4double fFieldRadius = 0.;
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};
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#endif
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