63 lines
2.6 KiB
C++
63 lines
2.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file F04FocusSolenoid.hh
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/// \brief Definition of the F04FocusSolenoid class
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#ifndef F04FocusSolenoid_h
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#define F04FocusSolenoid_h 1
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#include "F04SimpleSolenoid.hh"
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#include "G4LogicalVolume.hh"
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// F04FocusSolenoid implements a solenoid magnet with an increased
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// cylindrical magnetic field in +/- z-direction (or half focusing)
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class F04FocusSolenoid : public F04SimpleSolenoid
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{
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public:
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/// Default constructor.
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F04FocusSolenoid(G4double, G4double, G4double, G4LogicalVolume*, G4ThreeVector);
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/// Destructor.
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~F04FocusSolenoid() override = default;
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/// Set F04FocusSolenoid to only half-focusing (default negative z)
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void SetHalf(G4bool h) { fHalf = h; }
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/// AddFieldValue() adds the field for this solenoid into field[].
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/// point[] is in global coordinates.
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void AddFieldValue(const G4double point[4], G4double field[6]) const override;
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private:
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G4bool fHalf = false;
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G4double fB1 = 0.;
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G4double fB2 = 0.;
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};
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#endif
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