155 lines
5.0 KiB
C++
155 lines
5.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file ExUCN.cc
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/// \brief Main program of the exoticphysics/ucn example
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#ifndef WIN32
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# include <unistd.h>
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#endif
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#include "ExUCNActionInitialization.hh"
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#include "ExUCNDetectorConstruction.hh"
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#include "ExUCNPhysicsList.hh"
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#include "G4RunManagerFactory.hh"
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#include "G4Types.hh"
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#include "G4UIExecutive.hh"
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#include "G4UIcommand.hh"
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#include "G4UImanager.hh"
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#include "G4VisExecutive.hh"
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#include "Randomize.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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namespace
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{
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void PrintUsage()
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{
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G4cerr << " Usage: " << G4endl;
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G4cerr << " ExUCN [-m macro ] [-u UIsession] [-t nThreads] [-r seed] " << G4endl;
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G4cerr << " note: -t option is available only for multi-threaded mode." << G4endl;
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}
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} // namespace
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int main(int argc, char** argv)
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{
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// Evaluate arguments
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//
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if (argc > 9) {
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PrintUsage();
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return 1;
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}
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G4String macro;
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G4String session;
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G4int nThreads = 0;
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G4long myseed = 1234;
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for (G4int i = 1; i < argc; i = i + 2) {
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if (G4String(argv[i]) == "-m")
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macro = argv[i + 1];
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else if (G4String(argv[i]) == "-u")
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session = argv[i + 1];
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else if (G4String(argv[i]) == "-r")
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myseed = atoi(argv[i + 1]);
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else if (G4String(argv[i]) == "-t") {
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nThreads = G4UIcommand::ConvertToInt(argv[i + 1]);
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}
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else {
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PrintUsage();
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return 1;
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}
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}
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// Instantiate G4UIExecutive if interactive mode
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G4UIExecutive* ui = nullptr;
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if (argc == 1) {
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ui = new G4UIExecutive(argc, argv);
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}
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// Choose the Random engine
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//
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G4Random::setTheEngine(new CLHEP::RanecuEngine);
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// Construct the default run manager
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//
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auto* runManager = G4RunManagerFactory::CreateRunManager();
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if (nThreads > 0) runManager->SetNumberOfThreads(nThreads);
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// Seed the random number generator manually
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G4Random::setTheSeed(myseed);
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// Set mandatory initialization classes
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//
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// Detector construction
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runManager->SetUserInitialization(new ExUCNDetectorConstruction());
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// Physics list
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runManager->SetUserInitialization(new ExUCNPhysicsList());
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// User action initialization
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runManager->SetUserInitialization(new ExUCNActionInitialization());
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// Initialize G4 kernel
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//
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runManager->Initialize();
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// Initialize visualization
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//
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G4VisManager* visManager = new G4VisExecutive;
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// G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
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// G4VisManager* visManager = new G4VisExecutive("Quiet");
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visManager->Initialize();
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// Get the pointer to the User Interface manager
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//
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G4UImanager* UImanager = G4UImanager::GetUIpointer();
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if (macro.size()) {
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// batch mode
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G4String command = "/control/execute ";
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UImanager->ApplyCommand(command + macro);
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}
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else { // interactive mode : define UI session
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UImanager->ApplyCommand("/control/execute vis.mac");
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if (ui->IsGUI()) UImanager->ApplyCommand("/control/execute gui.mac");
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ui->SessionStart();
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delete ui;
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}
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// Job termination
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// Free the store: user actions, physics_list and detector_description are
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// owned and deleted by the run manager, so they should not
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// be deleted in the main() program !
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delete visManager;
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delete runManager;
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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