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2025-12-05 08:54:02 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * This code implementation is the result of the scientific and *
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//
/// \file saxs.cc
/// \brief Main program of the exoticphysics/saxs example
#include "SAXSActionInitialization.hh"
#include "SAXSDetectorConstruction.hh"
#include "SAXSEventAction.hh"
#include "SAXSPhysicsList.hh"
#include "SAXSRunAction.hh"
#include "SAXSSteppingAction.hh"
#include "G4RunManagerFactory.hh"
#include "G4Timer.hh"
#include "G4UIExecutive.hh"
#include "G4UImanager.hh"
#include "G4VisExecutive.hh"
#include "Randomize.hh"
#include <time.h>
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
int main(int argc, char** argv)
{
G4Timer* theTimer = new G4Timer();
theTimer->Start();
// Choose the Random engine and reset the seed (before the RunManager)
/*
G4int seed = time(0);
G4cout << "Random seed: " << seed << G4endl;
CLHEP::HepRandom::setTheSeed(seed);
*/
// Construct the run manager
auto* runManager = G4RunManagerFactory::CreateRunManager();
int vNumberOfThreads = 2;
if (argc > 2) {
vNumberOfThreads = atoi(argv[2]);
}
if (vNumberOfThreads > 0) {
runManager->SetNumberOfThreads(vNumberOfThreads);
}
// Set mandatory initialization classes
runManager->SetUserInitialization(new SAXSDetectorConstruction);
runManager->SetUserInitialization(new SAXSPhysicsList());
// Set user action classes
runManager->SetUserInitialization(new SAXSActionInitialization());
// Get the pointer to the User Interface manager
G4UImanager* UImanager = G4UImanager::GetUIpointer();
// No arguments: set the batch mode
if (argc != 1) {
// Batch mode
G4String command = "/control/execute ";
G4String fileName = argv[1];
UImanager->ApplyCommand(command + fileName);
}
else {
// Visualization manager
G4VisManager* visManager = new G4VisExecutive;
visManager->Initialize();
// Define UI session for interactive mode
G4UIExecutive* ui = new G4UIExecutive(argc, argv);
UImanager->ApplyCommand("/control/execute init_vis.mac");
if (ui->IsGUI()) UImanager->ApplyCommand("/control/execute gui.mac");
ui->SessionStart();
delete ui;
delete visManager;
}
// Job termination
delete runManager;
theTimer->Stop();
G4cout << "Execution completed" << G4endl;
G4cout << (*theTimer) << G4endl;
delete theTimer;
return 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....