107 lines
4.0 KiB
C++
107 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// gpaterno, October 2025
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//
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/// \file PrimaryGeneratorAction.hh
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/// \brief Description of the PrimaryGeneratorAction class
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef PrimaryGeneratorAction_h
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#define PrimaryGeneratorAction_h 1
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#include "PrimaryGeneratorActionMessenger.hh"
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "globals.hh"
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#include "G4SystemOfUnits.hh"
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class G4GeneralParticleSource;
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class G4ParticleGun;
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class G4Event;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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/// PrimaryGeneratorAction class. We have both the GPS and a Particle Gun.
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/// A set of custom commands based on the Particle Gun are defined to better
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/// simulate a bunch of particles in a particle accelerator.
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class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
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{
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public:
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PrimaryGeneratorAction();
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~PrimaryGeneratorAction() override;
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void GeneratePrimaries(G4Event*) override;
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void SetUseGPS(G4bool vBool) {fUseGPS = vBool;};
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void SetType(G4String val) {fType = val;}
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void SetEnergy(G4double val) {fEnergy = val;}
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void SetRelSigmaEnergy(G4double val) {fRelSigmaEnergy = val;}
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void SetX(G4double val) {fX = val;}
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void SetY(G4double val) {fY = val;}
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void SetZ(G4double val) {fZ = val;}
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void SetT(G4double val) {fT = val;}
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void SetXp(G4double val) {fXp = val;}
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void SetYp(G4double val) {fYp = val;}
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void SetSigmaX(G4double val) {fSigmaX = val;}
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void SetSigmaY(G4double val) {fSigmaY = val;}
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void SetSigmaZ(G4double val) {fSigmaZ = val;}
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void SetSigmaT(G4double val) {fSigmaT = val;}
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void SetSigmaXp(G4double val) {fSigmaXp = val;}
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void SetSigmaYp(G4double val) {fSigmaYp = val;}
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private:
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PrimaryGeneratorActionMessenger* fMessenger{nullptr};
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G4GeneralParticleSource* fGPS{nullptr};
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G4ParticleGun* fGun{nullptr};
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G4bool fUseGPS = false;
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G4String fType = "e-";
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G4double fEnergy = 2.86*GeV;
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G4double fRelSigmaEnergy = 1.e-3;
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G4double fX = 0*mm;
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G4double fY = 0*mm;
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G4double fZ = -30*mm;
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G4double fT = 0*ns;
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G4double fXp = 0;
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G4double fYp = 0;
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G4double fSigmaX = 1.*mm;
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G4double fSigmaY = 1.*mm;
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G4double fSigmaZ = 1.*mm;
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G4double fSigmaT = 0.*ns;
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G4double fSigmaXp = 1.e-5;
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G4double fSigmaYp = 1.e-5;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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